// Unity build file for websocket // // VFALCO: TODO: Fix this right. It's not really needed // to include this file, its a hack to keep // __STDC_LIMIT_MACROS from generating redefinition warnings #include "websocketpp/src/rng/boost_rng.hpp" // Must come first to prevent compile errors #include "websocketpp/src/uri.cpp" #include "websocketpp/src/base64/base64.cpp" #include "websocketpp/src/rng/boost_rng.cpp" #include "websocketpp/src/messages/data.cpp" #include "websocketpp/src/processors/hybi_header.cpp" #include "websocketpp/src/processors/hybi_util.cpp" #include "websocketpp/src/md5/md5.c" #include "websocketpp/src/network_utilities.cpp" #include "websocketpp/src/sha1/sha1.cpp"