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* Rename unity files * Move some modules to new subdirectories * Remove obsolete Visual Studio project files * Remove obsolete coding style and TODO list
106 lines
4.1 KiB
C++
106 lines
4.1 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef RIPPLE_VALIDATORS_MANAGER_H_INCLUDED
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#define RIPPLE_VALIDATORS_MANAGER_H_INCLUDED
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#include <beast/threads/Stoppable.h>
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#include <beast/module/core/files/File.h>
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namespace ripple {
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namespace Validators {
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/** Maintains the list of chosen validators.
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The algorithm for acquiring, building, and calculating metadata on
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the list of chosen validators is critical to the health of the network.
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All operations are performed asynchronously on an internal thread.
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*/
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class Manager : public beast::PropertyStream::Source
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{
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protected:
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Manager();
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public:
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/** Create a new Manager object.
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@param parent The parent Stoppable.
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@param pathToDbFileOrDirectory The directory where our database is stored
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@param journal Where to send log output.
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*/
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static Manager* New (
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beast::Stoppable& stoppableParent,
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beast::File const& pathToDbFileOrDirectory,
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beast::Journal journal);
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/** Destroy the object.
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Any pending source fetch operations are aborted. This will block
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until any pending database I/O has completed and the thread has
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stopped.
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*/
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virtual ~Manager () { }
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/** Add a static source of validators.
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The validators added using these methods will always be chosen when
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constructing the UNL regardless of statistics. The fetch operation
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is performed asynchronously, so this call returns immediately. A
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failed fetch (depending on the source) is not retried. The caller
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loses ownership of any dynamic objects.
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Thread safety:
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Can be called from any thread.
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*/
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/** @{ */
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virtual void addStrings (beast::String name,
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std::vector <std::string> const& strings) = 0;
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virtual void addStrings (beast::String name,
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beast::StringArray const& stringArray) = 0;
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virtual void addFile (beast::File const& file) = 0;
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virtual void addStaticSource (Validators::Source* source) = 0;
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/** @} */
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/** Add a live source of validators from a trusted URL.
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The URL will be contacted periodically to update the list. The fetch
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operation is performed asynchronously, this call doesn't block.
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Thread safety:
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Can be called from any thread.
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*/
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virtual void addURL (beast::URL const& url) = 0;
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/** Add a live source of validators.
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The caller loses ownership of the object. The fetch is performed
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asynchronously, this call doesn't block.
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Thread safety:
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Can be called from any thread.
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*/
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virtual void addSource (Validators::Source* source) = 0;
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//--------------------------------------------------------------------------
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//virtual bool isPublicKeyTrusted (RipplePublicKey const& publicKey) = 0;
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/** Called when a validation with a proper signature is received. */
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virtual void receiveValidation (ReceivedValidation const& rv) = 0;
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/** Called when a ledger is closed. */
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virtual void ledgerClosed (RippleLedgerHash const& ledgerHash) = 0;
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};
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}
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}
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#endif
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