//------------------------------------------------------------------------------ /* This file is part of Beast: https://github.com/vinniefalco/Beast Copyright 2013, Vinnie Falco Portions of this file are from JUCE. Copyright (c) 2013 - Raw Material Software Ltd. Please visit http://www.juce.com Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #ifndef BEAST_MODULE_CORE_THREADS_PROCESS_H_INCLUDED #define BEAST_MODULE_CORE_THREADS_PROCESS_H_INCLUDED namespace beast { //============================================================================== /** Represents the current executable's process. This contains methods for controlling the current application at the process-level. @see Thread, BEASTApplication */ namespace Process { /** Kills the current process immediately. This is an emergency process terminator that kills the application immediately - it's intended only for use only when something goes horribly wrong. @see BEASTApplication::quit */ void terminate(); //============================================================================== /** Returns true if this process is being hosted by a debugger. */ bool isRunningUnderDebugger(); }; } // beast #endif // BEAST_PROCESS_H_INCLUDED