//------------------------------------------------------------------------------ /* This file is part of Beast: https://github.com/vinniefalco/Beast Copyright 2013, Vinnie Falco Portions of this file are from JUCE. Copyright (c) 2013 - Raw Material Software Ltd. Please visit http://www.juce.com Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #ifndef BEAST_CORE_CURRENT_THREAD_NAME_H_INCLUDED #define BEAST_CORE_CURRENT_THREAD_NAME_H_INCLUDED #include #include namespace beast { /** Changes the name of the caller thread. Different OSes may place different length or content limits on this name. */ void setCurrentThreadName(std::string_view newThreadName); /** Returns the name of the caller thread. The name returned is the name as set by a call to setCurrentThreadName(). If the thread name is set by an external force, then that name change will not be reported. If no name has ever been set, then the empty string is returned. */ std::string getCurrentThreadName(); } // namespace beast #endif