Files
rippled/include/xrpl/peerfinder/PeerfinderManager.h

180 lines
5.1 KiB
C++

#pragma once
#include <xrpl/beast/net/IPEndpoint.h>
#include <xrpl/beast/utility/PropertyStream.h>
#include <xrpl/peerfinder/Config.h>
#include <xrpl/peerfinder/Slot.h>
#include <xrpl/peerfinder/Types.h>
#include <xrpl/protocol/PublicKey.h>
#include <boost/asio/ip/tcp.hpp>
#include <memory>
#include <string>
#include <string_view>
#include <utility>
#include <vector>
namespace xrpl::PeerFinder {
/**
* Maintains a set of IP addresses used for getting into the network.
*/
class Manager : public beast::PropertyStream::Source
{
protected:
Manager() noexcept;
public:
/**
* Destroy the object.
* Any pending source fetch operations are aborted.
* There may be some listener calls made before the
* destructor returns.
*/
~Manager() override = default;
/**
* Set the configuration for the manager.
* The new settings will be applied asynchronously.
* Thread safety:
* Can be called from any threads at any time.
*/
virtual void
setConfig(Config const& config) = 0;
/**
* Transition to the started state, synchronously.
*/
virtual void
start() = 0;
/**
* Transition to the stopped state, synchronously.
*/
virtual void
stop() = 0;
/**
* Returns the configuration for the manager.
*/
virtual Config
config() = 0;
/**
* Add a peer that should always be connected.
* This is useful for maintaining a private cluster of peers.
* The string is the name as specified in the configuration
* file, along with the set of corresponding IP addresses.
*/
virtual void
addFixedPeer(std::string_view name, std::vector<beast::IP::Endpoint> const& addresses) = 0;
/**
* Add a set of strings as fallback IP::Endpoint sources.
* @param name A label used for diagnostics.
*/
virtual void
addFallbackStrings(std::string const& name, std::vector<std::string> const& strings) = 0;
/**
* Add a URL as a fallback location to obtain IP::Endpoint sources.
* @param name A label used for diagnostics.
*/
/* VFALCO NOTE Unimplemented
virtual void addFallbackURL (std::string const& name,
std::string const& url) = 0;
*/
//--------------------------------------------------------------------------
/**
* Create a new inbound slot with the specified remote endpoint.
* If nullptr is returned, then the slot could not be assigned.
* Usually this is because of a detected self-connection.
*/
virtual std::pair<std::shared_ptr<Slot>, Result>
newInboundSlot(
beast::IP::Endpoint const& localEndpoint,
beast::IP::Endpoint const& remoteEndpoint) = 0;
/**
* Create a new outbound slot with the specified remote endpoint.
* If nullptr is returned, then the slot could not be assigned.
* Usually this is because of a duplicate connection.
*/
virtual std::pair<std::shared_ptr<Slot>, Result>
newOutboundSlot(beast::IP::Endpoint const& remoteEndpoint) = 0;
/**
* Called when mtENDPOINTS is received.
*/
virtual void
onEndpoints(std::shared_ptr<Slot> const& slot, Endpoints const& endpoints) = 0;
/**
* Called when the slot is closed.
* This always happens when the socket is closed, unless the socket
* was canceled.
*/
virtual void
onClosed(std::shared_ptr<Slot> const& slot) = 0;
/**
* Called when an outbound connection is deemed to have failed
*/
virtual void
onFailure(std::shared_ptr<Slot> const& slot) = 0;
/**
* Called when we received redirect IPs from a busy peer.
*/
virtual void
onRedirects(
boost::asio::ip::tcp::endpoint const& remoteAddress,
std::vector<boost::asio::ip::tcp::endpoint> const& eps) = 0;
//--------------------------------------------------------------------------
/**
* Called when an outbound connection attempt succeeds.
* The local endpoint must be valid. If the caller receives an error
* when retrieving the local endpoint from the socket, it should
* proceed as if the connection attempt failed by calling on_closed
* instead of on_connected.
* @return `true` if the connection should be kept
*/
virtual bool
onConnected(std::shared_ptr<Slot> const& slot, beast::IP::Endpoint const& localEndpoint) = 0;
/**
* Request an active slot type.
*/
virtual Result
activate(std::shared_ptr<Slot> const& slot, PublicKey const& key, bool reserved) = 0;
/**
* Returns a set of endpoints suitable for redirection.
*/
virtual std::vector<Endpoint>
redirect(std::shared_ptr<Slot> const& slot) = 0;
/**
* Return a set of addresses we should connect to.
*/
virtual std::vector<beast::IP::Endpoint>
autoconnect() = 0;
virtual std::vector<std::pair<std::shared_ptr<Slot>, std::vector<Endpoint>>>
buildEndpointsForPeers() = 0;
/**
* Perform periodic activity.
* This should be called once per second.
*/
virtual void
oncePerSecond() = 0;
};
} // namespace xrpl::PeerFinder