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* Use rvalue move to receive accepted sockets * Split asio dependent APIs to their own class and file * Update documentation * Organize code into different files * Make some members private * Rename things for clarity
55 lines
1.7 KiB
C++
55 lines
1.7 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef RIPPLE_SITEFILES_SITEFILE_H_INCLUDED
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#define RIPPLE_SITEFILES_SITEFILE_H_INCLUDED
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#include "Section.h"
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#include <string>
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#include <unordered_map>
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namespace ripple {
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namespace SiteFiles {
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class SiteFile
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{
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public:
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SiteFile (int = 0); // dummy argument for emplace
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typedef std::unordered_map <std::string, Section> SectionsType;
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/** Retrieve a section by name. */
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/** @{ */
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Section const& get (std::string const& name) const;
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Section const& operator[] (std::string const& key) const;
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/** @} */
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/** Retrieve or create a section with the specified name. */
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Section& insert (std::string const& name);
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private:
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SectionsType m_sections;
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};
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}
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}
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#endif
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