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Per XLS-0095, we are taking steps to rename ripple(d) to xrpl(d). This change specifically removes all copyright notices referencing Ripple, XRPLF, and certain affiliated contributors upon mutual agreement, so the notice in the LICENSE.md file applies throughout. Copyright notices referencing external contributions remain as-is. Duplicate verbiage is also removed.
243 lines
6.2 KiB
C++
243 lines
6.2 KiB
C++
#ifndef XRPL_JSON_WRITER_H_INCLUDED
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#define XRPL_JSON_WRITER_H_INCLUDED
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#include <xrpl/basics/ToString.h>
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#include <xrpl/basics/contract.h>
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#include <xrpl/json/Output.h>
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#include <xrpl/json/json_value.h>
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#include <memory>
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namespace Json {
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/**
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* Writer implements an O(1)-space, O(1)-granular output JSON writer.
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*
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* O(1)-space means that it uses a fixed amount of memory, and that there are
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* no heap allocations at each step of the way.
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*
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* O(1)-granular output means the writer only outputs in small segments of a
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* bounded size, using a bounded number of CPU cycles in doing so. This is
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* very helpful in scheduling long jobs.
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*
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* The tradeoff is that you have to fill items in the JSON tree as you go,
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* and you can never go backward.
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*
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* Writer can write single JSON tokens, but the typical use is to write out an
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* entire JSON object. For example:
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*
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* {
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* Writer w (out);
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*
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* w.startObject (); // Start the root object.
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* w.set ("hello", "world");
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* w.set ("goodbye", 23);
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* w.finishObject (); // Finish the root object.
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* }
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*
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* which outputs the string
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*
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* {"hello":"world","goodbye":23}
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*
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* There can be an object inside an object:
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*
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* {
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* Writer w (out);
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*
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* w.startObject (); // Start the root object.
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* w.set ("hello", "world");
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*
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* w.startObjectSet ("subobject"); // Start a sub-object.
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* w.set ("goodbye", 23); // Add a key, value assignment.
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* w.finishObject (); // Finish the sub-object.
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*
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* w.finishObject (); // Finish the root-object.
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* }
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*
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* which outputs the string
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*
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* {"hello":"world","subobject":{"goodbye":23}}.
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*
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* Arrays work similarly
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*
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* {
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* Writer w (out);
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* w.startObject (); // Start the root object.
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*
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* w.startArraySet ("hello"); // Start an array.
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* w.append (23) // Append some items.
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* w.append ("skidoo")
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* w.finishArray (); // Finish the array.
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*
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* w.finishObject (); // Finish the root object.
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* }
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*
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* which outputs the string
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*
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* {"hello":[23,"skidoo"]}.
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*
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*
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* If you've reached the end of a long object, you can just use finishAll()
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* which finishes all arrays and objects that you have started.
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*
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* {
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* Writer w (out);
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* w.startObject (); // Start the root object.
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*
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* w.startArraySet ("hello"); // Start an array.
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* w.append (23) // Append an item.
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*
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* w.startArrayAppend () // Start a sub-array.
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* w.append ("one");
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* w.append ("two");
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*
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* w.startObjectAppend (); // Append a sub-object.
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* w.finishAll (); // Finish everything.
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* }
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*
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* which outputs the string
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*
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* {"hello":[23,["one","two",{}]]}.
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*
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* For convenience, the destructor of Writer calls w.finishAll() which makes
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* sure that all arrays and objects are closed. This means that you can throw
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* an exception, or have a coroutine simply clean up the stack, and be sure
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* that you do in fact generate a complete JSON object.
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*/
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class Writer
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{
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public:
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enum CollectionType { array, object };
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explicit Writer(Output const& output);
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Writer(Writer&&) noexcept;
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Writer&
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operator=(Writer&&) noexcept;
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~Writer();
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/** Start a new collection at the root level. */
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void startRoot(CollectionType);
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/** Start a new collection inside an array. */
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void startAppend(CollectionType);
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/** Start a new collection inside an object. */
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void
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startSet(CollectionType, std::string const& key);
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/** Finish the collection most recently started. */
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void
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finish();
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/** Finish all objects and arrays. After finishArray() has been called, no
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* more operations can be performed. */
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void
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finishAll();
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/** Append a value to an array.
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*
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* Scalar must be a scalar - that is, a number, boolean, string, string
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* literal, nullptr or Json::Value
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*/
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template <typename Scalar>
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void
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append(Scalar t)
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{
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rawAppend();
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output(t);
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}
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/** Add a comma before this next item if not the first item in an array.
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Useful if you are writing the actual array yourself. */
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void
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rawAppend();
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/** Add a key, value assignment to an object.
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*
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* Scalar must be a scalar - that is, a number, boolean, string, string
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* literal, or nullptr.
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*
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* While the JSON spec doesn't explicitly disallow this, you should avoid
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* calling this method twice with the same tag for the same object.
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*
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* If CHECK_JSON_WRITER is defined, this function throws an exception if if
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* the tag you use has already been used in this object.
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*/
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template <typename Type>
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void
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set(std::string const& tag, Type t)
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{
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rawSet(tag);
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output(t);
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}
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/** Emit just "tag": as part of an object. Useful if you are writing the
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actual value data yourself. */
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void
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rawSet(std::string const& key);
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// You won't need to call anything below here until you are writing single
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// items (numbers, strings, bools, null) to a JSON stream.
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/*** Output a string. */
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void
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output(std::string const&);
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/*** Output a literal constant or C string. */
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void
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output(char const*);
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/*** Output a Json::Value. */
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void
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output(Json::Value const&);
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/** Output a null. */
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void output(std::nullptr_t);
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/** Output a float. */
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void
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output(float);
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/** Output a double. */
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void
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output(double);
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/** Output a bool. */
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void
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output(bool);
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/** Output numbers or booleans. */
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template <typename Type>
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void
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output(Type t)
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{
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implOutput(std::to_string(t));
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}
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void
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output(Json::StaticString const& t)
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{
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output(t.c_str());
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}
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private:
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class Impl;
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std::unique_ptr<Impl> impl_;
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void
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implOutput(std::string const&);
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};
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inline void
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check(bool condition, std::string const& message)
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{
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if (!condition)
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ripple::Throw<std::logic_error>(message);
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}
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} // namespace Json
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#endif
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