Files
rippled/src/ripple/nodestore/NodeObject.h
Howard Hinnant 148bbf4e8f Add safe_cast (RIPD-1702):
This change ensures that no overflow can occur when casting
between enums and integral types.
2019-01-18 12:13:21 -08:00

115 lines
3.6 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef RIPPLE_NODESTORE_NODEOBJECT_H_INCLUDED
#define RIPPLE_NODESTORE_NODEOBJECT_H_INCLUDED
#include <ripple/basics/CountedObject.h>
#include <ripple/protocol/Protocol.h>
// VFALCO NOTE Intentionally not in the NodeStore namespace
namespace ripple {
/** The types of node objects. */
enum NodeObjectType
: std::uint32_t
{
hotUNKNOWN = 0,
hotLEDGER = 1,
//hotTRANSACTION = 2 // Not used
hotACCOUNT_NODE = 3,
hotTRANSACTION_NODE = 4
};
/** A simple object that the Ledger uses to store entries.
NodeObjects are comprised of a type, a hash, a ledger index and a blob.
They can be uniquely identified by the hash, which is a half-SHA512 of
the blob. The blob is a variable length block of serialized data. The
type identifies what the blob contains.
@note No checking is performed to make sure the hash matches the data.
@see SHAMap
*/
class NodeObject : public CountedObject <NodeObject>
{
public:
static char const* getCountedObjectName () { return "NodeObject"; }
enum
{
/** Size of the fixed keys, in bytes.
We use a 256-bit hash for the keys.
@see NodeObject
*/
keyBytes = 32,
};
private:
// This hack is used to make the constructor effectively private
// except for when we use it in the call to make_shared.
// There's no portable way to make make_shared<> a friend work.
struct PrivateAccess
{
explicit PrivateAccess() = default;
};
public:
// This constructor is private, use createObject instead.
NodeObject (NodeObjectType type,
Blob&& data,
uint256 const& hash,
PrivateAccess);
/** Create an object from fields.
The caller's variable is modified during this call. The
underlying storage for the Blob is taken over by the NodeObject.
@param type The type of object.
@param ledgerIndex The ledger in which this object appears.
@param data A buffer containing the payload. The caller's variable
is overwritten.
@param hash The 256-bit hash of the payload data.
*/
static
std::shared_ptr<NodeObject>
createObject (NodeObjectType type,
Blob&& data, uint256 const& hash);
/** Returns the type of this object. */
NodeObjectType getType () const;
/** Returns the hash of the data. */
uint256 const& getHash () const;
/** Returns the underlying data. */
Blob const& getData () const;
private:
NodeObjectType mType;
uint256 mHash;
Blob mData;
};
}
#endif