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* Rename unity files * Move some modules to new subdirectories * Remove obsolete Visual Studio project files * Remove obsolete coding style and TODO list
69 lines
2.3 KiB
C++
69 lines
2.3 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef RIPPLE_NET_BASICS_RPCSERVER_H_INCLUDED
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#define RIPPLE_NET_BASICS_RPCSERVER_H_INCLUDED
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namespace ripple {
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/** Provides RPC services to a client.
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Each client has a separate instance of this object.
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*/
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class RPCServer
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{
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public:
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/** Handles a RPC client request.
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*/
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class Handler
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{
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public:
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virtual ~Handler () { }
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/** Construct a HTTP response string.
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*/
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virtual std::string createResponse (int statusCode, std::string const& description) = 0;
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/** Determine if the connection is authorized.
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*/
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virtual bool isAuthorized (std::map <std::string, std::string> const& headers) = 0;
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/** Produce a response for a given request.
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@param request The RPC request string.
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@return The server's response.
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*/
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virtual std::string processRequest (std::string const& request,
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beast::IP::Endpoint const& remoteIPAddress) = 0;
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};
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virtual ~RPCServer () { }
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/** Called when the connection is established.
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*/
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virtual void connected () = 0;
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// VFALCO TODO Remove these since they expose boost
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virtual boost::asio::ip::tcp::socket& getRawSocket () = 0;
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virtual boost::asio::ip::tcp::socket::endpoint_type& getRemoteEndpoint () = 0;
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};
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} // ripple
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#endif
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