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* Rename unity files * Move some modules to new subdirectories * Remove obsolete Visual Studio project files * Remove obsolete coding style and TODO list
169 lines
4.3 KiB
C++
169 lines
4.3 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef BEAST_ASIO_HANDSHAKE_HANDSHAKEDETECTLOGICPROXY_H_INCLUDED
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#define BEAST_ASIO_HANDSHAKE_HANDSHAKEDETECTLOGICPROXY_H_INCLUDED
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#include <beast/module/asio/protocol/HandshakeDetectLogic.h>
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#include <beast/module/asio/protocol/InputParser.h>
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namespace beast {
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namespace asio {
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/** Handshake detector for the PROXY protcol
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http://haproxy.1wt.eu/download/1.5/doc/proxy-protocol.txt
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*/
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class HandshakeDetectLogicPROXY : public HandshakeDetectLogic
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{
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public:
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typedef int arg_type;
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enum
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{
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// This is for version 1. The largest number of bytes
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// that we could possibly need to parse a valid handshake.
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// We will reject it much sooner if there's an illegal value.
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//
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maxBytesNeeded = 107 // including CRLF, no null term
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};
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struct ProxyInfo
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{
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typedef InputParser::IPv4Address IPv4Address;
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String protocol; // "TCP4", "TCP6", "UNKNOWN"
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IPv4Address sourceAddress;
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IPv4Address destAddress;
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std::uint16_t sourcePort;
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std::uint16_t destPort;
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};
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explicit HandshakeDetectLogicPROXY (arg_type const&)
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: m_consumed (0)
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{
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}
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ProxyInfo const& getInfo () const noexcept
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{
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return m_info;
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}
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std::size_t max_needed ()
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{
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return maxBytesNeeded;
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}
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std::size_t bytes_consumed ()
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{
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return m_consumed;
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}
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template <typename ConstBufferSequence>
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void analyze (ConstBufferSequence const& buffer)
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{
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FixedInputBufferSize <maxBytesNeeded> in (buffer);
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InputParser::State state;
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analyze_input (in, state);
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if (state.passed ())
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{
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m_consumed = in.used ();
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conclude (true);
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}
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else if (state.failed ())
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{
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conclude (false);
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}
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}
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void analyze_input (FixedInputBuffer& in, InputParser::State& state)
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{
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using namespace InputParser;
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if (! match (in, "PROXY ", state))
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return;
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if (match (in, "TCP4 "))
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{
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m_info.protocol = "TCP4";
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if (! read (in, m_info.sourceAddress, state))
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return;
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if (! match (in, " ", state))
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return;
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if (! read (in, m_info.destAddress, state))
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return;
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if (! match (in, " ", state))
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return;
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UInt16Str sourcePort;
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if (! read (in, sourcePort, state))
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return;
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m_info.sourcePort = sourcePort.value;
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if (! match (in, " ", state))
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return;
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UInt16Str destPort;
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if (! read (in, destPort, state))
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return;
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m_info.destPort = destPort.value;
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if (! match (in, "\r\n", state))
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return;
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state = State::pass;
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return;
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}
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else if (match (in, "TCP6 "))
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{
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m_info.protocol = "TCP6";
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state = State::fail;
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return;
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}
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else if (match (in, "UNKNOWN "))
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{
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m_info.protocol = "UNKNOWN";
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state = State::fail;
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return;
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}
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state = State::fail;
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}
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private:
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std::size_t m_consumed;
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ProxyInfo m_info;
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};
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}
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}
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#endif
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