Files
rippled/src/ripple/unity/peerfinder.cpp
Vinnie Falco 7c0c2419f7 Refactor PeerFinder:
Previously, the PeerFinder manager constructed with a Callback object
provided by the owner which was used to perform operations like connecting,
disconnecting, and sending messages. This made it difficult to change the
overlay code because a single call into the PeerFinder could cause both
OverlayImpl and PeerImp to be re-entered one or more times, sometimes while
holding a recursive mutex. This change eliminates the callback by changing
PeerFinder functions to return values indicating the action the caller should
take.

As a result of this change the PeerFinder no longer needs its own dedicated
thread. OverlayImpl is changed to call into PeerFinder on a timer to perform
periodic activities. Furthermore the Checker class used to perform connectivity
checks has been refactored. It no longer uses an abstract base class, in order
to not type-erase the handler passed to async_connect (ensuring compatibility
with coroutines). To allow unit tests that don't need a network, the Logic
class is now templated on the Checker type. Currently the Manager provides its
own io_service. However, this can easily be changed so that the io_service is
provided upon construction.

Summary
* Remove unused SiteFiles dependency injection
* Remove Callback and update signatures for public APIs
* Remove obsolete functions
* Move timer to overlay
* Steps toward a shared io_service
* Templated, simplified Checker
* Tidy up Checker declaration
2014-10-10 15:04:37 -07:00

44 lines
1.8 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#include <BeastConfig.h>
#ifndef NDEBUG
# define consistency_check(cond) bassert(cond)
#else
# define consistency_check(cond)
#endif
#include <ripple/peerfinder/impl/Bootcache.cpp>
#include <ripple/peerfinder/impl/Config.cpp>
#include <ripple/peerfinder/impl/Endpoint.cpp>
#include <ripple/peerfinder/impl/Livecache.cpp>
#include <ripple/peerfinder/impl/Manager.cpp>
#include <ripple/peerfinder/impl/SlotImp.cpp>
#include <ripple/peerfinder/impl/SourceStrings.cpp>
#include <ripple/peerfinder/sim/GraphAlgorithms.h>
#include <ripple/peerfinder/sim/WrappedSink.h>
#include <ripple/peerfinder/sim/Predicates.h>
#include <ripple/peerfinder/sim/FunctionQueue.h>
#include <ripple/peerfinder/sim/Message.h>
#include <ripple/peerfinder/sim/NodeSnapshot.h>
#include <ripple/peerfinder/sim/Params.h>
#include <ripple/peerfinder/sim/Tests.cpp>