//------------------------------------------------------------------------------ /* Copyright (c) 2011-2013, OpenCoin, Inc. */ //============================================================================== #include "BeastConfig.h" #ifndef __STDC_LIMIT_MACROS #define __STDC_LIMIT_MACROS 1 #endif #include #include "ripple_websocket.h" // Unity build file for websocket // #include "websocket/src/sha1/sha1.h" // Must come first to prevent compile errors #include "websocket/src/uri.cpp" #include "websocket/src/base64/base64.cpp" #include "websocket/src/rng/boost_rng.cpp" #include "websocket/src/messages/data.cpp" #include "websocket/src/processors/hybi_header.cpp" #include "websocket/src/processors/hybi_util.cpp" #include "websocket/src/md5/md5.c" #include "websocket/src/network_utilities.cpp" #include "websocket/src/sha1/sha1.cpp" #include "autosocket/ripple_AutoSocket.cpp" #include "autosocket/ripple_LogWebsockets.cpp"