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* A new, unified interface for generating random numbers and filling buffers supporting any engine that fits the UniformRandomNumberGenerator concept; * Automatically seeded replacement for rand using the fast xorshift+ PRNG engine; * A CSPRNG engine that can be used with the new framework when needing to to generate cryptographically secure randomness. * Unit test cleanups to work with new engine.
Newest Style
Each folder contains a single module following the newest style:
- One class per header
- As much implementation hidden as possible
- All major interfaces are abstract
- Every class is documented
- Each module focuses on solving one problem