mirror of
https://github.com/XRPLF/rippled.git
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195 lines
6.2 KiB
C++
195 lines
6.2 KiB
C++
/*
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* Copyright (c) 2011, Peter Thorson. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the WebSocket++ Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#ifndef WSPERF_REQUEST_HPP
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#define WSPERF_REQUEST_HPP
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#include "case.hpp"
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#include "generic.hpp"
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#include "wscmd.hpp"
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#include "../../src/roles/client.hpp"
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#include "../../src/websocketpp.hpp"
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#include <boost/thread/mutex.hpp>
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#include <boost/thread/condition_variable.hpp>
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using websocketpp::client;
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using websocketpp::server;
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namespace wsperf {
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enum request_type {
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PERF_TEST = 0,
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END_WORKER = 1
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};
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class writer {
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public:
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virtual ~writer() {}
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virtual void write(std::string msg) = 0;
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};
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typedef boost::shared_ptr<writer> writer_ptr;
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template <typename endpoint_type>
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class ws_writer : public writer {
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public:
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ws_writer(typename endpoint_type::handler::connection_ptr con)
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: m_con(con) {}
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void write(std::string msg) {
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m_con->send(msg);
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}
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private:
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typename endpoint_type::handler::connection_ptr m_con;
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};
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// A request encapsulates all of the information necesssary to perform a request
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// the coordinator will fill in this information from the websocket connection
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// and add it to the processing queue. Sleeping in this example is a placeholder
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// for any long serial task.
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struct request {
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writer_ptr writer;
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request_type type;
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std::string req; // The raw request
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std::string token; // Parsed test token. Return in all results
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/// Run a test and return JSON result
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void process(unsigned int id);
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// Simple json generation
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std::string prepare_response(std::string type,std::string data);
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std::string prepare_response_object(std::string type,std::string data);
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};
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// The coordinator is a simple wrapper around an STL queue. add_request inserts
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// a new request. get_request returns the next available request and blocks
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// (using condition variables) in the case that the queue is empty.
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class request_coordinator {
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public:
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void add_request(const request& r) {
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{
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boost::unique_lock<boost::mutex> lock(m_lock);
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m_requests.push(r);
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}
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m_cond.notify_one();
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}
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void get_request(request& value) {
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boost::unique_lock<boost::mutex> lock(m_lock);
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while (m_requests.empty()) {
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m_cond.wait(lock);
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}
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value = m_requests.front();
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m_requests.pop();
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}
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void reset() {
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boost::unique_lock<boost::mutex> lock(m_lock);
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while (!m_requests.empty()) {
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m_requests.pop();
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}
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}
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private:
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std::queue<request> m_requests;
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boost::mutex m_lock;
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boost::condition_variable m_cond;
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};
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/// Handler that reads requests off the wire and dispatches them to a request queue
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template <typename endpoint_type>
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class concurrent_handler : public endpoint_type::handler {
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public:
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typedef typename endpoint_type::handler::connection_ptr connection_ptr;
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typedef typename endpoint_type::handler::message_ptr message_ptr;
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concurrent_handler(request_coordinator& c,
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std::string ident,
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std::string ua,
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unsigned int num_workers)
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: m_coordinator(c),
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m_ident(ident),
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m_ua(ua),
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m_num_workers(num_workers),
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m_blocking(num_workers == 0) {}
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void on_open(connection_ptr con) {
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std::stringstream o;
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o << "{"
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<< "\"type\":\"test_welcome\","
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<< "\"version\":\"" << m_ua << "\","
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<< "\"ident\":\"" << m_ident << "\","
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<< "\"num_workers\":" << m_num_workers
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<< "}";
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con->send(o.str());
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}
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void on_message(connection_ptr con, message_ptr msg) {
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request r;
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r.type = PERF_TEST;
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r.writer = writer_ptr(new ws_writer<endpoint_type>(con));
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r.req = msg->get_payload();
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if (m_blocking) {
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r.process(0);
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} else {
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m_coordinator.add_request(r);
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}
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}
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void on_fail(connection_ptr con) {
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std::cout << "A command connection failed." << std::endl;
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}
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void on_close(connection_ptr con) {
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std::cout << "A command connection closed." << std::endl;
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}
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private:
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request_coordinator& m_coordinator;
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std::string m_ident;
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std::string m_ua;
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unsigned int m_num_workers;
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bool m_blocking;
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};
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// process_requests is the body function for a processing thread. It loops
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// forever reading requests, processing them serially, then reading another
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// request. A request with type END_WORKER will stop the processing loop.
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void process_requests(request_coordinator* coordinator, unsigned int id);
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} // namespace wsperf
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#endif // WSPERF_REQUEST_HPP
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