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- Round the initial total value computation upward, unless there is 0-interest. - Rename getVaultScale to getAssetsTotalScale, and convert one incorrect computation to use it. - Use adjustImpreciseNumber for LossUnrealized. - Add some logging to computeLoanProperties.
447 lines
15 KiB
C++
447 lines
15 KiB
C++
#ifndef XRPL_APP_MISC_LENDINGHELPERS_H_INCLUDED
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#define XRPL_APP_MISC_LENDINGHELPERS_H_INCLUDED
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#include <xrpl/ledger/View.h>
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#include <xrpl/protocol/st.h>
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namespace ripple {
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struct PreflightContext;
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// Lending protocol has dependencies, so capture them here.
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bool
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checkLendingProtocolDependencies(PreflightContext const& ctx);
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static constexpr std::uint32_t secondsInYear = 365 * 24 * 60 * 60;
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Number
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loanPeriodicRate(TenthBips32 interestRate, std::uint32_t paymentInterval);
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/// Ensure the periodic payment is always rounded consistently
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inline Number
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roundPeriodicPayment(
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Asset const& asset,
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Number const& periodicPayment,
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std::int32_t scale)
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{
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return roundToAsset(asset, periodicPayment, scale, Number::upward);
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}
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/* Represents the breakdown of amounts to be paid and changes applied to the
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* Loan object while processing a loan payment.
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*
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* This structure is returned after processing a loan payment transaction and
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* captures the amounts that need to be paid. The actual ledger entry changes
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* are made in LoanPay based on this structure values.
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*
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* The sum of principalPaid, interestPaid, and feePaid represents the total
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* amount to be deducted from the borrower's account. The valueChange field
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* tracks whether the loan's total value increased or decreased beyond normal
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* amortization.
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*
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* This structure is explained in the XLS-66 spec, section 3.2.4.2 (Payment
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* Processing).
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*/
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struct LoanPaymentParts
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{
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// The amount of principal paid that reduces the loan balance.
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// This amount is subtracted from sfPrincipalOutstanding in the Loan object
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// and paid to the Vault
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Number principalPaid = numZero;
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// The total amount of interest paid to the Vault.
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// This includes:
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// - Tracked interest from the amortization schedule
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// - Untracked interest (e.g., late payment penalty interest)
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// This value is always non-negative.
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Number interestPaid = numZero;
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// The change in the loan's total value outstanding.
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// - If valueChange < 0: Loan value decreased
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// - If valueChange > 0: Loan value increased
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// - If valueChange = 0: No value adjustment
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//
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// For regular on-time payments, this is always 0. Non-zero values occur
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// when:
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// - Overpayments reduce the loan balance beyond the scheduled amount
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// - Late payments add penalty interest to the loan value
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// - Early full payment may increase or decrease the loan value based on
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// terms
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Number valueChange = numZero;
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/* The total amount of fees paid to the Broker.
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* This includes:
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* - Tracked management fees from the amortization schedule
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* - Untracked fees (e.g., late payment fees, service fees, origination
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* fees) This value is always non-negative.
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*/
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Number feePaid = numZero;
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LoanPaymentParts&
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operator+=(LoanPaymentParts const& other);
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bool
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operator==(LoanPaymentParts const& other) const;
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};
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/* Describes the initial computed properties of a loan.
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*
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* This structure contains the fundamental calculated values that define a
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* loan's payment structure and amortization schedule. These properties are
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* computed:
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* - At loan creation (LoanSet transaction)
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* - When loan terms change (e.g., after an overpayment that reduces the loan
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* balance)
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*/
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struct LoanProperties
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{
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// The unrounded amount to be paid at each regular payment period.
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// Calculated using the standard amortization formula based on principal,
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// interest rate, and number of payments.
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// The actual amount paid in the LoanPay transaction must be rounded up to
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// the precision of the asset and loan.
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Number periodicPayment;
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// The total amount the borrower will pay over the life of the loan.
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// Equal to periodicPayment * paymentsRemaining.
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// This includes principal, interest, and management fees.
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Number totalValueOutstanding;
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// The total management fee that will be paid to the broker over the
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// loan's lifetime. This is a percentage of the total interest (gross)
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// as specified by the broker's management fee rate.
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Number managementFeeOwedToBroker;
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// The scale (decimal places) used for rounding all loan amounts.
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// This is the maximum of:
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// - The asset's native scale
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// - A minimum scale required to represent the periodic payment accurately
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// All loan state values (principal, interest, fees) are rounded to this
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// scale.
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std::int32_t loanScale;
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// The principal portion of the first payment.
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Number firstPaymentPrincipal;
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};
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/** This structure captures the parts of a loan state.
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*
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* Whether the values are raw (unrounded) or rounded will depend on how it was
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* computed.
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*
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* Many of the fields can be derived from each other, but they're all provided
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* here to reduce code duplication and possible mistakes.
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* e.g.
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* * interestOutstanding = valueOutstanding - principalOutstanding
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* * interestDue = interestOutstanding - managementFeeDue
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*/
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struct LoanState
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{
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// Total value still due to be paid by the borrower.
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Number valueOutstanding;
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// Principal still due to be paid by the borrower.
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Number principalOutstanding;
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// Interest still due to be paid to the Vault.
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// This is a portion of interestOutstanding
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Number interestDue;
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// Management fee still due to be paid to the broker.
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// This is a portion of interestOutstanding
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Number managementFeeDue;
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// Interest still due to be paid by the borrower.
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Number
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interestOutstanding() const
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{
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XRPL_ASSERT_PARTS(
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interestDue + managementFeeDue ==
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valueOutstanding - principalOutstanding,
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"ripple::LoanState::interestOutstanding",
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"other values add up correctly");
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return interestDue + managementFeeDue;
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}
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};
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// Some values get re-rounded to the vault scale any time they are adjusted. In
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// addition, they are prevented from ever going below zero. This helps avoid
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// accumulated rounding errors and leftover dust amounts.
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template <class NumberProxy>
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void
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adjustImpreciseNumber(
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NumberProxy value,
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Number const& adjustment,
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Asset const& asset,
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int vaultScale)
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{
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value = roundToAsset(asset, value + adjustment, vaultScale);
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if (*value < beast::zero)
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value = 0;
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}
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inline int
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getAssetsTotalScale(SLE::const_ref vaultSle)
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{
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if (!vaultSle)
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return Number::minExponent - 1; // LCOV_EXCL_LINE
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return STAmount{vaultSle->at(sfAsset), vaultSle->at(sfAssetsTotal)}
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.exponent();
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}
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TER
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checkLoanGuards(
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Asset const& vaultAsset,
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Number const& principalRequested,
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bool expectInterest,
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std::uint32_t paymentTotal,
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LoanProperties const& properties,
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beast::Journal j);
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LoanState
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computeRawLoanState(
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Number const& periodicPayment,
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Number const& periodicRate,
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std::uint32_t const paymentRemaining,
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TenthBips32 const managementFeeRate);
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LoanState
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computeRawLoanState(
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Number const& periodicPayment,
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TenthBips32 interestRate,
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std::uint32_t paymentInterval,
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std::uint32_t const paymentRemaining,
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TenthBips32 const managementFeeRate);
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// Constructs a valid LoanState object from arbitrary inputs
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LoanState
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constructLoanState(
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Number const& totalValueOutstanding,
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Number const& principalOutstanding,
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Number const& managementFeeOutstanding);
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// Constructs a valid LoanState object from a Loan object, which always has
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// rounded values
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LoanState
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constructRoundedLoanState(SLE::const_ref loan);
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Number
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computeManagementFee(
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Asset const& asset,
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Number const& interest,
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TenthBips32 managementFeeRate,
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std::int32_t scale);
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Number
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computeFullPaymentInterest(
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Number const& rawPrincipalOutstanding,
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Number const& periodicRate,
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NetClock::time_point parentCloseTime,
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std::uint32_t paymentInterval,
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std::uint32_t prevPaymentDate,
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std::uint32_t startDate,
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TenthBips32 closeInterestRate);
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Number
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computeFullPaymentInterest(
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Number const& periodicPayment,
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Number const& periodicRate,
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std::uint32_t paymentRemaining,
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NetClock::time_point parentCloseTime,
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std::uint32_t paymentInterval,
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std::uint32_t prevPaymentDate,
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std::uint32_t startDate,
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TenthBips32 closeInterestRate);
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namespace detail {
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// These classes and functions should only be accessed by LendingHelper
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// functions and unit tests
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enum class PaymentSpecialCase { none, final, extra };
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/* Represents a single loan payment component parts.
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* This structure captures the "delta" (change) values that will be applied to
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* the tracked fields in the Loan ledger object when a payment is processed.
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*
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* These are called "deltas" because they represent the amount by which each
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* corresponding field in the Loan object will be reduced.
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* They are "tracked" as they change tracked loan values.
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*/
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struct PaymentComponents
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{
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// The change in total value outstanding for this payment.
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// This amount will be subtracted from sfTotalValueOutstanding in the Loan
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// object. Equal to the sum of trackedPrincipalDelta,
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// trackedInterestPart(), and trackedManagementFeeDelta.
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Number trackedValueDelta;
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// The change in principal outstanding for this payment.
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// This amount will be subtracted from sfPrincipalOutstanding in the Loan
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// object, representing the portion of the payment that reduces the
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// original loan amount.
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Number trackedPrincipalDelta;
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// The change in management fee outstanding for this payment.
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// This amount will be subtracted from sfManagementFeeOutstanding in the
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// Loan object. This represents only the tracked management fees from the
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// amortization schedule and does not include additional untracked fees
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// (such as late payment fees) that go directly to the broker.
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Number trackedManagementFeeDelta;
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// Indicates if this payment has special handling requirements.
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// - none: Regular scheduled payment
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// - final: The last payment that closes out the loan
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// - extra: An additional payment beyond the regular schedule (overpayment)
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PaymentSpecialCase specialCase = PaymentSpecialCase::none;
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// Calculates the tracked interest portion of this payment.
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// This is derived from the other components as:
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// trackedValueDelta - trackedPrincipalDelta - trackedManagementFeeDelta
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//
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// @return The amount of tracked interest included in this payment that
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// will be paid to the vault.
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Number
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trackedInterestPart() const;
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};
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/* Extends PaymentComponents with untracked payment amounts.
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*
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* This structure adds untracked fees and interest to the base
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* PaymentComponents, representing amounts that don't affect the Loan object's
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* tracked state but are still part of the total payment due from the borrower.
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*
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* Untracked amounts include:
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* - Late payment fees that go directly to the Broker
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* - Late payment penalty interest that goes directly to the Vault
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* - Service fees
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*
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* The key distinction is that tracked amounts reduce the Loan object's state
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* (sfTotalValueOutstanding, sfPrincipalOutstanding,
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* sfManagementFeeOutstanding), while untracked amounts are paid directly to the
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* recipient without affecting the loan's amortization schedule.
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*/
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struct ExtendedPaymentComponents : public PaymentComponents
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{
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// Additional management fees that go directly to the Broker.
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// This includes fees not part of the standard amortization schedule
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// (e.g., late fees, service fees, origination fees).
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// This value may be negative, though the final value returned in
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// LoanPaymentParts.feePaid will never be negative.
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Number untrackedManagementFee;
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// Additional interest that goes directly to the Vault.
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// This includes interest not part of the standard amortization schedule
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// (e.g., late payment penalty interest).
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// This value may be negative, though the final value returned in
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// LoanPaymentParts.interestPaid will never be negative.
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Number untrackedInterest;
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// The complete amount due from the borrower for this payment.
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// Calculated as: trackedValueDelta + untrackedInterest +
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// untrackedManagementFee
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//
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// This value is used to validate that the payment amount provided by the
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// borrower is sufficient to cover all components of the payment.
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Number totalDue;
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ExtendedPaymentComponents(
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PaymentComponents const& p,
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Number fee,
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Number interest = numZero)
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: PaymentComponents(p)
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, untrackedManagementFee(fee)
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, untrackedInterest(interest)
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, totalDue(
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trackedValueDelta + untrackedInterest + untrackedManagementFee)
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{
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}
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};
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/* Represents the differences between two loan states.
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*
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* This structure is used to capture the change in each component of a loan's
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* state, typically when computing the difference between two LoanState objects
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* (e.g., before and after a payment). It is a convenient way to capture changes
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* in each component. How that difference is used depends on the context.
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*/
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struct LoanStateDeltas
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{
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// The difference in principal outstanding between two loan states.
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Number principal;
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// The difference in interest due between two loan states.
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Number interest;
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// The difference in management fee outstanding between two loan states.
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Number managementFee;
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/* Calculates the total change across all components.
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* @return The sum of principal, interest, and management fee deltas.
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*/
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Number
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total() const
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{
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return principal + interest + managementFee;
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}
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// Ensures all delta values are non-negative.
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void
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nonNegative();
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};
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PaymentComponents
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computePaymentComponents(
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Asset const& asset,
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std::int32_t scale,
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Number const& totalValueOutstanding,
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Number const& principalOutstanding,
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Number const& managementFeeOutstanding,
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Number const& periodicPayment,
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Number const& periodicRate,
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std::uint32_t paymentRemaining,
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TenthBips16 managementFeeRate);
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} // namespace detail
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detail::LoanStateDeltas
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operator-(LoanState const& lhs, LoanState const& rhs);
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LoanState
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operator-(LoanState const& lhs, detail::LoanStateDeltas const& rhs);
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LoanState
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operator+(LoanState const& lhs, detail::LoanStateDeltas const& rhs);
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LoanProperties
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computeLoanProperties(
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Asset const& asset,
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Number principalOutstanding,
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TenthBips32 interestRate,
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std::uint32_t paymentInterval,
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std::uint32_t paymentsRemaining,
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TenthBips32 managementFeeRate,
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std::int32_t minimumScale,
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beast::Journal j);
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bool
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isRounded(Asset const& asset, Number const& value, std::int32_t scale);
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// Indicates what type of payment is being made.
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// regular, late, and full are mutually exclusive.
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// overpayment is an "add on" to a regular payment, and follows that path with
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// potential extra work at the end.
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enum class LoanPaymentType { regular = 0, late, full, overpayment };
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Expected<LoanPaymentParts, TER>
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loanMakePayment(
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Asset const& asset,
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ApplyView& view,
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SLE::ref loan,
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SLE::const_ref brokerSle,
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STAmount const& amount,
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LoanPaymentType const paymentType,
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beast::Journal j);
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} // namespace ripple
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#endif // XRPL_APP_MISC_LENDINGHELPERS_H_INCLUDED
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