//------------------------------------------------------------------------------ /* This file is part of Beast: https://github.com/vinniefalco/Beast Copyright 2013, Vinnie Falco Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #ifndef BEAST_READWRITEMUTEX_BEASTHEADER #define BEAST_READWRITEMUTEX_BEASTHEADER /*============================================================================*/ /** Multiple consumer, single producer (MCSP) synchronization. This is an optimized lock for the multiple reader, single writer scenario. It provides only a subset of features of the more general traditional read/write lock. Specifically, these rules apply: - A caller cannot hold a read lock while acquiring a write lock. - Write locks are only recursive with respect to write locks. - Read locks are only recursive with respect to read locks. - A write lock cannot be downgraded. - Writes are preferenced over reads. For real-time applications, these restrictions are often not an issue. The implementation is wait-free in the fast path: acquiring read access for a lock without contention - just one interlocked increment! @class ReadWriteMutex @ingroup beast_concurrent */ //------------------------------------------------------------------------------ /** Scoped read lock for ReadWriteMutex. @ingroup beast_concurrent */ template struct GenericScopedReadLock : public Uncopyable { inline explicit GenericScopedReadLock (LockType const& lock) noexcept : m_lock (lock) { m_lock.enterRead (); } inline ~GenericScopedReadLock () noexcept { m_lock.exitRead (); } private: LockType const& m_lock; }; //------------------------------------------------------------------------------ /** Scoped write lock for ReadWriteMutex. @ingroup beast_concurrent */ template struct GenericScopedWriteLock : public Uncopyable { inline explicit GenericScopedWriteLock (LockType const& lock) noexcept : m_lock (lock) { m_lock.enterWrite (); } inline ~GenericScopedWriteLock () noexcept { m_lock.exitWrite (); } private: LockType const& m_lock; }; //------------------------------------------------------------------------------ class BEAST_API ReadWriteMutex { public: /** Provides the type of scoped read lock to use with a ReadWriteMutex. */ typedef GenericScopedReadLock ScopedReadLockType; /** Provides the type of scoped write lock to use with a ReadWriteMutex. */ typedef GenericScopedWriteLock ScopedWriteLockType; /** Create a ReadWriteMutex */ ReadWriteMutex () noexcept; /** Destroy a ReadWriteMutex If the object is destroyed while a lock is held, the result is undefined behavior. */ ~ReadWriteMutex () noexcept; /** Acquire a read lock. This is recursive with respect to other read locks. Calling this while holding a write lock is undefined. */ void enterRead () const noexcept; /** Release a previously acquired read lock */ void exitRead () const noexcept; /** Acquire a write lock. This is recursive with respect to other write locks. Calling this while holding a read lock is undefined. */ void enterWrite () const noexcept; /** Release a previously acquired write lock */ void exitWrite () const noexcept; private: CriticalSection m_mutex; mutable CacheLine::Padded m_writes; mutable CacheLine::Padded m_readers; }; #endif