Files
rippled/src/ripple/core/LoadMonitor.h
Howard Hinnant 7d163a45dc Replace UptimeTimer with UptimeClock
* UptimeClock is a chrono-compatible seconds-precision clock.

* Like UptimeTimer, its purpose is to make it possible for clients
  to query the uptime thousands of times per second without a
  significant performance hit.

* UptimeClock decouples itself from LoadManager by managing its
  own once-per-second update loop.

* Clients now traffic in chrono time_points and durations instead
  of int.
2018-05-15 09:56:47 -04:00

84 lines
2.5 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef RIPPLE_CORE_LOADMONITOR_H_INCLUDED
#define RIPPLE_CORE_LOADMONITOR_H_INCLUDED
#include <ripple/basics/UptimeClock.h>
#include <ripple/core/LoadEvent.h>
#include <ripple/beast/utility/Journal.h>
#include <chrono>
#include <mutex>
namespace ripple {
// Monitors load levels and response times
// VFALCO TODO Rename this. Having both LoadManager and LoadMonitor is confusing.
//
class LoadMonitor
{
public:
explicit
LoadMonitor (beast::Journal j);
void addLoadSample (LoadEvent const& sample);
void addSamples (int count, std::chrono::milliseconds latency);
void setTargetLatency (std::chrono::milliseconds avg,
std::chrono::milliseconds pk);
bool isOverTarget (std::chrono::milliseconds avg,
std::chrono::milliseconds peak);
// VFALCO TODO make this return the values in a struct.
struct Stats
{
Stats();
std::uint64_t count;
std::chrono::milliseconds latencyAvg;
std::chrono::milliseconds latencyPeak;
bool isOverloaded;
};
Stats getStats ();
bool isOver ();
private:
void update ();
std::mutex mutex_;
std::uint64_t mCounts;
int mLatencyEvents;
std::chrono::milliseconds mLatencyMSAvg;
std::chrono::milliseconds mLatencyMSPeak;
std::chrono::milliseconds mTargetLatencyAvg;
std::chrono::milliseconds mTargetLatencyPk;
UptimeClock::time_point mLastUpdate;
beast::Journal j_;
};
} // ripple
#endif