Files
rippled/src/ripple/protocol/STBitString.h
Nik Bougalis f072469409 Simplify & modernize code:
- Simplify and consolidate code for parsing hex input.
- Replace beast::endian::order with boost::endian::order.
- Simplify CountedObject code.
- Remove pre-C++17 workarounds in favor of C++17 based solutions.
- Improve `base_uint` and simplify its hex-parsing interface by
  consolidating the `SexHex` and `SetHexExact` methods into one
  API: `parseHex` which forces callers to verify the result of
  the operation; as a result some public-facing API endpoints
  may now return errors when passed values that were previously
  accepted.
- Remove the simple fallback implementations of SHA2 and RIPEMD
  introduced to reduce our dependency on OpenSSL. The code is
  slow and rarely, if ever, exercised and we rely on OpenSSL
  functionality for Boost.ASIO as well.
2020-12-04 12:45:12 -08:00

145 lines
3.2 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef RIPPLE_PROTOCOL_STBITSTRING_H_INCLUDED
#define RIPPLE_PROTOCOL_STBITSTRING_H_INCLUDED
#include <ripple/beast/utility/Zero.h>
#include <ripple/protocol/STBase.h>
namespace ripple {
template <std::size_t Bits>
class STBitString final : public STBase
{
public:
using value_type = base_uint<Bits>;
STBitString() = default;
STBitString(SField const& n) : STBase(n)
{
}
STBitString(const value_type& v) : value_(v)
{
}
STBitString(SField const& n, const value_type& v) : STBase(n), value_(v)
{
}
STBitString(SerialIter& sit, SField const& name)
: STBitString(name, sit.getBitString<Bits>())
{
}
STBase*
copy(std::size_t n, void* buf) const override
{
return emplace(n, buf, *this);
}
STBase*
move(std::size_t n, void* buf) override
{
return emplace(n, buf, std::move(*this));
}
SerializedTypeID
getSType() const override;
std::string
getText() const override
{
return to_string(value_);
}
bool
isEquivalent(const STBase& t) const override
{
const STBitString* v = dynamic_cast<const STBitString*>(&t);
return v && (value_ == v->value_);
}
void
add(Serializer& s) const override
{
assert(fName->isBinary());
assert(fName->fieldType == getSType());
s.addBitString<Bits>(value_);
}
template <typename Tag>
void
setValue(base_uint<Bits, Tag> const& v)
{
value_ = v;
}
value_type const&
value() const
{
return value_;
}
operator value_type() const
{
return value_;
}
bool
isDefault() const override
{
return value_ == beast::zero;
}
private:
value_type value_;
};
using STHash128 = STBitString<128>;
using STHash160 = STBitString<160>;
using STHash256 = STBitString<256>;
template <>
inline SerializedTypeID
STHash128::getSType() const
{
return STI_HASH128;
}
template <>
inline SerializedTypeID
STHash160::getSType() const
{
return STI_HASH160;
}
template <>
inline SerializedTypeID
STHash256::getSType() const
{
return STI_HASH256;
}
} // namespace ripple
#endif