Files
rippled/beast/asio/abstract_socket.cpp
Vinnie Falco ce8f56727e Make all include paths relative to a root directory:
* Better include path support in the VSProject scons tool.
* Various manual fixes to include paths.
2014-06-02 09:16:28 -07:00

218 lines
5.3 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#include <beast/asio/abstract_socket.h>
#include <beast/asio/bind_handler.h>
namespace beast {
namespace asio {
#if ! BEAST_COMPILER_CHECKS_SOCKET_OVERRIDES
//------------------------------------------------------------------------------
//
// Socket
//
//------------------------------------------------------------------------------
void* abstract_socket::this_layer_ptr (char const*) const
{
pure_virtual_called ();
return nullptr;
}
//------------------------------------------------------------------------------
//
// native_handle
//
//------------------------------------------------------------------------------
bool abstract_socket::native_handle (char const*, void*)
{
pure_virtual_called ();
return false;
}
//------------------------------------------------------------------------------
//
// basic_io_object
//
//------------------------------------------------------------------------------
boost::asio::io_service& abstract_socket::get_io_service ()
{
pure_virtual_called ();
return *static_cast <boost::asio::io_service*>(nullptr);
}
//------------------------------------------------------------------------------
//
// basic_socket
//
//------------------------------------------------------------------------------
void*
abstract_socket::lowest_layer_ptr (char const*) const
{
pure_virtual_called ();
return nullptr;
}
auto
abstract_socket::cancel (boost::system::error_code& ec) -> error_code
{
return pure_virtual_error (ec);
}
auto
abstract_socket::shutdown (shutdown_type, boost::system::error_code& ec) -> error_code
{
return pure_virtual_error (ec);
}
auto
abstract_socket::close (boost::system::error_code& ec) -> error_code
{
return pure_virtual_error (ec);
}
//------------------------------------------------------------------------------
//
// basic_socket_acceptor
//
//------------------------------------------------------------------------------
auto
abstract_socket::accept (abstract_socket&, error_code& ec) -> error_code
{
return pure_virtual_error (ec);
}
void
abstract_socket::async_accept (abstract_socket&, error_handler handler)
{
get_io_service ().post (bind_handler (
handler, pure_virtual_error()));
}
//------------------------------------------------------------------------------
//
// basic_stream_socket
//
//------------------------------------------------------------------------------
std::size_t
abstract_socket::read_some (mutable_buffers, error_code& ec)
{
ec = pure_virtual_error ();
return 0;
}
std::size_t
abstract_socket::write_some (const_buffers, error_code& ec)
{
ec = pure_virtual_error ();
return 0;
}
void
abstract_socket::async_read_some (mutable_buffers, transfer_handler handler)
{
get_io_service ().post (bind_handler (
handler, pure_virtual_error(), 0));
}
void
abstract_socket::async_write_some (const_buffers, transfer_handler handler)
{
get_io_service ().post (bind_handler (
handler, pure_virtual_error(), 0));
}
//------------------------------------------------------------------------------
//
// ssl::stream
//
//------------------------------------------------------------------------------
void*
abstract_socket::next_layer_ptr (char const*) const
{
pure_virtual_called ();
return nullptr;
}
bool
abstract_socket::needs_handshake ()
{
return false;
}
void
abstract_socket::set_verify_mode (int)
{
pure_virtual_called ();
}
auto
abstract_socket::handshake (handshake_type, error_code& ec) -> error_code
{
return pure_virtual_error (ec);
}
void
abstract_socket::async_handshake (handshake_type, error_handler handler)
{
get_io_service ().post (bind_handler (
handler, pure_virtual_error()));
}
auto
abstract_socket::handshake (handshake_type, const_buffers, error_code& ec) ->
error_code
{
return pure_virtual_error (ec);
}
void
abstract_socket::async_handshake (handshake_type, const_buffers,
transfer_handler handler)
{
get_io_service ().post (bind_handler (
handler, pure_virtual_error(), 0));
}
auto
abstract_socket::shutdown (error_code& ec) -> error_code
{
return pure_virtual_error (ec);
}
void
abstract_socket::async_shutdown (error_handler handler)
{
get_io_service ().post (bind_handler (
handler, pure_virtual_error()));
}
#endif
}
}