//------------------------------------------------------------------------------ /* This file is part of rippled: https://github.com/ripple/rippled Copyright (c) 2012, 2013 Ripple Labs Inc. Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #include #include #include #include #include #include #include #include #include #include #include #include namespace ripple { class AmendmentTable_test final : public beast::unit_test::suite { private: // 204/256 about 80% (we round down because the implementation rounds up) static int const majorityFraction{204}; static uint256 amendmentId (std::string in) { sha256_hasher h; using beast::hash_append; hash_append(h, in); auto const d = static_cast(h); uint256 result; std::memcpy(result.data(), d.data(), d.size()); return result; } static std::vector createSet (int group, int count) { std::vector amendments; for (int i = 0; i < count; i++) amendments.push_back ( "Amendment" + std::to_string ((1000000 * group) + i)); return amendments; } static Section makeSection (std::vector const& amendments) { Section section ("Test"); for (auto const& a : amendments) section.append (to_string(amendmentId (a)) + " " + a); return section; } static Section makeSection (uint256 const& amendment) { Section section ("Test"); section.append (to_string (amendment) + " " + to_string(amendment)); return section; } std::vector const m_set1; std::vector const m_set2; std::vector const m_set3; std::vector const m_set4; Section const emptySection; test::SuiteJournal journal; public: AmendmentTable_test () : m_set1 (createSet (1, 12)) , m_set2 (createSet (2, 12)) , m_set3 (createSet (3, 12)) , m_set4 (createSet (4, 12)) , journal ("AmendmentTable_test", *this) { } std::unique_ptr makeTable( int w, Section const supported, Section const enabled, Section const vetoed) { return make_AmendmentTable ( weeks (w), majorityFraction, supported, enabled, vetoed, journal); } std::unique_ptr makeTable (int w) { return makeTable ( w, makeSection (m_set1), makeSection (m_set2), makeSection (m_set3)); } void testConstruct () { testcase ("Construction"); auto table = makeTable(1); for (auto const& a : m_set1) { BEAST_EXPECT(table->isSupported (amendmentId (a))); BEAST_EXPECT(!table->isEnabled (amendmentId (a))); } for (auto const& a : m_set2) { BEAST_EXPECT(table->isSupported (amendmentId (a))); BEAST_EXPECT(table->isEnabled (amendmentId (a))); } for (auto const& a : m_set3) { BEAST_EXPECT(!table->isSupported (amendmentId (a))); BEAST_EXPECT(!table->isEnabled (amendmentId (a))); } } void testGet () { testcase ("Name to ID mapping"); auto table = makeTable (1); for (auto const& a : m_set1) BEAST_EXPECT(table->find (a) == amendmentId (a)); for (auto const& a : m_set2) BEAST_EXPECT(table->find (a) == amendmentId (a)); for (auto const& a : m_set3) BEAST_EXPECT(!table->find (a)); for (auto const& a : m_set4) BEAST_EXPECT(!table->find (a)); } void testBadConfig () { auto const section = makeSection (m_set1); auto const id = to_string (amendmentId (m_set2[0])); testcase ("Bad Config"); { // Two arguments are required - we pass one Section test = section; test.append (id); try { if (makeTable (2, test, emptySection, emptySection)) fail ("Accepted only amendment ID"); } catch (...) { pass(); } } { // Two arguments are required - we pass three Section test = section; test.append (id + " Test Name"); try { if (makeTable (2, test, emptySection, emptySection)) fail ("Accepted extra arguments"); } catch (...) { pass(); } } { auto sid = id; sid.resize (sid.length() - 1); Section test = section; test.append (sid + " Name"); try { if (makeTable (2, test, emptySection, emptySection)) fail ("Accepted short amendment ID"); } catch (...) { pass(); } } { auto sid = id; sid.resize (sid.length() + 1, '0'); Section test = section; test.append (sid + " Name"); try { if (makeTable (2, test, emptySection, emptySection)) fail ("Accepted long amendment ID"); } catch (...) { pass(); } } { auto sid = id; sid.resize (sid.length() - 1); sid.push_back ('Q'); Section test = section; test.append (sid + " Name"); try { if (makeTable (2, test, emptySection, emptySection)) fail ("Accepted non-hex amendment ID"); } catch (...) { pass(); } } } std::map getState ( AmendmentTable *table, std::set const& exclude) { std::map state; auto track = [&state,table](std::vector const& v) { for (auto const& a : v) { auto const id = amendmentId(a); state[id] = table->isEnabled (id); } }; track (m_set1); track (m_set2); track (m_set3); track (m_set4); for (auto const& a : exclude) state.erase(a); return state; } void testEnableDisable () { testcase ("enable & disable"); auto const testAmendment = amendmentId("TestAmendment"); auto table = makeTable (2); // Subset of amendments to enable std::set enabled; enabled.insert (testAmendment); enabled.insert (amendmentId(m_set1[0])); enabled.insert (amendmentId(m_set2[0])); enabled.insert (amendmentId(m_set3[0])); enabled.insert (amendmentId(m_set4[0])); // Get the state before, excluding the items we'll change: auto const pre_state = getState (table.get(), enabled); // Enable the subset and verify for (auto const& a : enabled) table->enable (a); for (auto const& a : enabled) BEAST_EXPECT(table->isEnabled (a)); // Disable the subset and verify for (auto const& a : enabled) table->disable (a); for (auto const& a : enabled) BEAST_EXPECT(!table->isEnabled (a)); // Get the state after, excluding the items we changed: auto const post_state = getState (table.get(), enabled); // Ensure the states are identical auto ret = std::mismatch( pre_state.begin(), pre_state.end(), post_state.begin(), post_state.end()); BEAST_EXPECT(ret.first == pre_state.end()); BEAST_EXPECT(ret.second == post_state.end()); } std::vector> makeValidators (int num) { std::vector > ret; ret.reserve (num); for (int i = 0; i < num; ++i) { ret.emplace_back(randomKeyPair(KeyType::secp256k1)); } return ret; } static NetClock::time_point weekTime (weeks w) { return NetClock::time_point{w}; } // Execute a pretend consensus round for a flag ledger void doRound( AmendmentTable& table, weeks week, std::vector > const& validators, std::vector > const& votes, std::vector & ourVotes, std::set & enabled, majorityAmendments_t& majority) { // Do a round at the specified time // Returns the amendments we voted for // Parameters: // table: Our table of known and vetoed amendments // validators: The addreses of validators we trust // votes: Amendments and the number of validators who vote for them // ourVotes: The amendments we vote for in our validation // enabled: In/out enabled amendments // majority: In/our majority amendments (and when they got a majority) auto const roundTime = weekTime (week); // Build validations std::vector validations; validations.reserve (validators.size ()); int i = 0; for (auto const& val : validators) { ++i; std::vector field; for (auto const& amendment : votes) { if ((256 * i) < (validators.size() * amendment.second)) { // We vote yes on this amendment field.push_back (amendment.first); } } auto v = std::make_shared( uint256(), i, uint256(), roundTime, val.first, val.second, calcNodeID(val.first), true, STValidation::FeeSettings{}, field); validations.emplace_back(v); } ourVotes = table.doValidation (enabled); auto actions = table.doVoting ( roundTime, enabled, majority, validations); for (auto const& action : actions) { // This code assumes other validators do as we do auto const& hash = action.first; switch (action.second) { case 0: // amendment goes from majority to enabled if (enabled.find (hash) != enabled.end ()) Throw ("enabling already enabled"); if (majority.find (hash) == majority.end ()) Throw ("enabling without majority"); enabled.insert (hash); majority.erase (hash); break; case tfGotMajority: if (majority.find (hash) != majority.end ()) Throw ("got majority while having majority"); majority[hash] = roundTime; break; case tfLostMajority: if (majority.find (hash) == majority.end ()) Throw ("lost majority without majority"); majority.erase (hash); break; default: Throw ("unknown action"); } } } // No vote on unknown amendment void testNoOnUnknown () { testcase ("Vote NO on unknown"); auto const testAmendment = amendmentId("TestAmendment"); auto const validators = makeValidators (10); auto table = makeTable (2, emptySection, emptySection, emptySection); std::vector > votes; std::vector ourVotes; std::set enabled; majorityAmendments_t majority; doRound (*table, weeks{1}, validators, votes, ourVotes, enabled, majority); BEAST_EXPECT(ourVotes.empty()); BEAST_EXPECT(enabled.empty()); BEAST_EXPECT(majority.empty()); votes.emplace_back (testAmendment, 256); doRound (*table, weeks{2}, validators, votes, ourVotes, enabled, majority); BEAST_EXPECT(ourVotes.empty()); BEAST_EXPECT(enabled.empty()); majority[testAmendment] = weekTime(weeks{1}); // Note that the simulation code assumes others behave as we do, // so the amendment won't get enabled doRound (*table, weeks{5}, validators, votes, ourVotes, enabled, majority); BEAST_EXPECT(ourVotes.empty()); BEAST_EXPECT(enabled.empty()); } // No vote on vetoed amendment void testNoOnVetoed () { testcase ("Vote NO on vetoed"); auto const testAmendment = amendmentId ("vetoedAmendment"); auto table = makeTable (2, emptySection, emptySection, makeSection (testAmendment)); auto const validators = makeValidators (10); std::vector > votes; std::vector ourVotes; std::set enabled; majorityAmendments_t majority; doRound (*table, weeks{1}, validators, votes, ourVotes, enabled, majority); BEAST_EXPECT(ourVotes.empty()); BEAST_EXPECT(enabled.empty()); BEAST_EXPECT(majority.empty()); votes.emplace_back (testAmendment, 256); doRound (*table, weeks{2}, validators, votes, ourVotes, enabled, majority); BEAST_EXPECT(ourVotes.empty()); BEAST_EXPECT(enabled.empty()); majority[testAmendment] = weekTime(weeks{1}); doRound (*table, weeks{5}, validators, votes, ourVotes, enabled, majority); BEAST_EXPECT(ourVotes.empty()); BEAST_EXPECT(enabled.empty()); } // Vote on and enable known, not-enabled amendment void testVoteEnable () { testcase ("voteEnable"); auto table = makeTable ( 2, makeSection (m_set1), emptySection, emptySection); auto const validators = makeValidators (10); std::vector > votes; std::vector ourVotes; std::set enabled; majorityAmendments_t majority; // Week 1: We should vote for all known amendments not enabled doRound (*table, weeks{1}, validators, votes, ourVotes, enabled, majority); BEAST_EXPECT(ourVotes.size() == m_set1.size()); BEAST_EXPECT(enabled.empty()); for (auto const& i : m_set1) BEAST_EXPECT(majority.find(amendmentId (i)) == majority.end()); // Now, everyone votes for this feature for (auto const& i : m_set1) votes.emplace_back (amendmentId(i), 256); // Week 2: We should recognize a majority doRound (*table, weeks{2}, validators, votes, ourVotes, enabled, majority); BEAST_EXPECT(ourVotes.size() == m_set1.size()); BEAST_EXPECT(enabled.empty()); for (auto const& i : m_set1) BEAST_EXPECT(majority[amendmentId (i)] == weekTime(weeks{2})); // Week 5: We should enable the amendment doRound (*table, weeks{5}, validators, votes, ourVotes, enabled, majority); BEAST_EXPECT(enabled.size() == m_set1.size()); // Week 6: We should remove it from our votes and from having a majority doRound (*table, weeks{6}, validators, votes, ourVotes, enabled, majority); BEAST_EXPECT(enabled.size() == m_set1.size()); BEAST_EXPECT(ourVotes.empty()); for (auto const& i : m_set1) BEAST_EXPECT(majority.find(amendmentId (i)) == majority.end()); } // Detect majority at 80%, enable later void testDetectMajority () { testcase ("detectMajority"); auto const testAmendment = amendmentId ("detectMajority"); auto table = makeTable ( 2, makeSection (testAmendment), emptySection, emptySection); auto const validators = makeValidators (16); std::set enabled; majorityAmendments_t majority; for (int i = 0; i <= 17; ++i) { std::vector > votes; std::vector ourVotes; if ((i > 0) && (i < 17)) votes.emplace_back (testAmendment, i * 16); doRound (*table, weeks{i}, validators, votes, ourVotes, enabled, majority); if (i < 13) { // We are voting yes, not enabled, no majority BEAST_EXPECT(!ourVotes.empty()); BEAST_EXPECT(enabled.empty()); BEAST_EXPECT(majority.empty()); } else if (i < 15) { // We have a majority, not enabled, keep voting BEAST_EXPECT(!ourVotes.empty()); BEAST_EXPECT(!majority.empty()); BEAST_EXPECT(enabled.empty()); } else if (i == 15) { // enable, keep voting, remove from majority BEAST_EXPECT(!ourVotes.empty()); BEAST_EXPECT(majority.empty()); BEAST_EXPECT(!enabled.empty()); } else { // Done, we should be enabled and not voting BEAST_EXPECT(ourVotes.empty()); BEAST_EXPECT(majority.empty()); BEAST_EXPECT(!enabled.empty()); } } } // Detect loss of majority void testLostMajority () { testcase ("lostMajority"); auto const testAmendment = amendmentId ("lostMajority"); auto const validators = makeValidators (16); auto table = makeTable ( 8, makeSection (testAmendment), emptySection, emptySection); std::set enabled; majorityAmendments_t majority; { // establish majority std::vector > votes; std::vector ourVotes; votes.emplace_back (testAmendment, 250); doRound (*table, weeks{1}, validators, votes, ourVotes, enabled, majority); BEAST_EXPECT(enabled.empty()); BEAST_EXPECT(!majority.empty()); } for (int i = 1; i < 16; ++i) { std::vector > votes; std::vector ourVotes; // Gradually reduce support votes.emplace_back (testAmendment, 256 - i * 8); doRound (*table, weeks{i + 1}, validators, votes, ourVotes, enabled, majority); if (i < 8) { // We are voting yes, not enabled, majority BEAST_EXPECT(!ourVotes.empty()); BEAST_EXPECT(enabled.empty()); BEAST_EXPECT(!majority.empty()); } else { // No majority, not enabled, keep voting BEAST_EXPECT(!ourVotes.empty()); BEAST_EXPECT(majority.empty()); BEAST_EXPECT(enabled.empty()); } } } void testHasUnsupported () { testcase ("hasUnsupportedEnabled"); auto table = makeTable(1); BEAST_EXPECT(! table->hasUnsupportedEnabled()); std::set enabled; std::for_each(m_set4.begin(), m_set4.end(), [&enabled](auto const &s){ enabled.insert(amendmentId(s)); }); table->doValidatedLedger(1, enabled); BEAST_EXPECT(table->hasUnsupportedEnabled()); } void run () override { testConstruct(); testGet (); testBadConfig (); testEnableDisable (); testNoOnUnknown (); testNoOnVetoed (); testVoteEnable (); testDetectMajority (); testLostMajority (); testHasUnsupported (); } }; BEAST_DEFINE_TESTSUITE (AmendmentTable, app, ripple); } // ripple