Files
rippled/beast/module/core/streams/OutputStream.cpp
Vinnie Falco 558b914c64 Reorganize source file hierarchy:
* Rename unity files
* Move some modules to new subdirectories
* Remove obsolete Visual Studio project files
* Remove obsolete coding style and TODO list
2014-06-03 21:43:59 -07:00

439 lines
12 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Portions of this file are from JUCE.
Copyright (c) 2013 - Raw Material Software Ltd.
Please visit http://www.juce.com
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
namespace beast
{
#if BEAST_DEBUG
struct DanglingStreamChecker
{
DanglingStreamChecker() {}
~DanglingStreamChecker()
{
/*
It's always a bad idea to leak any object, but if you're leaking output
streams, then there's a good chance that you're failing to flush a file
to disk properly, which could result in corrupted data and other similar
nastiness..
*/
bassert (activeStreams.size() == 0);
}
Array<void*, CriticalSection> activeStreams;
};
static DanglingStreamChecker danglingStreamChecker;
#endif
//==============================================================================
OutputStream::OutputStream()
: newLineString (NewLine::getDefault())
{
#if BEAST_DEBUG
danglingStreamChecker.activeStreams.add (this);
#endif
}
OutputStream::~OutputStream()
{
#if BEAST_DEBUG
danglingStreamChecker.activeStreams.removeFirstMatchingValue (this);
#endif
}
//==============================================================================
bool OutputStream::writeBool (const bool b)
{
return writeByte (b ? (char) 1
: (char) 0);
}
bool OutputStream::writeByte (char byte)
{
return write (&byte, 1);
}
bool OutputStream::writeRepeatedByte (std::uint8_t byte, size_t numTimesToRepeat)
{
for (size_t i = 0; i < numTimesToRepeat; ++i)
if (! writeByte ((char) byte))
return false;
return true;
}
bool OutputStream::writeShort (short value)
{
const unsigned short v = ByteOrder::swapIfBigEndian ((unsigned short) value);
return write (&v, 2);
}
bool OutputStream::writeShortBigEndian (short value)
{
const unsigned short v = ByteOrder::swapIfLittleEndian ((unsigned short) value);
return write (&v, 2);
}
bool OutputStream::writeInt32 (std::int32_t value)
{
static_bassert (sizeof (std::int32_t) == 4);
const unsigned int v = ByteOrder::swapIfBigEndian ((std::uint32_t) value);
return write (&v, 4);
}
bool OutputStream::writeInt (int value)
{
static_bassert (sizeof (int) == 4);
const unsigned int v = ByteOrder::swapIfBigEndian ((unsigned int) value);
return write (&v, 4);
}
bool OutputStream::writeInt32BigEndian (int value)
{
static_bassert (sizeof (std::int32_t) == 4);
const std::uint32_t v = ByteOrder::swapIfLittleEndian ((std::uint32_t) value);
return write (&v, 4);
}
bool OutputStream::writeIntBigEndian (int value)
{
static_bassert (sizeof (int) == 4);
const unsigned int v = ByteOrder::swapIfLittleEndian ((unsigned int) value);
return write (&v, 4);
}
bool OutputStream::writeCompressedInt (int value)
{
unsigned int un = (value < 0) ? (unsigned int) -value
: (unsigned int) value;
std::uint8_t data[5];
int num = 0;
while (un > 0)
{
data[++num] = (std::uint8_t) un;
un >>= 8;
}
data[0] = (std::uint8_t) num;
if (value < 0)
data[0] |= 0x80;
return write (data, (size_t) num + 1);
}
bool OutputStream::writeInt64 (std::int64_t value)
{
const std::uint64_t v = ByteOrder::swapIfBigEndian ((std::uint64_t) value);
return write (&v, 8);
}
bool OutputStream::writeInt64BigEndian (std::int64_t value)
{
const std::uint64_t v = ByteOrder::swapIfLittleEndian ((std::uint64_t) value);
return write (&v, 8);
}
bool OutputStream::writeFloat (float value)
{
union { int asInt; float asFloat; } n;
n.asFloat = value;
return writeInt (n.asInt);
}
bool OutputStream::writeFloatBigEndian (float value)
{
union { int asInt; float asFloat; } n;
n.asFloat = value;
return writeIntBigEndian (n.asInt);
}
bool OutputStream::writeDouble (double value)
{
union { std::int64_t asInt; double asDouble; } n;
n.asDouble = value;
return writeInt64 (n.asInt);
}
bool OutputStream::writeDoubleBigEndian (double value)
{
union { std::int64_t asInt; double asDouble; } n;
n.asDouble = value;
return writeInt64BigEndian (n.asInt);
}
bool OutputStream::writeString (const String& text)
{
// (This avoids using toUTF8() to prevent the memory bloat that it would leave behind
// if lots of large, persistent strings were to be written to streams).
const size_t numBytes = text.getNumBytesAsUTF8() + 1;
HeapBlock<char> temp (numBytes);
text.copyToUTF8 (temp, numBytes);
return write (temp, numBytes);
}
bool OutputStream::writeText (const String& text, const bool asUTF16,
const bool writeUTF16ByteOrderMark)
{
if (asUTF16)
{
if (writeUTF16ByteOrderMark)
write ("\x0ff\x0fe", 2);
String::CharPointerType src (text.getCharPointer());
bool lastCharWasReturn = false;
for (;;)
{
const beast_wchar c = src.getAndAdvance();
if (c == 0)
break;
if (c == '\n' && ! lastCharWasReturn)
writeShort ((short) '\r');
lastCharWasReturn = (c == L'\r');
if (! writeShort ((short) c))
return false;
}
}
else
{
const char* src = text.toUTF8();
const char* t = src;
for (;;)
{
if (*t == '\n')
{
if (t > src)
if (! write (src, (size_t) (t - src)))
return false;
if (! write ("\r\n", 2))
return false;
src = t + 1;
}
else if (*t == '\r')
{
if (t[1] == '\n')
++t;
}
else if (*t == 0)
{
if (t > src)
if (! write (src, (size_t) (t - src)))
return false;
break;
}
++t;
}
}
return true;
}
int OutputStream::writeFromInputStream (InputStream& source, std::int64_t numBytesToWrite)
{
if (numBytesToWrite < 0)
numBytesToWrite = std::numeric_limits<std::int64_t>::max();
int numWritten = 0;
while (numBytesToWrite > 0)
{
char buffer [8192];
const int num = source.read (buffer, (int) bmin (numBytesToWrite, (std::int64_t) sizeof (buffer)));
if (num <= 0)
break;
write (buffer, (size_t) num);
numBytesToWrite -= num;
numWritten += num;
}
return numWritten;
}
//==============================================================================
void OutputStream::setNewLineString (const String& newLineString_)
{
newLineString = newLineString_;
}
//==============================================================================
OutputStream& operator<< (OutputStream& stream, const int number)
{
return stream << String (number);
}
OutputStream& operator<< (OutputStream& stream, const std::int64_t number)
{
return stream << String (number);
}
OutputStream& operator<< (OutputStream& stream, const double number)
{
return stream << String (number);
}
OutputStream& operator<< (OutputStream& stream, const char character)
{
stream.writeByte (character);
return stream;
}
OutputStream& operator<< (OutputStream& stream, const char* const text)
{
stream.write (text, strlen (text));
return stream;
}
OutputStream& operator<< (OutputStream& stream, const MemoryBlock& data)
{
if (data.getSize() > 0)
stream.write (data.getData(), data.getSize());
return stream;
}
OutputStream& operator<< (OutputStream& stream, const File& fileToRead)
{
FileInputStream in (fileToRead);
if (in.openedOk())
return stream << in;
return stream;
}
OutputStream& operator<< (OutputStream& stream, InputStream& streamToRead)
{
stream.writeFromInputStream (streamToRead, -1);
return stream;
}
OutputStream& operator<< (OutputStream& stream, const NewLine&)
{
return stream << stream.getNewLineString();
}
//------------------------------------------------------------------------------
// Unfortunately, putting these in the header causes duplicate
// definition linker errors, even with the inline keyword!
template <>
bool OutputStream::writeType <char> (char v) { return writeByte (v); }
template <>
bool OutputStream::writeType <short> (short v) { return writeShort (v); }
template <>
bool OutputStream::writeType <std::int32_t> (std::int32_t v) { return writeInt32 (v); }
template <>
bool OutputStream::writeType <std::int64_t> (std::int64_t v) { return writeInt64 (v); }
template <>
bool OutputStream::writeType <unsigned char> (unsigned char v) { return writeByte (static_cast <char> (v)); }
template <>
bool OutputStream::writeType <unsigned short> (unsigned short v) { return writeShort (static_cast <short> (v)); }
template <>
bool OutputStream::writeType <std::uint32_t> (std::uint32_t v) { return writeInt32 (static_cast <std::int32_t> (v)); }
template <>
bool OutputStream::writeType <std::uint64_t> (std::uint64_t v) { return writeInt64 (static_cast <std::int64_t> (v)); }
template <>
bool OutputStream::writeType <float> (float v) { return writeFloat (v); }
template <>
bool OutputStream::writeType <double> (double v) { return writeDouble (v); }
//------------------------------------------------------------------------------
template <>
bool OutputStream::writeTypeBigEndian <char> (char v) { return writeByte (v); }
template <>
bool OutputStream::writeTypeBigEndian <short> (short v) { return writeShortBigEndian (v); }
template <>
bool OutputStream::writeTypeBigEndian <std::int32_t> (std::int32_t v) { return writeInt32BigEndian (v); }
template <>
bool OutputStream::writeTypeBigEndian <std::int64_t> (std::int64_t v) { return writeInt64BigEndian (v); }
template <>
bool OutputStream::writeTypeBigEndian <unsigned char> (unsigned char v) { return writeByte (static_cast <char> (v)); }
template <>
bool OutputStream::writeTypeBigEndian <unsigned short> (unsigned short v) { return writeShortBigEndian (static_cast <short> (v)); }
template <>
bool OutputStream::writeTypeBigEndian <std::uint32_t> (std::uint32_t v) { return writeInt32BigEndian (static_cast <std::int32_t> (v)); }
template <>
bool OutputStream::writeTypeBigEndian <std::uint64_t> (std::uint64_t v) { return writeInt64BigEndian (static_cast <std::int64_t> (v)); }
template <>
bool OutputStream::writeTypeBigEndian <float> (float v) { return writeFloatBigEndian (v); }
template <>
bool OutputStream::writeTypeBigEndian <double> (double v) { return writeDoubleBigEndian (v); }
OutputStream& operator<< (OutputStream& stream, const String& text)
{
const size_t numBytes = text.getNumBytesAsUTF8();
#if (BEAST_STRING_UTF_TYPE == 8)
stream.write (text.getCharPointer().getAddress(), numBytes);
#else
// (This avoids using toUTF8() to prevent the memory bloat that it would leave behind
// if lots of large, persistent strings were to be written to streams).
HeapBlock<char> temp (numBytes + 1);
CharPointer_UTF8 (temp).writeAll (text.getCharPointer());
stream.write (temp, numBytes);
#endif
return stream;
}
} // beast