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Existing per-thread PRNGs are individually initialized using calls
to std::random_device.
If merged, this commit will use a single PRNG, initialized from
std::random_device on startup, to seed the thread-specific PRNGs.
Acknowledgements:
Thomas Snider, who reported this issue to Ripple on April 8, 2020.
Ripple Source Guidelines
Each folder contains a single module following the newest style:
- One class per header
- As much implementation hidden as possible
- All major interfaces are abstract
- Every class is documented
- Each module focuses on solving one problem