//------------------------------------------------------------------------------ /* This file is part of Beast: https://github.com/vinniefalco/Beast Copyright 2013, Vinnie Falco Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #ifndef BEAST_SOCKETINTERFACE_H_INCLUDED #define BEAST_SOCKETINTERFACE_H_INCLUDED /** These define the interfaces that SocketWrapper can adapt with SFINAE. */ struct SocketInterface { // has close() struct Close { }; /** Tag for some compatibility with boost::asio::basic_socket_acceptor http://www.boost.org/doc/libs/1_54_0/doc/html/boost_asio/reference/basic_socket_acceptor.html */ struct Acceptor : Close { }; // Has lowest_layer() and lowest_layer_type struct LowestLayer { }; /** Tag for parts of boost::asio::basic_socket http://www.boost.org/doc/libs/1_54_0/doc/html/boost_asio/reference/basic_socket.html */ struct Socket : Close, LowestLayer { }; /** Tag for parts of boost::asio::basic_stream_socket http://www.boost.org/doc/libs/1_54_0/doc/html/boost_asio/reference/basic_stream_socket.html */ struct SyncStream { }; struct AsyncStream { }; struct Stream : SyncStream, AsyncStream { }; /** Tags for parts of boost::asio::ssl::stream http://www.boost.org/doc/libs/1_54_0/doc/html/boost_asio/reference/ssl__stream.html */ struct AnyHandshake { }; struct SyncHandshake : AnyHandshake { }; struct AsyncHandshake : AnyHandshake { }; struct BufferedSyncHandshake : AnyHandshake { }; struct BufferedAsyncHandshake : AnyHandshake { }; struct Handshake : SyncHandshake, AsyncHandshake, BufferedSyncHandshake, BufferedAsyncHandshake, LowestLayer { }; }; #endif