mirror of
https://github.com/XRPLF/rippled.git
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Per XLS-0095, we are taking steps to rename ripple(d) to xrpl(d). This change specifically removes all copyright notices referencing Ripple, XRPLF, and certain affiliated contributors upon mutual agreement, so the notice in the LICENSE.md file applies throughout. Copyright notices referencing external contributions remain as-is. Duplicate verbiage is also removed.
678 lines
15 KiB
C++
678 lines
15 KiB
C++
#ifndef XRPL_JSON_JSON_VALUE_H_INCLUDED
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#define XRPL_JSON_JSON_VALUE_H_INCLUDED
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#include <xrpl/basics/Number.h>
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#include <xrpl/json/json_forwards.h>
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#include <cstring>
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#include <map>
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#include <string>
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#include <vector>
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/** \brief JSON (JavaScript Object Notation).
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*/
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namespace Json {
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/** \brief Type of the value held by a Value object.
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*/
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enum ValueType {
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nullValue = 0, ///< 'null' value
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intValue, ///< signed integer value
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uintValue, ///< unsigned integer value
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realValue, ///< double value
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stringValue, ///< UTF-8 string value
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booleanValue, ///< bool value
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arrayValue, ///< array value (ordered list)
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objectValue ///< object value (collection of name/value pairs).
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};
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/** \brief Lightweight wrapper to tag static string.
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*
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* Value constructor and objectValue member assignment takes advantage of the
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* StaticString and avoid the cost of string duplication when storing the
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* string or the member name.
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*
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* Example of usage:
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* \code
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* Json::Value aValue( StaticString("some text") );
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* Json::Value object;
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* static const StaticString code("code");
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* object[code] = 1234;
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* \endcode
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*/
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class StaticString
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{
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public:
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constexpr explicit StaticString(char const* czstring) : str_(czstring)
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{
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}
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constexpr
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operator char const*() const
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{
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return str_;
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}
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constexpr char const*
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c_str() const
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{
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return str_;
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}
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private:
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char const* str_;
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};
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inline bool
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operator==(StaticString x, StaticString y)
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{
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return strcmp(x.c_str(), y.c_str()) == 0;
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}
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inline bool
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operator!=(StaticString x, StaticString y)
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{
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return !(x == y);
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}
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inline bool
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operator==(std::string const& x, StaticString y)
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{
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return strcmp(x.c_str(), y.c_str()) == 0;
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}
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inline bool
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operator!=(std::string const& x, StaticString y)
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{
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return !(x == y);
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}
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inline bool
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operator==(StaticString x, std::string const& y)
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{
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return y == x;
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}
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inline bool
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operator!=(StaticString x, std::string const& y)
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{
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return !(y == x);
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}
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/** \brief Represents a <a HREF="http://www.json.org">JSON</a> value.
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*
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* This class is a discriminated union wrapper that can represent a:
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* - signed integer [range: Value::minInt - Value::maxInt]
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* - unsigned integer (range: 0 - Value::maxUInt)
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* - double
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* - UTF-8 string
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* - boolean
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* - 'null'
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* - an ordered list of Value
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* - collection of name/value pairs (javascript object)
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*
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* The type of the held value is represented by a #ValueType and
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* can be obtained using type().
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*
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* values of an #objectValue or #arrayValue can be accessed using operator[]()
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* methods. Non const methods will automatically create the a #nullValue element
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* if it does not exist.
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* The sequence of an #arrayValue will be automatically resize and initialized
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* with #nullValue. resize() can be used to enlarge or truncate an #arrayValue.
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*
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* The get() methods can be used to obtain a default value in the case the
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* required element does not exist.
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*
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* It is possible to iterate over the list of a #objectValue values using
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* the getMemberNames() method.
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*/
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class Value
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{
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friend class ValueIteratorBase;
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public:
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using Members = std::vector<std::string>;
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using iterator = ValueIterator;
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using const_iterator = ValueConstIterator;
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using UInt = Json::UInt;
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using Int = Json::Int;
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using ArrayIndex = UInt;
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static Value const null;
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static Int const minInt;
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static Int const maxInt;
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static UInt const maxUInt;
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private:
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class CZString
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{
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public:
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enum DuplicationPolicy {
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noDuplication = 0,
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duplicate,
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duplicateOnCopy
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};
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CZString(int index);
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CZString(char const* cstr, DuplicationPolicy allocate);
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CZString(CZString const& other);
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~CZString();
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CZString&
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operator=(CZString const& other) = delete;
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bool
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operator<(CZString const& other) const;
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bool
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operator==(CZString const& other) const;
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int
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index() const;
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char const*
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c_str() const;
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bool
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isStaticString() const;
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private:
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char const* cstr_;
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int index_;
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};
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public:
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using ObjectValues = std::map<CZString, Value>;
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public:
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/** \brief Create a default Value of the given type.
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This is a very useful constructor.
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To create an empty array, pass arrayValue.
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To create an empty object, pass objectValue.
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Another Value can then be set to this one by assignment.
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This is useful since clear() and resize() will not alter types.
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Examples:
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\code
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Json::Value null_value; // null
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Json::Value arr_value(Json::arrayValue); // []
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Json::Value obj_value(Json::objectValue); // {}
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\endcode
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*/
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Value(ValueType type = nullValue);
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Value(Int value);
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Value(UInt value);
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Value(double value);
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Value(char const* value);
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Value(ripple::Number const& value);
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/** \brief Constructs a value from a static string.
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* Like other value string constructor but do not duplicate the string for
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* internal storage. The given string must remain alive after the call to
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this
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* constructor.
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* Example of usage:
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* \code
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* Json::Value aValue( StaticString("some text") );
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* \endcode
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*/
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Value(StaticString const& value);
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Value(std::string const& value);
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Value(bool value);
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Value(Value const& other);
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~Value();
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Value&
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operator=(Value const& other);
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Value&
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operator=(Value&& other);
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Value(Value&& other) noexcept;
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/// Swap values.
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void
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swap(Value& other) noexcept;
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ValueType
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type() const;
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char const*
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asCString() const;
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/** Returns the unquoted string value. */
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std::string
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asString() const;
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Int
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asInt() const;
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UInt
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asUInt() const;
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double
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asDouble() const;
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bool
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asBool() const;
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// TODO: What is the "empty()" method this docstring mentions?
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/** isNull() tests to see if this field is null. Don't use this method to
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test for emptiness: use empty(). */
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bool
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isNull() const;
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bool
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isBool() const;
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bool
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isInt() const;
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bool
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isUInt() const;
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bool
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isIntegral() const;
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bool
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isDouble() const;
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bool
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isNumeric() const;
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bool
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isString() const;
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bool
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isArray() const;
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bool
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isArrayOrNull() const;
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bool
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isObject() const;
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bool
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isObjectOrNull() const;
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bool
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isConvertibleTo(ValueType other) const;
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/// Number of values in array or object
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UInt
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size() const;
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/** Returns false if this is an empty array, empty object, empty string,
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or null. */
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explicit
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operator bool() const;
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/// Remove all object members and array elements.
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/// \pre type() is arrayValue, objectValue, or nullValue
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/// \post type() is unchanged
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void
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clear();
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/// Access an array element (zero based index ).
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/// If the array contains less than index element, then null value are
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/// inserted in the array so that its size is index+1. (You may need to say
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/// 'value[0u]' to get your compiler to distinguish
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/// this from the operator[] which takes a string.)
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Value&
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operator[](UInt index);
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/// Access an array element (zero based index )
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/// (You may need to say 'value[0u]' to get your compiler to distinguish
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/// this from the operator[] which takes a string.)
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Value const&
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operator[](UInt index) const;
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/// If the array contains at least index+1 elements, returns the element
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/// value, otherwise returns defaultValue.
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Value
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get(UInt index, Value const& defaultValue) const;
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/// Return true if index < size().
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bool
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isValidIndex(UInt index) const;
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/// \brief Append value to array at the end.
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///
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/// Equivalent to jsonvalue[jsonvalue.size()] = value;
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Value&
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append(Value const& value);
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Value&
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append(Value&& value);
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/// Access an object value by name, create a null member if it does not
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/// exist.
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Value&
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operator[](char const* key);
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/// Access an object value by name, returns null if there is no member with
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/// that name.
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Value const&
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operator[](char const* key) const;
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/// Access an object value by name, create a null member if it does not
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/// exist.
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Value&
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operator[](std::string const& key);
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/// Access an object value by name, returns null if there is no member with
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/// that name.
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Value const&
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operator[](std::string const& key) const;
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/** \brief Access an object value by name, create a null member if it does
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not exist.
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* If the object as no entry for that name, then the member name used to
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store
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* the new entry is not duplicated.
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* Example of use:
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* \code
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* Json::Value object;
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* static const StaticString code("code");
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* object[code] = 1234;
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* \endcode
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*/
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Value&
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operator[](StaticString const& key);
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Value const&
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operator[](StaticString const& key) const;
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/// Return the member named key if it exist, defaultValue otherwise.
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Value
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get(char const* key, Value const& defaultValue) const;
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/// Return the member named key if it exist, defaultValue otherwise.
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Value
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get(std::string const& key, Value const& defaultValue) const;
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/// \brief Remove and return the named member.
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///
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/// Do nothing if it did not exist.
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/// \return the removed Value, or null.
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/// \pre type() is objectValue or nullValue
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/// \post type() is unchanged
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Value
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removeMember(char const* key);
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/// Same as removeMember(const char*)
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Value
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removeMember(std::string const& key);
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/// Return true if the object has a member named key.
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bool
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isMember(char const* key) const;
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/// Return true if the object has a member named key.
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bool
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isMember(std::string const& key) const;
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/// \brief Return a list of the member names.
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///
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/// If null, return an empty list.
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/// \pre type() is objectValue or nullValue
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/// \post if type() was nullValue, it remains nullValue
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Members
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getMemberNames() const;
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std::string
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toStyledString() const;
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const_iterator
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begin() const;
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const_iterator
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end() const;
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iterator
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begin();
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iterator
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end();
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friend bool
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operator==(Value const&, Value const&);
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friend bool
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operator<(Value const&, Value const&);
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private:
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Value&
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resolveReference(char const* key, bool isStatic);
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private:
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union ValueHolder
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{
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Int int_;
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UInt uint_;
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double real_;
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bool bool_;
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char* string_;
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ObjectValues* map_{nullptr};
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} value_;
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ValueType type_ : 8;
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int allocated_ : 1; // Notes: if declared as bool, bitfield is useless.
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};
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inline Value
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to_json(ripple::Number const& number)
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{
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return to_string(number);
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}
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bool
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operator==(Value const&, Value const&);
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inline bool
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operator!=(Value const& x, Value const& y)
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{
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return !(x == y);
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}
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bool
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operator<(Value const&, Value const&);
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inline bool
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operator<=(Value const& x, Value const& y)
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{
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return !(y < x);
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}
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inline bool
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operator>(Value const& x, Value const& y)
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{
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return y < x;
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}
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inline bool
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operator>=(Value const& x, Value const& y)
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{
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return !(x < y);
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}
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/** \brief Experimental do not use: Allocator to customize member name and
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* string value memory management done by Value.
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*
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* - makeMemberName() and releaseMemberName() are called to respectively
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* duplicate and free an Json::objectValue member name.
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* - duplicateStringValue() and releaseStringValue() are called similarly to
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* duplicate and free a Json::stringValue value.
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*/
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class ValueAllocator
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{
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public:
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enum { unknown = (unsigned)-1 };
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virtual ~ValueAllocator() = default;
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virtual char*
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makeMemberName(char const* memberName) = 0;
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virtual void
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releaseMemberName(char* memberName) = 0;
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virtual char*
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duplicateStringValue(char const* value, unsigned int length = unknown) = 0;
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virtual void
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releaseStringValue(char* value) = 0;
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};
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/** \brief base class for Value iterators.
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*
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*/
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class ValueIteratorBase
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{
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public:
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using size_t = unsigned int;
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using difference_type = int;
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using SelfType = ValueIteratorBase;
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ValueIteratorBase();
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explicit ValueIteratorBase(Value::ObjectValues::iterator const& current);
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bool
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operator==(SelfType const& other) const
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{
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return isEqual(other);
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}
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bool
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operator!=(SelfType const& other) const
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{
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return !isEqual(other);
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}
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/// Return either the index or the member name of the referenced value as a
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/// Value.
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Value
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key() const;
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/// Return the index of the referenced Value. -1 if it is not an arrayValue.
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UInt
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index() const;
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/// Return the member name of the referenced Value. "" if it is not an
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/// objectValue.
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char const*
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memberName() const;
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protected:
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Value&
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deref() const;
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void
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increment();
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void
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decrement();
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difference_type
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computeDistance(SelfType const& other) const;
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bool
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isEqual(SelfType const& other) const;
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void
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copy(SelfType const& other);
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private:
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Value::ObjectValues::iterator current_;
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// Indicates that iterator is for a null value.
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bool isNull_;
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};
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/** \brief const iterator for object and array value.
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*
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*/
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class ValueConstIterator : public ValueIteratorBase
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{
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friend class Value;
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public:
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using size_t = unsigned int;
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using difference_type = int;
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using reference = Value const&;
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using pointer = Value const*;
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using SelfType = ValueConstIterator;
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ValueConstIterator() = default;
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private:
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/*! \internal Use by Value to create an iterator.
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*/
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explicit ValueConstIterator(Value::ObjectValues::iterator const& current);
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public:
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SelfType&
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operator=(ValueIteratorBase const& other);
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SelfType
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operator++(int)
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{
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SelfType temp(*this);
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++*this;
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return temp;
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}
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SelfType
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operator--(int)
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{
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SelfType temp(*this);
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--*this;
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return temp;
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}
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SelfType&
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operator--()
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{
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decrement();
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return *this;
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}
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SelfType&
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operator++()
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{
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increment();
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return *this;
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}
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reference
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operator*() const
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{
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return deref();
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}
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};
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/** \brief Iterator for object and array value.
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*/
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class ValueIterator : public ValueIteratorBase
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{
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friend class Value;
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public:
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using size_t = unsigned int;
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using difference_type = int;
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using reference = Value&;
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using pointer = Value*;
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using SelfType = ValueIterator;
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|
|
|
ValueIterator() = default;
|
|
ValueIterator(ValueConstIterator const& other);
|
|
ValueIterator(ValueIterator const& other);
|
|
|
|
private:
|
|
/*! \internal Use by Value to create an iterator.
|
|
*/
|
|
explicit ValueIterator(Value::ObjectValues::iterator const& current);
|
|
|
|
public:
|
|
SelfType&
|
|
operator=(SelfType const& other);
|
|
|
|
SelfType
|
|
operator++(int)
|
|
{
|
|
SelfType temp(*this);
|
|
++*this;
|
|
return temp;
|
|
}
|
|
|
|
SelfType
|
|
operator--(int)
|
|
{
|
|
SelfType temp(*this);
|
|
--*this;
|
|
return temp;
|
|
}
|
|
|
|
SelfType&
|
|
operator--()
|
|
{
|
|
decrement();
|
|
return *this;
|
|
}
|
|
|
|
SelfType&
|
|
operator++()
|
|
{
|
|
increment();
|
|
return *this;
|
|
}
|
|
|
|
reference
|
|
operator*() const
|
|
{
|
|
return deref();
|
|
}
|
|
};
|
|
|
|
} // namespace Json
|
|
|
|
#endif // CPPTL_JSON_H_INCLUDED
|