//------------------------------------------------------------------------------ /* This file is part of Beast: https://github.com/vinniefalco/Beast Copyright 2013, Vinnie Falco Portions of this file are from JUCE. Copyright (c) 2013 - Raw Material Software Ltd. Please visit http://www.juce.com Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #ifndef BEAST_BASICNATIVEHEADERS_H_INCLUDED #define BEAST_BASICNATIVEHEADERS_H_INCLUDED #include #undef T //============================================================================== #if BEAST_MAC || BEAST_IOS #if BEAST_IOS #import #import #import #import #include #else #define Point CarbonDummyPointName #define Component CarbonDummyCompName #import #import #undef Point #undef Component #include #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include //============================================================================== #elif BEAST_WINDOWS #if BEAST_MSVC #ifndef _CPPRTTI #error "Beast requires RTTI!" #endif #ifndef _CPPUNWIND #error "Beast requires RTTI!" #endif #pragma warning (push) #pragma warning (disable : 4100 4201 4514 4312 4995) #endif #define STRICT 1 #define WIN32_LEAN_AND_MEAN 1 #ifndef _WIN32_WINNT #if BEAST_MINGW #define _WIN32_WINNT 0x0501 #else #define _WIN32_WINNT 0x0600 #endif #endif #define _UNICODE 1 #define UNICODE 1 #ifndef _WIN32_IE #define _WIN32_IE 0x0400 #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #include #if BEAST_MINGW #include #else #include #include #endif #undef PACKED #if BEAST_MSVC #pragma warning (pop) #pragma warning (4: 4511 4512 4100 /*4365*/) // (enable some warnings that are turned off in VC8) #endif #if BEAST_MSVC && ! BEAST_DONT_AUTOLINK_TO_WIN32_LIBRARIES #pragma comment (lib, "kernel32.lib") #pragma comment (lib, "user32.lib") #pragma comment (lib, "wininet.lib") #pragma comment (lib, "advapi32.lib") #pragma comment (lib, "ws2_32.lib") #pragma comment (lib, "version.lib") #pragma comment (lib, "shlwapi.lib") #pragma comment (lib, "winmm.lib") #ifdef _NATIVE_WCHAR_T_DEFINED #ifdef _DEBUG #pragma comment (lib, "comsuppwd.lib") #else #pragma comment (lib, "comsuppw.lib") #endif #else #ifdef _DEBUG #pragma comment (lib, "comsuppd.lib") #else #pragma comment (lib, "comsupp.lib") #endif #endif #endif /* Used with DynamicLibrary to simplify importing functions from a win32 DLL. dll: the DynamicLibrary object functionName: function to import localFunctionName: name you want to use to actually call it (must be different) returnType: the return type params: list of params (bracketed) */ #define BEAST_LOAD_WINAPI_FUNCTION(dll, functionName, localFunctionName, returnType, params) \ typedef returnType (WINAPI *type##localFunctionName) params; \ type##localFunctionName localFunctionName = (type##localFunctionName) dll.getFunction (#functionName); //============================================================================== #elif BEAST_LINUX || BEAST_BSD #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #if BEAST_BSD #include #include #include #include #include #include #include #include #include #include // This has to be in the global namespace extern char** environ; #else #include #include #include #include #endif //============================================================================== #elif BEAST_ANDROID #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #endif // Need to clear various moronic redefinitions made by system headers.. #undef max #undef min #undef direct #undef check #endif // BEAST_BASICNATIVEHEADERS_H_INCLUDED