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67 lines
2.6 KiB
C++
67 lines
2.6 KiB
C++
/*
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* Copyright (c) 2011, Peter Thorson. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the WebSocket++ Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#ifndef ECHO_SERVER_HANDLER_HPP
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#define ECHO_SERVER_HANDLER_HPP
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#include "../../src/websocketpp.hpp"
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#include "../../src/interfaces/session.hpp"
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#include <boost/shared_ptr.hpp>
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#include <string>
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#include <vector>
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using websocketpp::session::server_ptr;
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using websocketpp::session::server_handler;
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namespace websocketecho {
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class echo_server_handler : public server_handler {
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public:
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// The echo server allows all domains is protocol free.
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void validate(server_ptr session) {}
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// an echo server is stateless.
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// The handler has no need to keep track of connected clients.
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void on_fail(server_ptr session) {}
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void on_open(server_ptr session) {}
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void on_close(server_ptr session) {}
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// both text and binary messages are echoed back to the sending client.
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void on_message(server_ptr session,websocketpp::utf8_string_ptr msg) {
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std::cout << *msg << std::endl;
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session->send(*msg);
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}
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void on_message(server_ptr session,websocketpp::binary_string_ptr data) {
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session->send(*data);
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}
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};
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}
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#endif // ECHO_SERVER_HANDLER_HPP
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