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* Rename ASSERT to XRPL_ASSERT * Upgrade to Anthithesis SDK 0.4.4, and use new 0.4.4 features * automatic cast to bool, like assert * Add instrumentation workflow to verify build with instrumentation enabled
261 lines
7.0 KiB
C++
261 lines
7.0 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2021 Ripple Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef RIPPLE_BASICS_SCOPE_H_INCLUDED
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#define RIPPLE_BASICS_SCOPE_H_INCLUDED
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#include <xrpl/beast/utility/instrumentation.h>
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#include <exception>
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#include <mutex>
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#include <type_traits>
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#include <utility>
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namespace ripple {
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// RAII scope helpers. As specified in Library Fundamental, Version 3
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// Basic design of idea: https://www.youtube.com/watch?v=WjTrfoiB0MQ
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// Specification:
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// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2020/n4873.html#scopeguard
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// This implementation deviates from the spec slightly:
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// The scope_exit and scope_fail constructors taking a functor are not
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// permitted to throw an exception. This was done because some compilers
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// did not like the superfluous try/catch in the common instantiations
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// where the construction was noexcept. Instead a static_assert is used
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// to enforce this restriction.
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template <class EF>
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class scope_exit
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{
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EF exit_function_;
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bool execute_on_destruction_{true};
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public:
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~scope_exit()
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{
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if (execute_on_destruction_)
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exit_function_();
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}
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scope_exit(scope_exit&& rhs) noexcept(
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std::is_nothrow_move_constructible_v<EF> ||
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std::is_nothrow_copy_constructible_v<EF>)
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: exit_function_{std::forward<EF>(rhs.exit_function_)}
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, execute_on_destruction_{rhs.execute_on_destruction_}
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{
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rhs.release();
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}
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scope_exit&
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operator=(scope_exit&&) = delete;
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template <class EFP>
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explicit scope_exit(
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EFP&& f,
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std::enable_if_t<
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!std::is_same_v<std::remove_cv_t<EFP>, scope_exit> &&
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std::is_constructible_v<EF, EFP>>* = 0) noexcept
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: exit_function_{std::forward<EFP>(f)}
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{
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static_assert(
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std::
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is_nothrow_constructible_v<EF, decltype(std::forward<EFP>(f))>);
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}
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void
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release() noexcept
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{
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execute_on_destruction_ = false;
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}
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};
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template <class EF>
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scope_exit(EF) -> scope_exit<EF>;
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template <class EF>
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class scope_fail
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{
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EF exit_function_;
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bool execute_on_destruction_{true};
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int uncaught_on_creation_{std::uncaught_exceptions()};
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public:
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~scope_fail()
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{
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if (execute_on_destruction_ &&
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std::uncaught_exceptions() > uncaught_on_creation_)
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exit_function_();
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}
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scope_fail(scope_fail&& rhs) noexcept(
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std::is_nothrow_move_constructible_v<EF> ||
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std::is_nothrow_copy_constructible_v<EF>)
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: exit_function_{std::forward<EF>(rhs.exit_function_)}
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, execute_on_destruction_{rhs.execute_on_destruction_}
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, uncaught_on_creation_{rhs.uncaught_on_creation_}
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{
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rhs.release();
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}
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scope_fail&
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operator=(scope_fail&&) = delete;
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template <class EFP>
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explicit scope_fail(
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EFP&& f,
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std::enable_if_t<
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!std::is_same_v<std::remove_cv_t<EFP>, scope_fail> &&
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std::is_constructible_v<EF, EFP>>* = 0) noexcept
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: exit_function_{std::forward<EFP>(f)}
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{
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static_assert(
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std::
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is_nothrow_constructible_v<EF, decltype(std::forward<EFP>(f))>);
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}
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void
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release() noexcept
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{
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execute_on_destruction_ = false;
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}
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};
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template <class EF>
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scope_fail(EF) -> scope_fail<EF>;
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template <class EF>
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class scope_success
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{
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EF exit_function_;
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bool execute_on_destruction_{true};
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int uncaught_on_creation_{std::uncaught_exceptions()};
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public:
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~scope_success() noexcept(noexcept(exit_function_()))
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{
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if (execute_on_destruction_ &&
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std::uncaught_exceptions() <= uncaught_on_creation_)
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exit_function_();
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}
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scope_success(scope_success&& rhs) noexcept(
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std::is_nothrow_move_constructible_v<EF> ||
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std::is_nothrow_copy_constructible_v<EF>)
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: exit_function_{std::forward<EF>(rhs.exit_function_)}
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, execute_on_destruction_{rhs.execute_on_destruction_}
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, uncaught_on_creation_{rhs.uncaught_on_creation_}
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{
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rhs.release();
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}
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scope_success&
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operator=(scope_success&&) = delete;
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template <class EFP>
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explicit scope_success(
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EFP&& f,
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std::enable_if_t<
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!std::is_same_v<std::remove_cv_t<EFP>, scope_success> &&
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std::is_constructible_v<EF, EFP>>* =
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0) noexcept(std::is_nothrow_constructible_v<EF, EFP> || std::is_nothrow_constructible_v<EF, EFP&>)
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: exit_function_{std::forward<EFP>(f)}
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{
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}
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void
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release() noexcept
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{
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execute_on_destruction_ = false;
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}
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};
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template <class EF>
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scope_success(EF) -> scope_success<EF>;
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/**
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Automatically unlocks and re-locks a unique_lock object.
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This is the reverse of a std::unique_lock object - instead of locking the
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mutex for the lifetime of this object, it unlocks it.
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Make sure you don't try to unlock mutexes that aren't actually locked!
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This is essentially a less-versatile boost::reverse_lock.
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e.g. @code
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std::mutex mut;
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for (;;)
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{
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std::unique_lock myScopedLock{mut};
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// mut is now locked
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... do some stuff with it locked ..
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while (xyz)
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{
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... do some stuff with it locked ..
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scope_unlock unlocker{myScopedLock};
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// mut is now unlocked for the remainder of this block,
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// and re-locked at the end.
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...do some stuff with it unlocked ...
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} // mut gets locked here.
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} // mut gets unlocked here
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@endcode
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*/
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template <class Mutex>
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class scope_unlock
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{
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std::unique_lock<Mutex>* plock;
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public:
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explicit scope_unlock(std::unique_lock<Mutex>& lock) noexcept(true)
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: plock(&lock)
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{
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XRPL_ASSERT(
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plock->owns_lock(),
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"ripple::scope_unlock::scope_unlock : mutex must be locked");
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plock->unlock();
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}
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// Immovable type
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scope_unlock(scope_unlock const&) = delete;
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scope_unlock&
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operator=(scope_unlock const&) = delete;
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~scope_unlock() noexcept(true)
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{
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plock->lock();
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}
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};
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template <class Mutex>
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scope_unlock(std::unique_lock<Mutex>&) -> scope_unlock<Mutex>;
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} // namespace ripple
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#endif
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