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148 lines
4.7 KiB
C++
148 lines
4.7 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef BEAST_CORE_PROTECTEDCALL_H_INCLUDED
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#define BEAST_CORE_PROTECTEDCALL_H_INCLUDED
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/** Call a function in a protected exception context.
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This is for intercepting unhandled exceptions, reporting on the extended
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information provided by @ref Throw, and calling a customizable unhandled
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exception callback. Some implementations will also catch native exceptions
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such as memory violations or segmentation faults.
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An unhandled exception should terminate the process with a non zero
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return code.
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To use this, construct an instance with your funtion and arguments as
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parameters. For example:
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@code
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extern void funcThatMightThrow (int numberOfTimes);
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ProtectedCall (&funcThatMightThrow, 3);
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@endcode
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Every Beast Thread object's @ref Thread::run method is wrapped in a
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@ProtectedCall
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@see Thread, Throw
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*/
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class ProtectedCall
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{
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public:
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struct Exception
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{
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};
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/** This receives the unhandled exception. */
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struct Handler
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{
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/** Called when an uhandled exception is thrown.
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@note This can be called from multiple threads, which is
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why it is const.
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*/
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virtual void onException (Exception const& e) const = 0;
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};
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/** The default handler writes to std::cerr makes the process exit. */
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class DefaultHandler;
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static void setHandler (Handler const& handler);
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public:
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#if BEAST_VARIADIC_MAX >= 1
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template <class Fn>
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explicit ProtectedCall (Fn f)
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{ callf (functional::bind (f)); }
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#endif
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#if BEAST_VARIADIC_MAX >= 2
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template <class Fn, class T1>
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ProtectedCall (Fn f, T1 t1)
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{ callf (functional::bind (f, t1)); }
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#endif
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#if BEAST_VARIADIC_MAX >= 3
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template <class Fn, class T1, class T2>
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ProtectedCall (Fn f, T1 t1, T2 t2)
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{ callf (functional::bind (f, t1, t2)); }
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#endif
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#if BEAST_VARIADIC_MAX >= 4
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template <class Fn, class T1, class T2, class T3>
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ProtectedCall (Fn f, T1 t1, T2 t2, T3 t3)
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{ callf (functional::bind (f, t1, t2, t3)); }
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#endif
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#if BEAST_VARIADIC_MAX >= 5
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template <class Fn, class T1, class T2, class T3, class T4>
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ProtectedCall (Fn f, T1 t1, T2 t2, T3 t3, T4 t4)
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{ callf (functional::bind (f, t1, t2, t3, t4)); }
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#endif
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#if BEAST_VARIADIC_MAX >= 6
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template <class Fn, class T1, class T2, class T3, class T4, class T5>
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ProtectedCall (Fn f, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5)
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{ callf (functional::bind (f, t1, t2, t3, t4, t5)); }
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#endif
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#if BEAST_VARIADIC_MAX >= 7
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template <class Fn, class T1, class T2, class T3, class T4, class T5, class T6>
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ProtectedCall (Fn f, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6)
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{ callf (functional::bind (f, t1, t2, t3, t4, t5, t6)); }
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#endif
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#if BEAST_VARIADIC_MAX >= 8
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template <class Fn, class T1, class T2, class T3, class T4, class T5, class T6, class T7>
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ProtectedCall (Fn f, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6, T7 t7)
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{ callf (functional::bind (f, t1, t2, t3, t4, t5, t6, t7)); }
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#endif
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#if BEAST_VARIADIC_MAX >= 9
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template <class Fn, class T1, class T2, class T3, class T4, class T5, class T6, class T7, class T8>
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ProtectedCall (Fn f, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6, T7 t7, T8 t8)
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{ callf (functional::bind (f, t1, t2, t3, t4, t5, t6, t7, t8)); }
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#endif
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private:
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typedef SharedFunction <void (void)> FunctionType;
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typedef FunctionType::Call Call;
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template <class Function>
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void callf (Function f)
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{
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//CallType <Functor> wrapper (f);
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FunctionType::CallType <Function> wrapper (
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BEAST_MOVE_CAST(Function)(f));
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call (wrapper);
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}
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void call (Call& call);
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private:
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static Handler const* s_handler;
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};
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#endif
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