//------------------------------------------------------------------------------ /* This file is part of rippled: https://github.com/ripple/rippled Copyright (c) 2012, 2013 Ripple Labs Inc. Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #ifndef RIPPLE_BASICS_UPTIMETIMER_H_INCLUDED #define RIPPLE_BASICS_UPTIMETIMER_H_INCLUDED #include #include #include #include namespace ripple { /** Tracks program uptime to seconds precision. The timer caches the current time as a performance optimization. This allows clients to query the current time thousands of times per second. */ class UptimeClock { public: using rep = int; using period = std::ratio<1>; using duration = std::chrono::duration; using time_point = std::chrono::time_point; static constexpr bool is_steady = std::chrono::system_clock::is_steady; explicit UptimeClock() = default; static time_point now(); // seconds since rippled program start private: static std::atomic now_; static std::atomic stop_; struct update_thread : private std::thread { ~update_thread(); update_thread(update_thread&&) = default; using std::thread::thread; }; static update_thread start_clock(); }; } // namespace ripple #endif