Files
rippled/modules/beast_core/system/beast_StandardHeader.h
2013-07-01 09:32:04 -07:00

186 lines
4.8 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Portions of this file are from JUCE.
Copyright (c) 2013 - Raw Material Software Ltd.
Please visit http://www.juce.com
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef BEAST_STANDARDHEADER_BEASTHEADER
#define BEAST_STANDARDHEADER_BEASTHEADER
//------------------------------------------------------------------------------
/** Current BEAST version number.
See also SystemStats::getBeastVersion() for a string version.
*/
#define BEAST_MAJOR_VERSION 0
#define BEAST_MINOR_VERSION 0
#define BEAST_BUILDNUMBER 1
/** Current Beast version number.
Bits 16 to 32 = major version.
Bits 8 to 16 = minor version.
Bits 0 to 8 = point release.
See also SystemStats::getBeastVersion() for a string version.
*/
#define BEAST_VERSION ((BEAST_MAJOR_VERSION << 16) + (BEAST_MINOR_VERSION << 8) + BEAST_BUILDNUMBER)
//------------------------------------------------------------------------------
#include "beast_TargetPlatform.h" // (sets up the various BEAST_WINDOWS, BEAST_MAC, etc flags)
#include "beast_PlatformDefs.h"
// Now we'll include some common OS headers..
#if BEAST_MSVC
#pragma warning (push)
#pragma warning (disable: 4514 4245 4100)
#endif
#include <algorithm>
#include <cfloat>
#include <climits>
#include <cmath>
#include <cstdarg>
#include <cstddef>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cwchar>
#include <exception>
#include <iostream>
#include <istream>
#include <iterator>
#include <limits>
#include <list>
#include <map>
#include <new>
#include <numeric>
#include <ostream>
#include <sstream>
#include <stdexcept>
#include <string>
#include <typeinfo>
#include <vector>
#include <assert.h>
#include <ctype.h>
#include <errno.h>
#include <float.h>
#include <locale.h>
#include <math.h>
#include <memory.h>
#include <stdarg.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#if BEAST_USE_INTRINSICS
# include <intrin.h>
#endif
#if BEAST_MAC || BEAST_IOS
# include <libkern/OSAtomic.h>
#endif
#if BEAST_LINUX
# include <signal.h>
# if __INTEL_COMPILER
# if __ia64__
# include <ia64intrin.h>
# else
# include <ia32intrin.h>
# endif
# endif
#endif
#if BEAST_MSVC && BEAST_DEBUG
# include <crtdbg.h>
# include <stdlib.h>
# include <malloc.h>
#endif
#if BEAST_MSVC
#pragma warning (pop)
#endif
#if BEAST_ANDROID
#include <sys/atomics.h>
#include <byteswap.h>
#endif
// undef symbols that are sometimes set by misguided 3rd-party headers..
#undef check
#undef TYPE_BOOL
#undef max
#undef min
//------------------------------------------------------------------------------
// DLL building settings on Windows
//
// VFALCO TODO Deprecate this
//
#if BEAST_MSVC
#ifdef BEAST_DLL_BUILD
#define BEAST_API __declspec (dllexport)
#pragma warning (disable: 4251)
#elif defined (BEAST_DLL)
#define BEAST_API __declspec (dllimport)
#pragma warning (disable: 4251)
#endif
#ifdef __INTEL_COMPILER
#pragma warning (disable: 1125) // (virtual override warning)
#endif
#elif defined (BEAST_DLL) || defined (BEAST_DLL_BUILD)
#define BEAST_API __attribute__ ((visibility("default")))
#endif
//------------------------------------------------------------------------------
#ifndef BEAST_API
#define BEAST_API /**< This macro is added to all beast public class declarations. */
#endif
#if BEAST_MSVC && BEAST_DLL_BUILD
#define BEAST_PUBLIC_IN_DLL_BUILD(decl) public: decl; private:
#else
#define BEAST_PUBLIC_IN_DLL_BUILD(decl) decl;
#endif
/** This macro is added to all beast public function declarations. */
#define BEAST_PUBLIC_FUNCTION BEAST_API BEAST_CALLTYPE
//------------------------------------------------------------------------------
namespace beast
{
extern BEAST_API bool BEAST_CALLTYPE beast_isRunningUnderDebugger();
extern BEAST_API void BEAST_CALLTYPE logAssertion (char const* file, int line) noexcept;
// These are so common that we include them early
// ?
}
#endif