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* Add CallQueue vflib compatibility class * Use run instead of run_one * Merge BindableServiceQueue into CallQueue * Take BEAST_VARIADIC_MAX into account * Fix license headers as suggested by Vinnie * Remove obsolete comment * Add ManualServiceQueue * Add ManualServiceQueue to beast_vflib include * Move static unit test variables of header only classes to module cpp * Remove no longer used mutex member * _VARIADIC_MAX maxes out at 10 * Correctly apply BEAST_VARIADIC_MAX * Merge BindableServiceQueue into CallQueue * New GuiServiceQueue and its JUCE dependency * Fix leftover merge errors * Fix CallQueue unit test * Don't use bassert for better CI support
166 lines
3.9 KiB
C++
166 lines
3.9 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright Patrick Dehne <patrick@mysonicweb.de> (www.sonicweb-radio.de)
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef BEAST_VFLIB_MANUALSERVICEQUEUE_H_INCLUDED
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#define BEAST_VFLIB_MANUALSERVICEQUEUE_H_INCLUDED
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#include "CallQueue.h"
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namespace beast {
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class ManualServiceQueue
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: public CallQueue
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{
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public:
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explicit ManualServiceQueue (const String& name)
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: CallQueue(name)
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{
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}
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/** Calls all functors in the queue. Returns if there are no
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more functors available to run
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*/
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bool synchronize ()
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{
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if(poll() > 0)
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return true;
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return false;
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}
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};
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//------------------------------------------------------------------------------
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namespace detail
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{
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//------------------------------------------------------------------------------
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class ManualServiceQueueTests
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: public UnitTest
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{
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public:
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struct CallTracker
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{
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ManualServiceQueueTests *unitTest;
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int c0, c1;
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int q0, q1;
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CallTracker(ManualServiceQueueTests *parent)
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: unitTest(parent)
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, c0(0), c1(0)
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, q0(0), q1(0)
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{
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}
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void doQ0() { q0++; }
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void doQ1(const String& p1)
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{
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unitTest->expect(p1 == "p1");
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q1++;
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}
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void doC0() { c0++; }
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void doC1(const String& p1)
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{
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unitTest->expect(p1 == "p1");
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c1++;
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}
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};
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void performEmptyQueue()
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{
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beginTestCase("Empty queue");
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ManualServiceQueue queue("ManualServiceQueueTests");
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bool doneSomething = queue.synchronize();
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expect(!doneSomething);
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queue.close();
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}
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void performCalls()
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{
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beginTestCase("Calls");
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Random r;
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r.setSeedRandomly();
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ManualServiceQueue queue("ManualServiceQueueTests");
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static int const batches = 1000;
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for(std::size_t i=0; i<batches; i++)
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{
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CallTracker ct(this);
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std::size_t batchSize = r.nextLargeNumber(10).toInteger();
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if(batchSize > 0)
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{
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for(std::size_t y=0; y<batchSize; y++)
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{
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int callType = r.nextLargeNumber(10).toInteger();
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if(callType % 2)
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{
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queue.queue(&CallTracker::doQ0, &ct);
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queue.call(&CallTracker::doC0, &ct);
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}
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else
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{
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queue.queue(&CallTracker::doQ1, &ct, "p1");
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queue.call(&CallTracker::doC1, &ct, "p1");
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}
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}
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bool doneSomething = queue.synchronize();
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expect(doneSomething);
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expect ((ct.q0 + ct.q1) == batchSize);
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expect ((ct.c0 + ct.c1) == batchSize);
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doneSomething = queue.synchronize();
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expect(!doneSomething);
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}
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}
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queue.close ();
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}
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void runTest()
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{
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performEmptyQueue ();
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performCalls ();
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}
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ManualServiceQueueTests () : UnitTest ("ManualServiceQueue", "beast")
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{
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}
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};
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}
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}
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#endif
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