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* Remove broken RecycledObjectPool * Fix beast::ServiceQueue using List instead of LockFreeStack * Add class semaphore, fixes broken Semaphore * Move crytpo module files to new beast directory * Use c++11 replacements for boost and beast types: - std::atomic instead of beast::Atomic - std::function instead of boost::function, beast::function - std::unique_ptr instead of beast::ScopedPointer - std::shared_ptr instead of boost::shared_ptr * Remove modules: - beast_db - beast_crypto - beast_extras * Remove unnecessary classes: - AbstractFifo - AddConst - AtomicCounter - AtomicFlag - AtomicPointer - AtomicState - CopyConst - Expression - ForwardList - IfCond - Interval - IntrusiveArray - KeyvaDB - PointerToOther - PointerTraits - RemoveConst - RemoveConstVolatile - RemoveReference - RemoveVolatile - SharedObjectArray - SingleThreadedSharedObject - SophiaDB factory - SortedSet - WeakReference - beast::unique_ptr
477 lines
12 KiB
C++
477 lines
12 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#include "../ServiceQueue.h"
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#include "../../../modules/beast_core/beast_core.h" // for UnitTest
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namespace beast {
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class ServiceQueueBase::ScopedServiceThread : public List <ScopedServiceThread>::Node
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{
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public:
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explicit ScopedServiceThread (ServiceQueueBase* queue)
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: m_saved (ServiceQueueBase::s_service.get())
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{
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ServiceQueueBase::s_service.get() = queue;
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}
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~ScopedServiceThread()
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{
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ServiceQueueBase::s_service.get() = m_saved;
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}
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private:
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ServiceQueueBase* m_saved;
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};
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//------------------------------------------------------------------------------
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ServiceQueueBase::ServiceQueueBase()
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{
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}
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ServiceQueueBase::~ServiceQueueBase()
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{
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}
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std::size_t ServiceQueueBase::poll ()
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{
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CPUMeter::ScopedActiveTime interval (m_cpuMeter);
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std::size_t total (0);
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ScopedServiceThread thread (this);
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for (;;)
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{
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std::size_t const n (dequeue());
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if (! n)
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break;
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total += n;
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}
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return total;
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}
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std::size_t ServiceQueueBase::poll_one ()
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{
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CPUMeter::ScopedActiveTime interval (m_cpuMeter);
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ScopedServiceThread thread (this);
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return dequeue();
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}
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std::size_t ServiceQueueBase::run ()
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{
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std::size_t total (0);
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ScopedServiceThread thread (this);
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while (! stopped())
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{
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{
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CPUMeter::ScopedActiveTime interval (m_cpuMeter);
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total += poll ();
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}
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{
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CPUMeter::ScopedIdleTime interval (m_cpuMeter);
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wait ();
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}
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}
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return total;
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}
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std::size_t ServiceQueueBase::run_one ()
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{
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std::size_t n;
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ScopedServiceThread (this);
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for (;;)
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{
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{
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CPUMeter::ScopedActiveTime interval (m_cpuMeter);
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n = poll_one();
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if (n != 0)
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break;
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}
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{
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CPUMeter::ScopedIdleTime interval (m_cpuMeter);
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wait();
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}
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}
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return n;
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}
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void ServiceQueueBase::stop ()
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{
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SharedState::Access state (m_state);
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m_stopped.set (1);
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while (! state->waiting.empty ())
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{
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Waiter& waiting (state->waiting.front());
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state->waiting.pop_front ();
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waiting.signal ();
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}
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}
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void ServiceQueueBase::reset()
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{
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// Must be stopped
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bassert (m_stopped.get () != 0);
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m_stopped.set (0);
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}
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// Block on the event if there are no items
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// in the queue and we are not stopped.
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//
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void ServiceQueueBase::wait ()
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{
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Waiter* waiter (nullptr);
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{
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SharedState::Access state (m_state);
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if (stopped ())
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return;
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if (! state->handlers.empty())
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return;
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if (state->unused.empty ())
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{
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waiter = new_waiter();
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}
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else
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{
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waiter = &state->unused.front ();
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state->unused.pop_front ();
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}
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state->waiting.push_front (*waiter);
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}
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waiter->wait();
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// Waiter got taken off the waiting list
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{
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SharedState::Access state (m_state);
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state->unused.push_front (*waiter);
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}
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}
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void ServiceQueueBase::enqueue (Item* item)
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{
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Waiter* waiter (nullptr);
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{
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SharedState::Access state (m_state);
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state->handlers.push_back (*item);
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if (! state->waiting.empty ())
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{
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waiter = &state->waiting.front ();
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state->waiting.pop_front ();
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}
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}
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if (waiter != nullptr)
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waiter->signal();
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}
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bool ServiceQueueBase::empty()
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{
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SharedState::Access state (m_state);
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return state->handlers.empty();
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}
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// A thread can only be blocked on one ServiceQueue so we store the pointer
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// to which ServiceQueue it is blocked on to determine if the thread belongs
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// to that queue.
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//
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ThreadLocalValue <ServiceQueueBase*> ServiceQueueBase::s_service;
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//------------------------------------------------------------------------------
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namespace detail {
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//------------------------------------------------------------------------------
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class ServiceQueueTimingTests
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: public UnitTest
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{
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public:
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class Stopwatch
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{
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public:
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Stopwatch () { start(); }
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void start () { m_startTime = Time::getHighResolutionTicks (); }
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double getElapsed ()
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{
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int64 const now = Time::getHighResolutionTicks();
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return Time::highResolutionTicksToSeconds (now - m_startTime);
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}
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private:
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int64 m_startTime;
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};
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static int const callsPerThread = 50000;
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//--------------------------------------------------------------------------
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template <typename ServiceType>
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struct Consumer : Thread
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{
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ServiceType& m_service;
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Random m_random;
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String m_string;
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Consumer (int id, int64 seedValue, ServiceType& service)
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: Thread ("C#" + String::fromNumber (id))
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, m_service (service)
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, m_random (seedValue)
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{ startThread(); }
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~Consumer ()
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{ stopThread(); }
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static Consumer*& thread()
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{
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static ThreadLocalValue <Consumer*> local;
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return local.get();
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}
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static void stop_one ()
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{ thread()->signalThreadShouldExit(); }
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static void handler ()
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{ thread()->do_handler(); }
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void do_handler()
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{
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String const s (String::fromNumber (m_random.nextInt()));
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m_string += s;
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if (m_string.length() > 100)
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m_string = String::empty;
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}
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void run ()
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{
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thread() = this;
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while (! threadShouldExit())
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m_service.run_one();
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}
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};
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//--------------------------------------------------------------------------
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template <typename ServiceType>
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struct Producer : Thread
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{
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ServiceType& m_service;
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Random m_random;
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String m_string;
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Producer (int id, int64 seedValue, ServiceType& service)
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: Thread ("P#" + String::fromNumber (id))
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, m_service (service)
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, m_random (seedValue)
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{ }
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~Producer ()
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{ stopThread(); }
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void run ()
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{
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for (std::size_t i = 0; i < callsPerThread; ++i)
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{
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String const s (String::fromNumber (m_random.nextInt()));
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m_string += s;
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if (m_string.length() > 100)
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m_string = String::empty;
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m_service.dispatch (bind (&Consumer<ServiceType>::handler));
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}
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}
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};
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//--------------------------------------------------------------------------
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template <typename Allocator>
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void testThreads (std::size_t nConsumers, std::size_t nProducers)
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{
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beginTestCase (String::fromNumber (nConsumers) + " consumers, " +
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String::fromNumber (nProducers) + " producers, " +
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"Allocator = " + std::string(typeid(Allocator).name()));
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typedef ServiceQueueType <Allocator> ServiceType;
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ServiceType service (nConsumers);
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std::vector <ScopedPointer <Consumer <ServiceType> > > consumers;
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std::vector <ScopedPointer <Producer <ServiceType> > > producers;
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consumers.reserve (nConsumers);
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producers.reserve (nProducers);
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for (std::size_t i = 0; i < nConsumers; ++i)
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consumers.push_back (new Consumer <ServiceType> (i + 1,
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random().nextInt64(), service));
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for (std::size_t i = 0; i < nProducers; ++i)
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producers.push_back (new Producer <ServiceType> (i + 1,
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random().nextInt64(), service));
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Stopwatch t;
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for (std::size_t i = 0; i < producers.size(); ++i)
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producers[i]->startThread();
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for (std::size_t i = 0; i < producers.size(); ++i)
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producers[i]->waitForThreadToExit();
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for (std::size_t i = 0; i < consumers.size(); ++i)
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service.dispatch (bind (&Consumer <ServiceType>::stop_one));
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for (std::size_t i = 0; i < consumers.size(); ++i)
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consumers[i]->waitForThreadToExit();
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double const seconds (t.getElapsed());
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logMessage (String (seconds, 2) + " seconds");
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pass();
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}
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void runTest()
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{
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#if 1
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testThreads <std::allocator<char> > (1, 1);
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testThreads <std::allocator<char> > (1, 4);
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testThreads <std::allocator<char> > (1, 16);
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testThreads <std::allocator<char> > (4, 1);
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testThreads <std::allocator<char> > (8, 16);
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#endif
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#if 0
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testThreads <detail::ServiceQueueAllocator<char> > (1, 1);
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testThreads <detail::ServiceQueueAllocator<char> > (1, 4);
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testThreads <detail::ServiceQueueAllocator<char> > (1, 16);
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testThreads <detail::ServiceQueueAllocator<char> > (4, 1);
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testThreads <detail::ServiceQueueAllocator<char> > (8, 16);
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#endif
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}
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ServiceQueueTimingTests () : UnitTest ("ServiceQueueTiming", "beast", runManual)
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{
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}
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};
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static ServiceQueueTimingTests serviceQueueTimingTests;
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//------------------------------------------------------------------------------
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class ServiceQueueTests
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: public UnitTest
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{
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public:
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struct ServiceThread : Thread
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{
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Random m_random;
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ServiceQueue& m_service;
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String m_string;
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ServiceThread (int id, int64 seedValue,
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ServiceQueue& service)
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: Thread ("#" + String::fromNumber (id))
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, m_random (seedValue)
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, m_service (service)
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{
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startThread();
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}
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~ServiceThread ()
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{
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stopThread();
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}
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static ServiceThread*& thread()
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{
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static ThreadLocalValue <ServiceThread*> local;
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return local.get();
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}
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static void stop_one ()
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{
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thread()->signalThreadShouldExit();
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}
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static void handler ()
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{
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thread()->do_handler();
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}
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void do_handler()
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{
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#if 1
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String const s (String::fromNumber (m_random.nextInt()));
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m_string += s;
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if (m_string.length() > 100)
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m_string = String::empty;
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#endif
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}
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void run ()
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{
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thread() = this;
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while (! threadShouldExit())
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m_service.run_one();
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}
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};
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static int const callsPerThread = 10000;
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void testThreads (std::size_t n)
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{
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beginTestCase (String::fromNumber (n) + " threads");
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ServiceQueue service (n);
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std::vector <ScopedPointer <ServiceThread> > threads;
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threads.reserve (n);
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for (std::size_t i = 0; i < n; ++i)
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threads.push_back (new ServiceThread (i + 1,
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random().nextInt64(), service));
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for (std::size_t i = n * callsPerThread; i; --i)
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service.dispatch (bind (&ServiceThread::handler));
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for (std::size_t i = 0; i < threads.size(); ++i)
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service.dispatch (bind (&ServiceThread::stop_one));
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for (std::size_t i = 0; i < threads.size(); ++i)
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threads[i]->waitForThreadToExit();
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pass();
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}
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void runTest()
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{
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testThreads (1);
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testThreads (4);
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testThreads (16);
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}
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ServiceQueueTests () : UnitTest ("ServiceQueue", "beast")
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{
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}
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};
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static ServiceQueueTests serviceQueueTests;
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}
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}
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