#include #include #include typedef websocketpp::server server; /*class handler : public server::handler { bool validate(connection_ptr con) { std::cout << "handler validate" << std::endl; return true; } void http(connection_ptr con) { std::cout << "handler http" << std::endl; con->set_status(websocketpp::http::status_code::OK); con->set_body("foo"); } void on_load(connection_ptr con, ptr old_handler) { std::cout << "handler on_load" << std::endl; } void on_unload(connection_ptr con, ptr new_handler) { std::cout << "handler on_unload" << std::endl; } void on_open(connection_ptr con) { std::cout << "handler on_open" << std::endl; } void on_fail(connection_ptr con) { std::cout << "handler on_fail" << std::endl; } void on_message(connection_ptr con, message_ptr msg) { std::cout << "handler on_message" << std::endl; //std::cout << "Message was: " << msg->get_payload() << std::endl; try { con->send(msg->get_payload(),msg->get_opcode()); } catch (const websocketpp::lib::error_code& e) { std::cout << "Echo failed because: " << e << "(" << e.message() << ")" << std::endl; } } bool on_ping(connection_ptr con, const std::string & msg) { std::cout << "handler on_ping" << std::endl; return true; } void on_pong(connection_ptr con, const std::string & msg) { std::cout << "handler on_pong" << std::endl; } void on_pong_timeout(connection_ptr con, const std::string & msg) { std::cout << "handler on_pong_timeout" << std::endl; } void on_close(connection_ptr con) { std::cout << "handler on_close" << std::endl; } void on_interrupt(connection_ptr con) { std::cout << "handler on_interrupt" << std::endl; } };*/ class test_handler { public: test_handler(server& s): m_server(s) {} void on_open(websocketpp::connection_hdl hdl) { std::cout << "on_open called with hdl: " << hdl.lock().get() << std::endl; m_server.interrupt(hdl); } private: server& m_server; }; void on_open(server* s, websocketpp::connection_hdl hdl) { std::cout << "on_open called with hdl: " << hdl.lock().get() << std::endl; s->interrupt(hdl); } void on_interrupt(server* s, websocketpp::connection_hdl hdl) { std::cout << "on_interrupt called with hdl: " << hdl.lock().get() << std::endl; } void on_tcp_init(websocketpp::connection_hdl hdl) { std::cout << "on_tcp_init called with hdl: " << hdl.lock().get() << std::endl; } using websocketpp::lib::placeholders::_1; using websocketpp::lib::placeholders::_2; using websocketpp::lib::bind; // pull out the type of messages sent by our config typedef websocketpp::config::asio::message_type::ptr message_ptr; void on_message(server* s,websocketpp::connection_hdl hdl,message_ptr msg) { std::cout << "on_message called with hdl: " << hdl.lock().get() << " and message: " << msg->get_payload() << std::endl; //s->get_con_from_hdl(hdl)->send(msg->get_payload(),msg->get_opcode()); } int main() { server echo_server; echo_server.init_asio(); test_handler t(echo_server); echo_server.set_open_handler(bind(&on_open,&echo_server,::_1)); echo_server.set_interrupt_handler(bind(&on_interrupt,&echo_server,::_1)); echo_server.set_tcp_init_handler(&on_tcp_init); echo_server.set_message_handler(bind(&on_message,&echo_server,::_1,::_2)); // Listen echo_server.listen(9002); // Start the server accept loop echo_server.start_accept(); // Start the ASIO io_service run loop try { echo_server.run(); } catch (const std::exception & e) { std::cout << e.what() << std::endl; } catch (websocketpp::lib::error_code e) { std::cout << e.message() << std::endl; } catch (...) { std::cout << "other exception" << std::endl; } }