//------------------------------------------------------------------------------ /* This file is part of Beast: https://github.com/vinniefalco/Beast Copyright 2013, Vinnie Falco Portions of this file are from JUCE. Copyright (c) 2013 - Raw Material Software Ltd. Please visit http://www.juce.com Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #include "../WaitableEvent.h" #if BEAST_WINDOWS #include #undef check #undef direct #undef max #undef min #undef TYPE_BOOL namespace beast { WaitableEvent::WaitableEvent (const bool manualReset, bool initiallySignaled) : handle (CreateEvent (0, manualReset ? TRUE : FALSE, initiallySignaled ? TRUE : FALSE, 0)) { } WaitableEvent::~WaitableEvent() { CloseHandle (handle); } void WaitableEvent::signal() const { SetEvent (handle); } void WaitableEvent::reset() const { ResetEvent (handle); } bool WaitableEvent::wait () const { return WaitForSingleObject (handle, INFINITE) == WAIT_OBJECT_0; } bool WaitableEvent::wait (const int timeOutMs) const { if (timeOutMs >= 0) return WaitForSingleObject (handle, (DWORD) timeOutMs) == WAIT_OBJECT_0; return wait (); } } #else namespace beast { WaitableEvent::WaitableEvent (const bool useManualReset, bool initiallySignaled) : triggered (false), manualReset (useManualReset) { pthread_cond_init (&condition, 0); pthread_mutexattr_t atts; pthread_mutexattr_init (&atts); #if ! BEAST_ANDROID pthread_mutexattr_setprotocol (&atts, PTHREAD_PRIO_INHERIT); #endif pthread_mutex_init (&mutex, &atts); if (initiallySignaled) signal (); } WaitableEvent::~WaitableEvent() { pthread_cond_destroy (&condition); pthread_mutex_destroy (&mutex); } bool WaitableEvent::wait () const { return wait (-1); } bool WaitableEvent::wait (const int timeOutMillisecs) const { pthread_mutex_lock (&mutex); if (! triggered) { if (timeOutMillisecs < 0) { do { pthread_cond_wait (&condition, &mutex); } while (! triggered); } else { struct timeval now; gettimeofday (&now, 0); struct timespec time; time.tv_sec = now.tv_sec + (timeOutMillisecs / 1000); time.tv_nsec = (now.tv_usec + ((timeOutMillisecs % 1000) * 1000)) * 1000; if (time.tv_nsec >= 1000000000) { time.tv_nsec -= 1000000000; time.tv_sec++; } do { if (pthread_cond_timedwait (&condition, &mutex, &time) == ETIMEDOUT) { pthread_mutex_unlock (&mutex); return false; } } while (! triggered); } } if (! manualReset) triggered = false; pthread_mutex_unlock (&mutex); return true; } void WaitableEvent::signal() const { pthread_mutex_lock (&mutex); triggered = true; pthread_cond_broadcast (&condition); pthread_mutex_unlock (&mutex); } void WaitableEvent::reset() const { pthread_mutex_lock (&mutex); triggered = false; pthread_mutex_unlock (&mutex); } } #endif