# Visual Studio 2015 Build Instructions ## Important We do not recommend Windows for rippled production use at this time. Currently, the Ubuntu platform has received the highest level of quality assurance, testing, and support. Additionally, 32-bit Windows versions are not supported. ## Prerequisites To clone the source code repository, create branches for inspection or modification, build rippled under Visual Studio, and run the unit tests you will need these software components: * [Visual Studio 2015](README.md#install-visual-studio-2015) * [Git for Windows](README.md#install-git-for-windows) * [Google Protocol Buffers Compiler](README.md#install-google-protocol-buffers-compiler) * (Optional) [Python and Scons](README.md#optional-install-python-and-scons) * [OpenSSL Library](README.md#install-openssl) * [Boost library](README.md#build-boost) * [Node.js](README.md#install-nodejs) ## Install Software ### Install Visual Studio 2015 If not already installed on your system, download your choice of installer from the [Visual Studio 2015 Download](https://www.visualstudio.com/downloads/download-visual-studio-vs) page, run the installer, and follow the directions. You may need to choose a "Custom" installation and ensure that "Visual C++" is selected under "Programming Languages". Any version of Visual Studio 2015 may be used to build rippled. The **Visual Studio 2015 Community** edition is available free of charge (see [the product page](https://www.visualstudio.com/products/visual-studio-community-vs) for licensing details), while paid editions may be used for an free initial trial period. ### Install Git for Windows Git is a distributed revision control system. The Windows version also provides the bash shell and many Windows versions of Unix commands. While there are other varieties of Git (such as TortoiseGit, which has a native Windows interface and integrates with the Explorer shell), we recommend installing [Git for Windows](https://git-scm.com/) since it provides a Unix-like command line environment useful for running shell scripts. Use of the bash shell under Windows is mandatory for running the unit tests. * NOTE: To gain full featured access to the [git-subtree](https://blogs.atlassian.com/2013/05/alternatives-to-git-submodule-git-subtree/) functionality used in the rippled repository we suggest Git version 2.6.2 or later. ### Install Google Protocol Buffers Compiler Building rippled requires **protoc.exe** version 2.5.1 or later. At your option you may build it yourself from the sources in the [Google Protocol Buffers](https://github.com/google/protobuf) repository, or you may download a [protoc.exe](https://ripple.github.io/Downloads/protoc/2.5.1/protoc.exe) ([alternate link](https://github.com/ripple/Downloads/raw/gh-pages/protoc/2.5.1/protoc.exe)) precompiled Windows executable from the [Ripple Organization](https://github.com/ripple). Either way, once you have the required version of **protoc.exe**, copy it into a folder in your command line `%PATH%`. * **NOTE:** If you use an older version of the compiler, the build will fail with errors related to a mismatch of the version of protocol buffer headers versus the compiler. ### (Optional) Install Python and Scons [Python](https://www.python.org/downloads/) and [Scons](http://scons.org/download.php) are not required to build rippled with Visual Studio, but can be used to build from the command line and in scripts, and are required to properly update the `RippleD.vcxproj` file. If you wish to build with scons, a version after 2.3.5 is required for Visual Studio 2015 support. ## Configure Dependencies ### Install OpenSSL [Download OpenSSL.](http://slproweb.com/products/Win32OpenSSL.html) There will be four variants available: 1. 64-bit. Use this if you are running 64-bit windows. As of this writing, the link is called: "Win64 OpenSSL v1.0.2j". 2. 64-bit light - Don't use this. It is missing files needed to build rippled. As of this writing, the link is called: "Win64 OpenSSL v1.0.2j Light" Run the installer, and choose an appropriate location for your OpenSSL installation. In this guide we use **C:\lib\OpenSSL-Win64** as the destination location. You may be informed on running the installer that "Visual C++ 2008 Redistributables" must first be installed first. If so, download it from the [same page](http://slproweb.com/products/Win32OpenSSL.html), again making sure to get the correct 32-/64-bit variant. * NOTE: Since rippled links statically to OpenSSL, it does not matter where the OpenSSL .DLL files are placed, or what version they are. rippled does not use or require any external .DLL files to run other than the standard operating system ones. ### Build Boost After [downloading boost](http://www.boost.org/users/download/) and unpacking it, open a **Developer Command Prompt** for Visual Studio, change to the directory containing boost, then bootstrap the build tools: (As of this writing, the most recent version of boost is 1.62.0, which will unpack into a directory named `boost_1_62_0`. For higher versions of boost, adjust the directories provided in these examples as appropriate.) ```powershell cd C:\lib\boost_1_62_0 bootstrap ``` The rippled application is linked statically to the standard runtimes and external dependencies on Windows, to ensure that the behavior of the executable is not affected by changes in outside files. Therefore, it is necessary to build the required boost static libraries using this command: ```powershell bjam --toolset=msvc-14.0 address-model=64 architecture=x86 link=static threading=multi runtime-link=shared,static stage --stagedir=stage64 ``` Building the boost libraries may take considerable time. When the build process is completed, take note of both the reported compiler include paths and linker library paths as they will be required later. * NOTE: If older versions of Visual Studio are also installed, the build may fail. If this happens, make sure that only Visual Studio 2015 is installed. Due to defects in the uninstallation procedures of these Microsoft products, it may be necessary to start with a fresh install of the operating system with only the necessary development environment components installed to have a successful build. ### Clone the rippled repository If you are familiar with cloning github repositories, just follow your normal process and clone `git@github.com:ripple/rippled.git`. Otherwise follow this section for instructions. 1. If you don't have a github account, sign up for one at [github.com](https://github.com/). 2. Make sure you have Github ssh keys. For help see [generating-ssh-keys](https://help.github.com/articles/generating-ssh-keys). Open the "Git Bash" shell that was installed with "Git for Windows" in the step above. Navigate to the directory where you want to clone rippled (git bash uses `/c` for windows's `C:` and forward slash where windows uses backslash, so `C:\Users\joe\projs` would be `/c/Users/joe/projs` in git bash). Now clone the repository and optionally switch to the *master* branch. Type the following at the bash prompt: ```powershell git clone git@github.com:ripple/rippled.git cd rippled git checkout master ``` * If you receive an error about not having the "correct access rights" make sure you have Github ssh keys, as described above. ### Configure Library Paths Open the solution file located at **Builds/Visual Studio 2015/ripple.sln** and select the "View->Property Manager" to bring up the Property Manager. Expand the *debug | x64* section and double click the *Microsoft.Cpp.x64.user* property sheet to bring up the *Property Pages* dialog. These are global properties applied to all 64-bit build targets: ![Visual Studio 2015 Global Properties](images/VS2015x64Properties.png) Go to *C/C++, General, Additional Include Directories* and add the location of the boost installation: ![Visual Studio 2015 Include Directories](images/VS2015x64IncludeDirs.png) Then, go to *Linker, General, Additional Library Directories* and add the location of the compiled boost libraries reported at the completion of building the boost libraries: ![Visual Studio 2015 Library Directories](images/VS2015x64LibraryDirs.png) Follow the same procedure for adding the `Additional Include Directories` and `Additional Library Directories` required for OpenSSL. In our example these directories are **C:\lib\OpenSSL-Win64\include** and **C:\lib\OpenSSL-Win64\lib** respectively. # Setup Environment ## Create a working directory for rippled.cfg The rippled server uses the [Rippled.cfg](https://wiki.ripple.com/Rippled.cfg) file to read its configuration parameters. This section describes setting up a directory to hold the config file. The next sections describe how to tell the rippled server where that file is. 1. Create a directory to hold the configuration file. In this example, the ripple config directory was created in `C:\Users\joe\ripple\config`. 2. Copy the example config file located in `doc\rippled-example.cfg` to the new directory and rename it "rippled.cfg". 3. Read the rippled.cfg file and edit as appropriate. ## Change the Visual Studio Projects Debugging Properties 1. If not already open, open the solution file located at **Builds/Visual Studio 2015/Ripple.sln** 2. Select the correct solution platform in the solution platform dropdown (either *x64* or *Win32* depending on machine type). 3. Select the "Project->Properties" menu item to bring up RippleD's Properties Pages 4. In "Configuration Properties" select "Debugging". 5. In the upper-left Configurations drop down, select "All Configurations". 6. In "Debugger to Launch" select "Local Windows Debugger". ### Tell rippled where to find the configuration file. The `--conf` command-line switch to tell rippled where to find this file. In the "Command Arguments" field in the properties dialog (that you opened in the above section), add: `--conf="C:/Users/joe/ripple/config/rippled.cfg"` (of course replacing that path with the path you set up above). ![Visual Studio 2013 Command Args Prop Page](images/VSCommandArgsPropPage.png) ### Set the _NO_DEBUG_HEAP Environment Variable Rippled can run very slowly in the debugger when using the Windows Debug Heap. Set the `_NO_DEBUG_HEAP` environment variable to one to disable the debug heap. In the "Environment" field (that you opened in the above section), add: `_NO_DEBUG_HEAP=1` ![Visual Studio 2013 No Debug Heap Prop Page](images/NoDebugHeapPropPage.png) # Build After these steps are complete, rippled should be ready to build. Simply set rippled as the startup project by right clicking on it in the Visual Studio Solution Explorer, choose **Set as Startup Project**, and then choose the **Build->Build Solution** menu item. # Unit Tests (Recommended) ## Internal The internal rippled unit tests are written in C++ and are part of the rippled executable. From a Windows console, run the unit tests: ``` ./build/msvc.debug/rippled.exe --unittest ``` Substitute the correct path to the executable to test different builds. ## External The external rippled unit tests are written in Javascript using Node.js, and utilize the mocha unit test framework. To run the unit tests, it will be necessary to perform the following steps: ### Install Node.js [Install Node.js](http://nodejs.org/download/). We recommend the Windows installer (**.msi** file) as it takes care of updating the *PATH* environment variable so that scripts can find the command. On Windows systems, **Node.js** comes with **npm**. A separate installation of **npm** is not necessary. ### Create node_modules Open a windows console. From the root of your local rippled repository directory, invoke **npm** to bring in the necessary components: ``` npm install ``` If you get an error that looks like ``` Error: ENOENT, stat 'C:\Users\username\AppData\Roaming\npm' ``` simply create the indicated folder and try again. ### Create a test config.js From a *bash* shell (installed with Git for Windows), copy the example configuration file into the appropriate location: ``` cp test/config-example.js test/config.js ``` Edit your version of test/config.js to reflect the correct path to the rippled executable: ``` exports.default_server_config = { // Where to find the binary. rippled_path: path.resolve(__dirname, "../build/msvc.debug/rippled.exe") }; ``` Also in **test/config.js**, change any occurrences of the IP address *0.0.0.0* to *127.0.0.1*. ### Run Tests From a windows console, run the unit tests: ``` npm test ``` Alternatively, run an individual test using mocha: ``` sh node_modules/mocha/bin/mocha test/account_tx-test.js ``` * NOTE: The version of ripple-lib provided by the npm install facility is usually slightly behind the develop branch of the authoritative ripple-lib repository. Therefore, some tests might fail. ### Development ripple-lib To use the latest branch of **ripple-lib** during the unit tests, first clone the repository in a new location outside of your rippled repository. Then update the submodules. After, run **npm install** to set up the **node_modules** directory. Finally, install the **grunt** command line tools required to run **grunt** and build **ripple-lib**. ``` git clone git@github.com:ripple/ripple-lib.git cd ripple-lib git submodule update --init npm install npm install -g grunt-cli grunt ``` Now link this version of **ripple-lib** into the global packages: ``` sudo npm link ``` To make rippled use the newly linked global **ripple-lib** package instead of the one installed under **node_modules**, change directories to the local rippled repository and delete the old **ripple-lib** then link to the new one: ``` sh rm -rf node_modules/ripple-lib npm link ripple-lib ```