Files
rippled/include/xrpl/beast/net/IPAddressConversion.h

61 lines
1.2 KiB
C++

#pragma once
#include <xrpl/beast/net/IPEndpoint.h>
#include <boost/asio.hpp>
namespace beast::IP {
/** Convert to Endpoint.
The port is set to zero.
*/
Endpoint
fromAsio(boost::asio::ip::address const& address);
/** Convert to Endpoint. */
Endpoint
fromAsio(boost::asio::ip::tcp::endpoint const& endpoint);
/** Convert to asio::ip::address.
The port is ignored.
*/
boost::asio::ip::address
toAsioAddress(Endpoint const& endpoint);
/** Convert to asio::ip::tcp::endpoint. */
boost::asio::ip::tcp::endpoint
toAsioEndpoint(Endpoint const& endpoint);
} // namespace beast::IP
namespace beast {
// DEPRECATED
struct IPAddressConversion
{
explicit IPAddressConversion() = default;
static IP::Endpoint
fromAsio(boost::asio::ip::address const& address)
{
return IP::fromAsio(address);
}
static IP::Endpoint
fromAsio(boost::asio::ip::tcp::endpoint const& endpoint)
{
return IP::fromAsio(endpoint);
}
static boost::asio::ip::address
toAsioAddress(IP::Endpoint const& address)
{
return IP::toAsioAddress(address);
}
static boost::asio::ip::tcp::endpoint
toAsioEndpoint(IP::Endpoint const& address)
{
return IP::toAsioEndpoint(address);
}
};
} // namespace beast