Files
rippled/src/ripple/app/ledger/impl/InboundLedgers.cpp
Nik Bougalis 1bb294afbc Refactor and improve the SHAMap code:
This commit combines a number of cleanups, targeting both the
code structure and the code logic. Large changes include:

 - Using more strongly-typed classes for SHAMap nodes, instead of relying
   on runtime-time detection of class types. This change saves 16 bytes
   of memory per node.
 - Improving the interface of SHAMap::addGiveItem and SHAMap::addItem to
   avoid the need for passing two bool arguments.
 - Documenting the "copy-on-write" semantics that SHAMap uses to
   efficiently track changes in individual nodes.
 - Removing unused code and simplifying several APIs.
 - Improving function naming.
2020-12-04 12:45:13 -08:00

438 lines
12 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#include <ripple/app/ledger/InboundLedgers.h>
#include <ripple/app/ledger/LedgerMaster.h>
#include <ripple/app/main/Application.h>
#include <ripple/app/misc/NetworkOPs.h>
#include <ripple/basics/DecayingSample.h>
#include <ripple/basics/Log.h>
#include <ripple/beast/container/aged_map.h>
#include <ripple/beast/core/LexicalCast.h>
#include <ripple/core/JobQueue.h>
#include <ripple/nodestore/DatabaseShard.h>
#include <ripple/protocol/jss.h>
#include <memory>
#include <mutex>
namespace ripple {
class InboundLedgersImp : public InboundLedgers, public Stoppable
{
private:
Application& app_;
std::mutex fetchRateMutex_;
// measures ledgers per second, constants are important
DecayWindow<30, clock_type> fetchRate_;
beast::Journal const j_;
public:
using u256_acq_pair = std::pair<uint256, std::shared_ptr<InboundLedger>>;
// How long before we try again to acquire the same ledger
static const std::chrono::minutes kReacquireInterval;
InboundLedgersImp(
Application& app,
clock_type& clock,
Stoppable& parent,
beast::insight::Collector::ptr const& collector)
: Stoppable("InboundLedgers", parent)
, app_(app)
, fetchRate_(clock.now())
, j_(app.journal("InboundLedger"))
, m_clock(clock)
, mRecentFailures(clock)
, mCounter(collector->make_counter("ledger_fetches"))
{
}
/** @callgraph */
std::shared_ptr<Ledger const>
acquire(
uint256 const& hash,
std::uint32_t seq,
InboundLedger::Reason reason) override
{
assert(hash.isNonZero());
assert(
reason != InboundLedger::Reason::SHARD ||
(seq != 0 && app_.getShardStore()));
if (isStopping())
return {};
bool isNew = true;
std::shared_ptr<InboundLedger> inbound;
{
ScopedLockType sl(mLock);
auto it = mLedgers.find(hash);
if (it != mLedgers.end())
{
isNew = false;
inbound = it->second;
}
else
{
inbound = std::make_shared<InboundLedger>(
app_, hash, seq, reason, std::ref(m_clock));
mLedgers.emplace(hash, inbound);
inbound->init(sl);
++mCounter;
}
}
if (inbound->isFailed())
return {};
if (!isNew)
inbound->update(seq);
if (!inbound->isComplete())
return {};
if (reason == InboundLedger::Reason::HISTORY)
{
if (inbound->getLedger()->stateMap().family().isShardBacked())
app_.getNodeStore().storeLedger(inbound->getLedger());
}
else if (reason == InboundLedger::Reason::SHARD)
{
auto shardStore = app_.getShardStore();
if (!shardStore)
{
JLOG(j_.error())
<< "Acquiring shard with no shard store available";
return {};
}
if (inbound->getLedger()->stateMap().family().isShardBacked())
shardStore->setStored(inbound->getLedger());
else
shardStore->storeLedger(inbound->getLedger());
}
return inbound->getLedger();
}
std::shared_ptr<InboundLedger>
find(uint256 const& hash) override
{
assert(hash.isNonZero());
std::shared_ptr<InboundLedger> ret;
{
ScopedLockType sl(mLock);
auto it = mLedgers.find(hash);
if (it != mLedgers.end())
{
ret = it->second;
}
}
return ret;
}
/*
This gets called when
"We got some data from an inbound ledger"
inboundLedgerTrigger:
"What do we do with this partial data?"
Figures out what to do with the responses to our requests for information.
*/
// means "We got some data from an inbound ledger"
// VFALCO TODO Remove the dependency on the Peer object.
/** We received a TMLedgerData from a peer.
*/
bool
gotLedgerData(
LedgerHash const& hash,
std::shared_ptr<Peer> peer,
std::shared_ptr<protocol::TMLedgerData> packet_ptr) override
{
protocol::TMLedgerData& packet = *packet_ptr;
JLOG(j_.trace()) << "Got data (" << packet.nodes().size()
<< ") for acquiring ledger: " << hash;
auto ledger = find(hash);
if (!ledger)
{
JLOG(j_.trace()) << "Got data for ledger we're no longer acquiring";
// If it's state node data, stash it because it still might be
// useful.
if (packet.type() == protocol::liAS_NODE)
{
app_.getJobQueue().addJob(
jtLEDGER_DATA, "gotStaleData", [this, packet_ptr](Job&) {
gotStaleData(packet_ptr);
});
}
return false;
}
// Stash the data for later processing and see if we need to dispatch
if (ledger->gotData(std::weak_ptr<Peer>(peer), packet_ptr))
app_.getJobQueue().addJob(
jtLEDGER_DATA, "processLedgerData", [this, hash](Job&) {
doLedgerData(hash);
});
return true;
}
void
logFailure(uint256 const& h, std::uint32_t seq) override
{
ScopedLockType sl(mLock);
mRecentFailures.emplace(h, seq);
}
bool
isFailure(uint256 const& h) override
{
ScopedLockType sl(mLock);
beast::expire(mRecentFailures, kReacquireInterval);
return mRecentFailures.find(h) != mRecentFailures.end();
}
/** Called (indirectly) only by gotLedgerData(). */
void
doLedgerData(LedgerHash hash)
{
if (auto ledger = find(hash))
ledger->runData();
}
/** We got some data for a ledger we are no longer acquiring Since we paid
the price to receive it, we might as well stash it in case we need it.
Nodes are received in wire format and must be stashed/hashed in prefix
format
*/
void
gotStaleData(std::shared_ptr<protocol::TMLedgerData> packet_ptr) override
{
const uint256 uZero;
Serializer s;
try
{
for (int i = 0; i < packet_ptr->nodes().size(); ++i)
{
auto const& node = packet_ptr->nodes(i);
if (!node.has_nodeid() || !node.has_nodedata())
return;
auto newNode =
SHAMapTreeNode::makeFromWire(makeSlice(node.nodedata()));
if (!newNode)
return;
s.erase();
newNode->serializeWithPrefix(s);
app_.getLedgerMaster().addFetchPack(
newNode->getHash().as_uint256(),
std::make_shared<Blob>(s.begin(), s.end()));
}
}
catch (std::exception const&)
{
}
}
void
clearFailures() override
{
ScopedLockType sl(mLock);
mRecentFailures.clear();
mLedgers.clear();
}
std::size_t
fetchRate() override
{
std::lock_guard lock(fetchRateMutex_);
return 60 * fetchRate_.value(m_clock.now());
}
// Should only be called with an inboundledger that has
// a reason of history or shard
void
onLedgerFetched() override
{
std::lock_guard lock(fetchRateMutex_);
fetchRate_.add(1, m_clock.now());
}
Json::Value
getInfo() override
{
Json::Value ret(Json::objectValue);
std::vector<u256_acq_pair> acquires;
{
ScopedLockType sl(mLock);
acquires.reserve(mLedgers.size());
for (auto const& it : mLedgers)
{
assert(it.second);
acquires.push_back(it);
}
for (auto const& it : mRecentFailures)
{
if (it.second > 1)
ret[std::to_string(it.second)][jss::failed] = true;
else
ret[to_string(it.first)][jss::failed] = true;
}
}
for (auto const& it : acquires)
{
// getJson is expensive, so call without the lock
std::uint32_t seq = it.second->getSeq();
if (seq > 1)
ret[std::to_string(seq)] = it.second->getJson(0);
else
ret[to_string(it.first)] = it.second->getJson(0);
}
return ret;
}
void
gotFetchPack() override
{
std::vector<std::shared_ptr<InboundLedger>> acquires;
{
ScopedLockType sl(mLock);
acquires.reserve(mLedgers.size());
for (auto const& it : mLedgers)
{
assert(it.second);
acquires.push_back(it.second);
}
}
for (auto const& acquire : acquires)
{
acquire->checkLocal();
}
}
void
sweep() override
{
clock_type::time_point const now(m_clock.now());
// Make a list of things to sweep, while holding the lock
std::vector<MapType::mapped_type> stuffToSweep;
std::size_t total;
{
ScopedLockType sl(mLock);
MapType::iterator it(mLedgers.begin());
total = mLedgers.size();
stuffToSweep.reserve(total);
while (it != mLedgers.end())
{
if (it->second->getLastAction() > now)
{
it->second->touch();
++it;
}
else if (
(it->second->getLastAction() + std::chrono::minutes(1)) <
now)
{
stuffToSweep.push_back(it->second);
// shouldn't cause the actual final delete
// since we are holding a reference in the vector.
it = mLedgers.erase(it);
}
else
{
++it;
}
}
beast::expire(mRecentFailures, kReacquireInterval);
}
JLOG(j_.debug()) << "Swept " << stuffToSweep.size() << " out of "
<< total << " inbound ledgers.";
}
void
onStop() override
{
ScopedLockType lock(mLock);
mLedgers.clear();
mRecentFailures.clear();
stopped();
}
private:
clock_type& m_clock;
using ScopedLockType = std::unique_lock<std::recursive_mutex>;
std::recursive_mutex mLock;
using MapType = hash_map<uint256, std::shared_ptr<InboundLedger>>;
MapType mLedgers;
beast::aged_map<uint256, std::uint32_t> mRecentFailures;
beast::insight::Counter mCounter;
};
//------------------------------------------------------------------------------
decltype(InboundLedgersImp::kReacquireInterval)
InboundLedgersImp::kReacquireInterval{5};
InboundLedgers::~InboundLedgers() = default;
std::unique_ptr<InboundLedgers>
make_InboundLedgers(
Application& app,
InboundLedgers::clock_type& clock,
Stoppable& parent,
beast::insight::Collector::ptr const& collector)
{
return std::make_unique<InboundLedgersImp>(app, clock, parent, collector);
}
} // namespace ripple