Files
rippled/include/xrpl/basics/comparators.h
Vito Tumas 3e152fec74 refactor: use east const convention (#5409)
This change refactors the codebase to use the "east const convention", and adds a clang-format rule to follow this convention.
2025-05-08 11:00:42 +00:00

77 lines
2.2 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef RIPPLE_BASICS_COMPARATORS_H_INCLUDED
#define RIPPLE_BASICS_COMPARATORS_H_INCLUDED
#include <functional>
namespace ripple {
#ifdef _MSC_VER
/*
* MSVC 2019 version 16.9.0 added [[nodiscard]] to the std comparison
* operator() functions. boost::bimap checks that the comparitor is a
* BinaryFunction, in part by calling the function and ignoring the value.
* These two things don't play well together. These wrapper classes simply
* strip [[nodiscard]] from operator() for use in boost::bimap.
*
* See also:
* https://www.boost.org/doc/libs/1_75_0/libs/bimap/doc/html/boost_bimap/the_tutorial/controlling_collection_types.html
*/
template <class T = void>
struct less
{
using result_type = bool;
constexpr bool
operator()(T const& left, T const& right) const
{
return std::less<T>()(left, right);
}
};
template <class T = void>
struct equal_to
{
using result_type = bool;
constexpr bool
operator()(T const& left, T const& right) const
{
return std::equal_to<T>()(left, right);
}
};
#else
template <class T = void>
using less = std::less<T>;
template <class T = void>
using equal_to = std::equal_to<T>;
#endif
} // namespace ripple
#endif