Files
rippled/modules/beast_core/streams/beast_InputSource.h
2013-07-01 09:32:04 -07:00

70 lines
2.7 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Portions of this file are from JUCE.
Copyright (c) 2013 - Raw Material Software Ltd.
Please visit http://www.juce.com
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef BEAST_INPUTSOURCE_BEASTHEADER
#define BEAST_INPUTSOURCE_BEASTHEADER
#include "beast_InputStream.h"
//==============================================================================
/**
A lightweight object that can create a stream to read some kind of resource.
This may be used to refer to a file, or some other kind of source, allowing a
caller to create an input stream that can read from it when required.
@see FileInputSource
*/
class BEAST_API InputSource : LeakChecked <InputSource>
{
public:
//==============================================================================
InputSource() noexcept {}
/** Destructor. */
virtual ~InputSource() {}
//==============================================================================
/** Returns a new InputStream to read this item.
@returns an inputstream that the caller will delete, or nullptr if
the filename isn't found.
*/
virtual InputStream* createInputStream() = 0;
/** Returns a new InputStream to read an item, relative.
@param relatedItemPath the relative pathname of the resource that is required
@returns an inputstream that the caller will delete, or nullptr if
the item isn't found.
*/
virtual InputStream* createInputStreamFor (const String& relatedItemPath) = 0;
/** Returns a hash code that uniquely represents this item.
*/
virtual int64 hashCode() const = 0;
};
#endif // BEAST_INPUTSOURCE_BEASTHEADER