//------------------------------------------------------------------------------ /* This file is part of Beast: https://github.com/vinniefalco/Beast Copyright 2013, Vinnie Falco Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #ifndef BEAST_ASIO_SOCKETS_SOCKET_H_INCLUDED #define BEAST_ASIO_SOCKETS_SOCKET_H_INCLUDED /** A high level socket abstraction. This combines the capabilities of multiple socket interfaces such as listening, connecting, streaming, and handshaking. It brings everything together into a single abstract interface. When member functions are called and the underlying implementation does not support the operation, a fatal error is generated. */ class Socket : public SocketBase , public boost::asio::ssl::stream_base , public boost::asio::socket_base { public: virtual ~Socket (); //-------------------------------------------------------------------------- // // Socket // /** Retrieve the underlying object. @note If the type doesn't match, nullptr is returned or an exception is thrown if trying to acquire a reference. */ /** @{ */ template Object& this_layer () { Object* object (this->this_layer_ptr ()); if (object == nullptr) Throw (std::bad_cast (), __FILE__, __LINE__); return *object; } template Object const& this_layer () const { Object const* object (this->this_layer_ptr ()); if (object == nullptr) Throw (std::bad_cast (), __FILE__, __LINE__); return *object; } template Object* this_layer_ptr () { return static_cast ( this->this_layer_ptr (typeid (Object).name ())); } template Object const* this_layer_ptr () const { return static_cast ( this->this_layer_ptr (typeid (Object).name ())); } /** @} */ virtual void* this_layer_ptr (char const* type_name) const BEAST_SOCKET_VIRTUAL; //-------------------------------------------------------------------------- // // native_handle // /** Retrieve the native representation of the object. Since we dont know the return type, and because almost every asio implementation passes the result by value, you need to provide a pointer to a default-constructed object of the matching type. @note If the type doesn't match, an exception is thrown. */ template void native_handle (Handle* dest) { if (! native_handle (typeid (Handle).name (), dest)) Throw (std::bad_cast (), __FILE__, __LINE__); } virtual bool native_handle (char const* type_name, void* dest) BEAST_SOCKET_VIRTUAL; //-------------------------------------------------------------------------- // // basic_io_object // virtual boost::asio::io_service& get_io_service () BEAST_SOCKET_VIRTUAL; //-------------------------------------------------------------------------- // // basic_socket // /** Retrieve the lowest layer object. @note If the type doesn't match, nullptr is returned or an exception is thrown if trying to acquire a reference. */ /** @{ */ template Object& lowest_layer () { Object* object (this->lowest_layer_ptr ()); if (object == nullptr) Throw (std::bad_cast (), __FILE__, __LINE__); return *object; } template Object const& lowest_layer () const { Object const* object (this->lowest_layer_ptr ()); if (object == nullptr) Throw (std::bad_cast (), __FILE__, __LINE__); return *object; } template Object* lowest_layer_ptr () { return static_cast ( this->lowest_layer_ptr (typeid (Object).name ())); } template Object const* lowest_layer_ptr () const { return static_cast ( this->lowest_layer_ptr (typeid (Object).name ())); } /** @} */ virtual void* lowest_layer_ptr (char const* type_name) const BEAST_SOCKET_VIRTUAL; //-------------------------------------------------------------------------- void cancel () { error_code ec; throw_error (cancel (ec), __FILE__, __LINE__); } virtual error_code cancel (error_code& ec) BEAST_SOCKET_VIRTUAL; void shutdown (shutdown_type what) { error_code ec; throw_error (shutdown (what, ec), __FILE__, __LINE__); } virtual error_code shutdown (shutdown_type what, error_code& ec) BEAST_SOCKET_VIRTUAL; void close () { error_code ec; throw_error (close (ec), __FILE__, __LINE__); } virtual error_code close (error_code& ec) BEAST_SOCKET_VIRTUAL; //-------------------------------------------------------------------------- // // basic_socket_acceptor // virtual error_code accept (Socket& peer, error_code& ec) BEAST_SOCKET_VIRTUAL; template void async_accept (Socket& peer, BOOST_ASIO_MOVE_ARG(AcceptHandler) handler) { return async_accept (peer, newAcceptHandler (BOOST_ASIO_MOVE_CAST(AcceptHandler)(handler))); } virtual void async_accept (Socket& peer, SharedHandlerPtr handler) BEAST_SOCKET_VIRTUAL; //-------------------------------------------------------------------------- // // basic_stream_socket // // SyncReadStream // http://www.boost.org/doc/libs/1_54_0/doc/html/boost_asio/reference/SyncReadStream.html // template std::size_t read_some (MutableBufferSequence const& buffers, error_code& ec) { return read_some (MutableBuffers (buffers), ec); } virtual std::size_t read_some (MutableBuffers const& buffers, error_code& ec) BEAST_SOCKET_VIRTUAL; // SyncWriteStream // http://www.boost.org/doc/libs/1_54_0/doc/html/boost_asio/reference/SyncWriteStream.html // template std::size_t write_some (ConstBufferSequence const& buffers, error_code &ec) { return write_some (ConstBuffers (buffers), ec); } virtual std::size_t write_some (ConstBuffers const& buffers, error_code& ec) BEAST_SOCKET_VIRTUAL; // AsyncReadStream // http://www.boost.org/doc/libs/1_54_0/doc/html/boost_asio/reference/AsyncReadStream.html // template void async_read_some (MutableBufferSequence const& buffers, BOOST_ASIO_MOVE_ARG(ReadHandler) handler) { return async_read_some (MutableBuffers (buffers), newReadHandler (BOOST_ASIO_MOVE_CAST(ReadHandler)(handler))); } virtual void async_read_some (MutableBuffers const& buffers, SharedHandlerPtr handler) BEAST_SOCKET_VIRTUAL; // AsyncWriteStream // http://www.boost.org/doc/libs/1_54_0/doc/html/boost_asio/reference/AsyncWriteStream.html // template void async_write_some (ConstBufferSequence const& buffers, BOOST_ASIO_MOVE_ARG(WriteHandler) handler) { return async_write_some (ConstBuffers (buffers), newWriteHandler (BOOST_ASIO_MOVE_CAST(WriteHandler)(handler))); } virtual void async_write_some (ConstBuffers const& buffers, SharedHandlerPtr handler) BEAST_SOCKET_VIRTUAL; //-------------------------------------------------------------------------- // // ssl::stream // /** Retrieve the next layer object. @note If the type doesn't match, nullptr is returned or an exception is thrown if trying to acquire a reference. */ /** @{ */ template Object& next_layer () { Object* object (this->next_layer_ptr ()); if (object == nullptr) Throw (std::bad_cast (), __FILE__, __LINE__); return *object; } template Object const& next_layer () const { Object const* object (this->next_layer_ptr ()); if (object == nullptr) Throw (std::bad_cast (), __FILE__, __LINE__); return *object; } template Object* next_layer_ptr () { return static_cast ( this->next_layer_ptr (typeid (Object).name ())); } template Object const* next_layer_ptr () const { return static_cast ( this->next_layer_ptr (typeid (Object).name ())); } /** @} */ virtual void* next_layer_ptr (char const* type_name) const BEAST_SOCKET_VIRTUAL; /** Determines if the underlying stream requires a handshake. If needs_handshake is true, it will be necessary to call handshake or async_handshake after the connection is established. Furthermore it will be necessary to call the shutdown member from the HandshakeInterface to close the connection. Do not close the underlying socket or else the closure will not be graceful. Only one side should initiate the handshaking shutdon. The other side should observe it. Which side does what is up to the user. The default version returns false. */ virtual bool needs_handshake () BEAST_SOCKET_VIRTUAL; // http://www.boost.org/doc/libs/1_54_0/doc/html/boost_asio/reference/ssl__verify_mode.html // virtual void set_verify_mode (int verify_mode) = 0; // ssl::stream::handshake (1 of 4) // http://www.boost.org/doc/libs/1_54_0/doc/html/boost_asio/reference/ssl__stream/handshake/overload1.html // void handshake (handshake_type type) { error_code ec; throw_error (handshake (type, ec), __FILE__, __LINE__); } // ssl::stream::handshake (2 of 4) // http://www.boost.org/doc/libs/1_54_0/doc/html/boost_asio/reference/ssl__stream/handshake/overload2.html // virtual error_code handshake (handshake_type type, error_code& ec) BEAST_SOCKET_VIRTUAL; // ssl::stream::async_handshake (1 of 2) // http://www.boost.org/doc/libs/1_54_0/doc/html/boost_asio/reference/ssl__stream/async_handshake/overload1.html // template void async_handshake (handshake_type type, BOOST_ASIO_MOVE_ARG(HandshakeHandler) handler) { return async_handshake (type, newHandshakeHandler (BOOST_ASIO_MOVE_CAST(HandshakeHandler)(handler))); } virtual void async_handshake (handshake_type type, SharedHandlerPtr handler) BEAST_SOCKET_VIRTUAL; //-------------------------------------------------------------------------- #if BEAST_ASIO_HAS_BUFFEREDHANDSHAKE // ssl::stream::handshake (3 of 4) // http://www.boost.org/doc/libs/1_54_0/doc/html/boost_asio/reference/ssl__stream/handshake/overload3.html // template void handshake (handshake_type type, ConstBufferSequence const& buffers) { error_code ec; throw_error (handshake (type, buffers, ec), __FILE__, __LINE__); } // ssl::stream::handshake (4 of 4) // http://www.boost.org/doc/libs/1_54_0/doc/html/boost_asio/reference/ssl__stream/handshake/overload4.html // template error_code handshake (handshake_type type, ConstBufferSequence const& buffers, error_code& ec) { return handshake (type, ConstBuffers (buffers), ec); } virtual error_code handshake (handshake_type type, ConstBuffers const& buffers, error_code& ec) BEAST_SOCKET_VIRTUAL; // ssl::stream::async_handshake (2 of 2) // http://www.boost.org/doc/libs/1_54_0/doc/html/boost_asio/reference/ssl__stream/async_handshake/overload2.html // template void async_handshake (handshake_type type, ConstBufferSequence const& buffers, BOOST_ASIO_MOVE_ARG(BufferedHandshakeHandler) handler) { return async_handshake (type, ConstBuffers (buffers), newBufferedHandshakeHandler (BOOST_ASIO_MOVE_CAST(BufferedHandshakeHandler)(handler))); } virtual void async_handshake (handshake_type type, ConstBuffers const& buffers, SharedHandlerPtr handler) BEAST_SOCKET_VIRTUAL; #endif //-------------------------------------------------------------------------- // ssl::stream::shutdown // http://www.boost.org/doc/libs/1_54_0/doc/html/boost_asio/reference/ssl__stream/shutdown.html // void shutdown () { error_code ec; throw_error (shutdown (ec), __FILE__, __LINE__); } virtual error_code shutdown (error_code& ec) BEAST_SOCKET_VIRTUAL; // ssl::stream::async_shutdown // http://www.boost.org/doc/libs/1_54_0/doc/html/boost_asio/reference/ssl__stream/async_shutdown.html // template void async_shutdown (BOOST_ASIO_MOVE_ARG(ShutdownHandler) handler) { return async_shutdown ( newShutdownHandler (BOOST_ASIO_MOVE_CAST(ShutdownHandler)(handler))); } virtual void async_shutdown (SharedHandlerPtr handler) BEAST_SOCKET_VIRTUAL; }; #endif