/* * Copyright (c) 2011, Peter Thorson. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the WebSocket++ Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #include "request.hpp" #include "../../src/websocketpp.hpp" #include #include #include #include #include using websocketpp::server; // concurrent server takes two arguments. A port to bind to and a number of // worker threads to create. The thread count must be an integer greater than // or equal to zero. // // num_threads=0 Standard non-threaded WebSocket++ mode. Handlers will block // i/o operations and other handlers. // num_threads=1 One thread processes requests serially the other handles i/o // This allows new connections and requests to be made while the // processing thread is busy, but does allow long jobs to // monopolize the processor increasing request latency. // num_threads>1 Multiple processing threads will work on the single queue of // requests provided by the i/o thread. This enables out of order // completion of requests. The number of threads can be tuned // based on hardware concurrency available and expected load and // job length. int main(int argc, char* argv[]) { unsigned short port = 9050; unsigned short num_threads = 2; try { std::list< boost::shared_ptr > threads; if (argc == 2) { std::stringstream buffer(argv[1]); buffer >> port; } if (argc == 3) { std::stringstream buffer(argv[2]); buffer >> num_threads; } wsperf::request_coordinator rc; server::handler::ptr h; if (num_threads == 0) { std::cout << "bad thread number" << std::endl; return 1; } else { h = server::handler::ptr(new wsperf::concurrent_server_handler(rc)); } server echo_endpoint(h); echo_endpoint.alog().unset_level(websocketpp::log::alevel::ALL); echo_endpoint.elog().unset_level(websocketpp::log::elevel::ALL); echo_endpoint.elog().set_level(websocketpp::log::elevel::RERROR); echo_endpoint.elog().set_level(websocketpp::log::elevel::FATAL); for (int i = 0; i < num_threads; i++) { threads.push_back(boost::shared_ptr(new boost::thread(boost::bind(&wsperf::process_requests, &rc)))); } std::cout << "Starting wsperf server on port " << port << " with " << num_threads << " processing threads." << std::endl; echo_endpoint.listen(port); } catch (std::exception& e) { std::cerr << "Exception: " << e.what() << std::endl; } return 0; }