Files
rippled/include/beast/core.hpp
Vinnie Falco 50b5dab5df Rename concept to DynamicBuffer (API change):
Conform to the Networking TS by renaming the Streambuf concept
to DynamicBuffer in all places. Values of types meeting the
requirements of DynamicBuffer are renamed to dynabuf.

See:
http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2015/n4478.html#requirements.dynamic_buffers

* Headers renamed
* Formal parameter names renamed
* Template argument types renamed
* Documentation updated
2016-05-28 18:39:18 -04:00

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//
// Copyright (c) 2013-2016 Vinnie Falco (vinnie dot falco at gmail dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef BEAST_CORE_HPP
#define BEAST_CORE_HPP
#include <beast/core/async_completion.hpp>
#include <beast/core/basic_streambuf.hpp>
#include <beast/core/bind_handler.hpp>
#include <beast/core/buffer_cat.hpp>
#include <beast/core/buffer_concepts.hpp>
#include <beast/core/buffers_adapter.hpp>
#include <beast/core/consuming_buffers.hpp>
#include <beast/core/error.hpp>
#include <beast/core/handler_alloc.hpp>
#include <beast/core/handler_concepts.hpp>
#include <beast/core/placeholders.hpp>
#include <beast/core/prepare_buffers.hpp>
#include <beast/core/static_streambuf.hpp>
#include <beast/core/static_string.hpp>
#include <beast/core/stream_concepts.hpp>
#include <beast/core/streambuf.hpp>
#include <beast/core/dynabuf_readstream.hpp>
#include <beast/core/to_string.hpp>
#include <beast/core/write_dynabuf.hpp>
#endif