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rippled/modules/beast_basics/events/beast_PerformedAtExit.h
2013-06-17 09:28:43 -07:00

51 lines
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C++

//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef BEAST_PERFORMEDATEXIT_BEASTHEADER
#define BEAST_PERFORMEDATEXIT_BEASTHEADER
#include "../containers/beast_LockFreeStack.h"
/*============================================================================*/
/**
Perform an action at program exit
To use, derive your class from PerformedAtExit, and override `performAtExit()`.
The call will be made during the destruction of objects with static storage
duration, before LeakChecked performs its diagnostics.
@ingroup beast_core
*/
class PerformedAtExit : public LockFreeStack <PerformedAtExit>::Node
{
protected:
PerformedAtExit ();
virtual ~PerformedAtExit () { }
protected:
/** Called at program exit.
*/
virtual void performAtExit () = 0;
private:
class Performer;
};
#endif