/* * Copyright (c) 2011, Peter Thorson. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the WebSocket++ Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef CHAT_HPP #define CHAT_HPP // com.zaphoyd.websocketpp.chat protocol // // client messages: // alias [UTF8 text, 16 characters max] // msg [UTF8 text] // // server messages: // {"type":"msg","sender":"","value":"" } // {"type":"participants","value":[,...]} #include "../../src/websocketpp.hpp" #include #include #include using websocketpp::server; namespace websocketchat { class chat_server_handler : public server::handler { public: void validate(connection_ptr con); // add new connection to the lobby void on_open(connection_ptr con); // someone disconnected from the lobby, remove them void on_close(connection_ptr con); void on_message(connection_ptr con, message_ptr msg); private: std::string serialize_state(); std::string encode_message(std::string sender,std::string msg,bool escape = true); std::string get_con_id(connection_ptr con); void send_to_all(std::string data); // list of outstanding connections std::map m_connections; }; typedef boost::shared_ptr chat_server_handler_ptr; } #endif // CHAT_HPP