/* * Copyright (c) 2013, Peter Thorson. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the WebSocket++ Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef WEBSOCKETPP_CONNECTION_IMPL_HPP #define WEBSOCKETPP_CONNECTION_IMPL_HPP #include #include #include #include #include #include namespace websocketpp { namespace istate = session::internal_state; template void connection::set_termination_handler( termination_handler new_handler) { m_alog.write(log::alevel::devel, "connection set_termination_handler"); //scoped_lock_type lock(m_connection_state_lock); m_termination_handler = new_handler; } template const std::string& connection::get_origin() const { //scoped_lock_type lock(m_connection_state_lock); return m_processor->get_origin(m_request); } template size_t connection::get_buffered_amount() const { //scoped_lock_type lock(m_connection_state_lock); return m_send_buffer_size; } template lib::error_code connection::send(const std::string& payload, frame::opcode::value op) { message_ptr msg = m_msg_manager->get_message(op,payload.size()); msg->append_payload(payload); return send(msg); } template lib::error_code connection::send(const void* payload, size_t len, frame::opcode::value op) { message_ptr msg = m_msg_manager->get_message(op,len); msg->append_payload(payload,len); return send(msg); } template lib::error_code connection::send(typename config::message_type::ptr msg) { m_alog.write(log::alevel::devel,"connection send"); // TODO: if (m_state != session::state::OPEN) { return error::make_error_code(error::invalid_state); } message_ptr outgoing_msg; bool needs_writing = false; if (msg->get_prepared()) { outgoing_msg = msg; scoped_lock_type lock(m_write_lock); write_push(outgoing_msg); needs_writing = !m_write_flag && !m_send_queue.empty(); } else { outgoing_msg = m_msg_manager->get_message(); if (!outgoing_msg) { return error::make_error_code(error::no_outgoing_buffers); } scoped_lock_type lock(m_write_lock); lib::error_code ec = m_processor->prepare_data_frame(msg,outgoing_msg); if (ec) { return ec; } write_push(outgoing_msg); needs_writing = !m_write_flag && !m_send_queue.empty(); } if (needs_writing) { transport_con_type::dispatch(lib::bind( &type::write_frame, type::shared_from_this() )); } return lib::error_code(); } template void connection::ping(const std::string& payload) { m_alog.write(log::alevel::devel,"connection ping"); if (m_state != session::state::OPEN) { throw error::make_error_code(error::invalid_state); } message_ptr msg = m_msg_manager->get_message(); if (!msg) { throw error::make_error_code(error::no_outgoing_buffers); } lib::error_code ec = m_processor->prepare_ping(payload,msg); if (ec) { throw ec; } bool needs_writing = false; { scoped_lock_type lock(m_write_lock); write_push(msg); needs_writing = !m_write_flag && !m_send_queue.empty(); } if (needs_writing) { transport_con_type::dispatch(lib::bind( &type::write_frame, type::shared_from_this() )); } } template void connection::pong(const std::string& payload, lib::error_code& ec) { m_alog.write(log::alevel::devel,"connection pong"); if (m_state != session::state::OPEN) { ec = error::make_error_code(error::invalid_state); return; } message_ptr msg = m_msg_manager->get_message(); if (!msg) { ec = error::make_error_code(error::no_outgoing_buffers); return; } ec = m_processor->prepare_pong(payload,msg); if (ec) { return; } bool needs_writing = false; { scoped_lock_type lock(m_write_lock); write_push(msg); needs_writing = !m_write_flag && !m_send_queue.empty(); } if (needs_writing) { transport_con_type::dispatch(lib::bind( &type::write_frame, type::shared_from_this() )); } ec = lib::error_code(); } template void connection::pong(const std::string& payload) { lib::error_code ec; pong(payload,ec); if (ec) { throw ec; } } template void connection::close(const close::status::value code, const std::string & reason, lib::error_code & ec) { m_alog.write(log::alevel::devel,"connection close"); if (m_state != session::state::OPEN) { ec = error::make_error_code(error::invalid_state); return; } // Truncate reason to maximum size allowable in a close frame. std::string tr(reason,0,std::min(reason.size(), frame::limits::close_reason_size)); ec = this->send_close_frame(code,tr,false,close::status::terminal(code)); } template void connection::close(const close::status::value code, const std::string & reason) { lib::error_code ec; close(code,reason,ec); if (ec) { throw ec; } } /// Trigger the on_interrupt handler /** * This is thread safe if the transport is thread safe */ template lib::error_code connection::interrupt() { m_alog.write(log::alevel::devel,"connection connection::interrupt"); return transport_con_type::interrupt( lib::bind( &type::handle_interrupt, type::shared_from_this() ) ); } template void connection::handle_interrupt() { if (m_interrupt_handler) { m_interrupt_handler(m_connection_hdl); } } template bool connection::get_secure() const { //scoped_lock_type lock(m_connection_state_lock); return m_uri->get_secure(); } template const std::string& connection::get_host() const { //scoped_lock_type lock(m_connection_state_lock); return m_uri->get_host(); } template const std::string& connection::get_resource() const { //scoped_lock_type lock(m_connection_state_lock); return m_uri->get_resource(); } template uint16_t connection::get_port() const { //scoped_lock_type lock(m_connection_state_lock); return m_uri->get_port(); } template void connection::set_status( http::status_code::value code) { //scoped_lock_type lock(m_connection_state_lock); if (m_internal_state != istate::PROCESS_HTTP_REQUEST) { throw error::make_error_code(error::invalid_state); //throw exception("Call to set_status from invalid state", // error::INVALID_STATE); } m_response.set_status(code); } template void connection::set_status( http::status_code::value code, const std::string& msg) { //scoped_lock_type lock(m_connection_state_lock); if (m_internal_state != istate::PROCESS_HTTP_REQUEST) { throw error::make_error_code(error::invalid_state); //throw exception("Call to set_status from invalid state", // error::INVALID_STATE); } m_response.set_status(code,msg); } template void connection::set_body(const std::string& value) { //scoped_lock_type lock(m_connection_state_lock); if (m_internal_state != istate::PROCESS_HTTP_REQUEST) { throw error::make_error_code(error::invalid_state); //throw exception("Call to set_status from invalid state", // error::INVALID_STATE); } m_response.set_body(value); } template void connection::append_header( const std::string &key, const std::string &val) { //scoped_lock_type lock(m_connection_state_lock); if (m_internal_state != istate::PROCESS_HTTP_REQUEST) { throw error::make_error_code(error::invalid_state); //throw exception("Call to set_status from invalid state", // error::INVALID_STATE); } m_response.append_header(key,val); } template void connection::replace_header( const std::string &key, const std::string &val) { // scoped_lock_type lock(m_connection_state_lock); if (m_internal_state != istate::PROCESS_HTTP_REQUEST) { throw error::make_error_code(error::invalid_state); //throw exception("Call to set_status from invalid state", // error::INVALID_STATE); } m_response.replace_header(key,val); } template void connection::remove_header( const std::string &key) { //scoped_lock_type lock(m_connection_state_lock); if (m_internal_state != istate::PROCESS_HTTP_REQUEST) { throw error::make_error_code(error::invalid_state); //throw exception("Call to set_status from invalid state", // error::INVALID_STATE); } m_response.remove_header(key); } /******** logic thread ********/ template void connection::start() { m_alog.write(log::alevel::devel,"connection start"); this->atomic_state_change( istate::USER_INIT, istate::TRANSPORT_INIT, "Start must be called from user init state" ); // Depending on how the transport impliments init this function may return // immediately and call handle_transport_init later or call // handle_transport_init from this function. transport_con_type::init( lib::bind( &type::handle_transport_init, type::shared_from_this(), lib::placeholders::_1 ) ); } template void connection::handle_transport_init(const lib::error_code& ec) { m_alog.write(log::alevel::devel,"connection handle_transport_init"); { scoped_lock_type lock(m_connection_state_lock); if (m_internal_state != istate::TRANSPORT_INIT) { throw error::make_error_code(error::invalid_state); //throw exception("handle_transport_init must be called from transport init state", // error::INVALID_STATE); } if (!ec) { // unless there was a transport error, advance internal state. if (m_is_server) { m_internal_state = istate::READ_HTTP_REQUEST; } else { m_internal_state = istate::WRITE_HTTP_REQUEST; } } } if (ec) { std::stringstream s; s << "handle_transport_init recieved error: "<< ec; m_elog.write(log::elevel::fatal,s.str()); this->terminate(); return; } // At this point the transport is ready to read and write bytes. if (m_is_server) { this->read(1); } else { // call prepare HTTP request } // TODO: Begin websocket handshake // server: read/process/write/go // client: process/write/read/process/go //this->read(); } template void connection::read(size_t num_bytes) { m_alog.write(log::alevel::devel,"connection read"); transport_con_type::async_read_at_least( num_bytes, m_buf, config::connection_read_buffer_size, lib::bind( &type::handle_handshake_read, type::shared_from_this(), lib::placeholders::_1, lib::placeholders::_2 ) ); } // All exit paths for this function need to call send_http_response() or submit // a new read request with this function as the handler. template void connection::handle_handshake_read(const lib::error_code& ec, size_t bytes_transferred) { m_alog.write(log::alevel::devel,"connection handle_handshake_read"); this->atomic_state_check( istate::READ_HTTP_REQUEST, "handle_handshake_read must be called from READ_HTTP_REQUEST state" ); if (ec) { std::stringstream s; s << "error in handle_read_handshake: "<< ec; m_elog.write(log::elevel::fatal,s.str()); this->terminate(); return; } // Boundaries checking. TODO: How much of this should be done? if (bytes_transferred > config::connection_read_buffer_size) { m_elog.write(log::elevel::fatal,"Fatal boundaries checking error."); this->terminate(); return; } size_t bytes_processed = 0; try { bytes_processed = m_request.consume(m_buf,bytes_transferred); } catch (http::exception &e) { // All HTTP exceptions will result in this request failing and an error // response being returned. No more bytes will be read in this con. m_response.set_status(e.m_error_code,e.m_error_msg); this->send_http_response_error(); return; } // More paranoid boundaries checking. // TODO: Is this overkill? if (bytes_processed > config::connection_read_buffer_size) { m_elog.write(log::elevel::fatal,"Fatal boundaries checking error."); this->terminate(); return; } if (m_alog.static_test(log::alevel::devel)) { std::stringstream s; s << "bytes_transferred: " << bytes_transferred << " bytes, bytes processed: " << bytes_processed << " bytes"; m_alog.write(log::alevel::devel,s.str()); } if (m_request.ready()) { if (!this->initialize_processor()) { this->send_http_response_error(); return; } if (m_processor && m_processor->get_version() == 0) { // Version 00 has an extra requirement to read some bytes after the // handshake if (bytes_transferred-bytes_processed >= 8) { m_request.replace_header( "Sec-WebSocket-Key3", std::string(m_buf+bytes_processed,m_buf+bytes_processed+8) ); bytes_processed += 8; } else { // TODO: need more bytes m_alog.write(log::alevel::devel,"short key3 read"); m_response.set_status(http::status_code::INTERNAL_SERVER_ERROR); this->send_http_response_error(); return; } } // The remaining bytes in m_buf are frame data. Copy them to the // beginning of the buffer and note the length. They will be read after // the handshake completes and before more bytes are read. std::copy(m_buf+bytes_processed,m_buf+bytes_transferred,m_buf); m_buf_cursor = bytes_transferred-bytes_processed; this->atomic_state_change( istate::READ_HTTP_REQUEST, istate::PROCESS_HTTP_REQUEST, "send_http_response must be called from READ_HTTP_REQUEST state" ); // We have the complete request. Process it. this->process_handshake_request(); this->send_http_response(); } else { // read at least 1 more byte transport_con_type::async_read_at_least( 1, m_buf, config::connection_read_buffer_size, lib::bind( &type::handle_handshake_read, type::shared_from_this(), lib::placeholders::_1, lib::placeholders::_2 ) ); } } // send_http_response requires the request to be fully read and the connection // to be in the PROCESS_HTTP_REQUEST state. In some cases we can detect errors // before the request is fully read (specifically at a point where we aren't // sure if the hybi00 key3 bytes need to be read). This method sets the correct // state and calls send_http_response template void connection::send_http_response_error() { this->atomic_state_change( istate::READ_HTTP_REQUEST, istate::PROCESS_HTTP_REQUEST, "send_http_response must be called from READ_HTTP_REQUEST state" ); this->send_http_response(); } // All exit paths for this function need to call send_http_response() or submit // a new read request with this function as the handler. template void connection::handle_read_frame(const lib::error_code& ec, size_t bytes_transferred) { m_alog.write(log::alevel::devel,"connection handle_read_frame"); this->atomic_state_check( istate::PROCESS_CONNECTION, "handle_read_frame must be called from PROCESS_CONNECTION state" ); if (ec) { std::stringstream s; s << "error in handle_read_frame: " << ec; m_elog.write(log::elevel::fatal,s.str()); this->terminate(); return; } // Boundaries checking. TODO: How much of this should be done? if (bytes_transferred > config::connection_read_buffer_size) { m_elog.write(log::elevel::fatal,"Fatal boundaries checking error"); this->terminate(); return; } size_t p = 0; std::stringstream s; s << "p = " << p << " bytes transferred = " << bytes_transferred; m_alog.write(log::alevel::devel,s.str()); while (p < bytes_transferred) { s.str(""); s << "calling consume with " << bytes_transferred-p << " bytes"; m_alog.write(log::alevel::devel,s.str()); lib::error_code ec; p += m_processor->consume( reinterpret_cast(m_buf)+p, bytes_transferred-p, ec ); s.str(""); s << "bytes left after consume: " << bytes_transferred-p; m_alog.write(log::alevel::devel,s.str()); if (ec) { m_elog.write(log::elevel::rerror,"consume error: "+ec.message()); if (config::drop_on_protocol_error) { this->terminate(); return; } else { lib::error_code close_ec; this->close(processor::error::to_ws(ec),ec.message(),close_ec); if (close_ec) { m_elog.write(log::elevel::fatal, "Failed to send a close frame after protocol error: " +close_ec.message()); this->terminate(); return; } } return; } if (m_processor->ready()) { m_alog.write(log::alevel::devel,"consume ended in ready"); message_ptr msg = m_processor->get_message(); if (!msg) { m_alog.write(log::alevel::devel, "null message from m_processor"); } else if (!is_control(msg->get_opcode())) { // data message, dispatch to user if (m_message_handler) { m_message_handler(m_connection_hdl, msg); } } else { process_control_frame(msg); } } } transport_con_type::async_read_at_least( // std::min wont work with undefined static const values. // TODO: is there a more elegant way to do this? // Need to determine if requesting 1 byte or the exact number of bytes // is better here. 1 byte lets us be a bit more responsive at a // potential expense of additional runs through handle_read_frame /*(m_processor->get_bytes_needed() > config::connection_read_buffer_size ? config::connection_read_buffer_size : m_processor->get_bytes_needed())*/ 1, m_buf, config::connection_read_buffer_size, lib::bind( &type::handle_read_frame, type::shared_from_this(), lib::placeholders::_1, lib::placeholders::_2 ) ); } template bool connection::initialize_processor() { m_alog.write(log::alevel::devel,"initialize_processor"); // if it isn't a websocket handshake nothing to do. if (!processor::is_websocket_handshake(m_request)) { return true; } int version = processor::get_websocket_version(m_request); if (version < 0) { m_alog.write(log::alevel::devel, "BAD REQUEST: can't determine version"); m_response.set_status(http::status_code::BAD_REQUEST); return false; } m_processor = get_processor(version); // if the processor is not null we are done if (m_processor) { return true; } // We don't have a processor for this version. Return bad request // with Sec-WebSocket-Version header filled with values we do accept m_alog.write(log::alevel::devel, "BAD REQUEST: no processor for version"); m_response.set_status(http::status_code::BAD_REQUEST); std::stringstream ss; std::string sep = ""; std::vector::const_iterator it; for (it = VERSIONS_SUPPORTED.begin(); it != VERSIONS_SUPPORTED.end(); it++) { ss << sep << *it; sep = ","; } m_response.replace_header("Sec-WebSocket-Version",ss.str()); return false; } template bool connection::process_handshake_request() { m_alog.write(log::alevel::devel,"process handshake request"); if (!processor::is_websocket_handshake(m_request)) { // this is not a websocket handshake. Process as plain HTTP m_alog.write(log::alevel::devel,"HTTP REQUEST"); if (m_http_handler) { m_http_handler(m_connection_hdl); } return true; } lib::error_code ec = m_processor->validate_handshake(m_request); // Validate: make sure all required elements are present. if (ec){ // Not a valid handshake request m_alog.write(log::alevel::devel, "BAD REQUEST (724) "+ec.message()); m_response.set_status(http::status_code::BAD_REQUEST); return false; } // Read extension parameters and set up values necessary for the end user // to complete extension negotiation. std::pair neg_results; neg_results = m_processor->negotiate_extensions(m_request); if (neg_results.first) { // There was a fatal error in extension parsing that should result in // a failed connection attempt. m_alog.write(log::alevel::devel, "BAD REQUEST: (737) " + neg_results.first.message()); m_response.set_status(http::status_code::BAD_REQUEST); return false; } else { // extension negotiation succeded, set response header accordingly // we don't send an empty extensions header because it breaks many // clients. if (neg_results.second.size() > 0) { m_response.replace_header("Sec-WebSocket-Extensions", neg_results.second); } } // extract URI from request try { m_uri = m_processor->get_uri(m_request); } catch (const websocketpp::uri_exception& e) { m_alog.write(log::alevel::devel, std::string("BAD REQUEST: uri failed to parse: ")+e.what()); m_response.set_status(http::status_code::BAD_REQUEST); return false; } // Ask application to validate the connection if (!m_validate_handler || m_validate_handler(m_connection_hdl)) { m_response.set_status(http::status_code::SWITCHING_PROTOCOLS); // Write the appropriate response headers based on request and // processor version ec = m_processor->process_handshake(m_request,m_response); if (ec) { std::stringstream s; s << "Processing error: " << ec << "(" << ec.message() << ")"; m_alog.write(log::alevel::devel,s.str()); m_response.set_status(http::status_code::INTERNAL_SERVER_ERROR); return false; } } else { // User application has rejected the handshake m_alog.write(log::alevel::devel,"USER REJECT"); // Use Bad Request if the user handler did not provide a more // specific http response error code. // TODO: is there a better default? if (m_response.get_status_code() == http::status_code::UNINITIALIZED) { m_response.set_status(http::status_code::BAD_REQUEST); } return false; } return true; } // TODO: does this function still need to be here? template void connection::handle_read(const lib::error_code& ec, size_t bytes_transferred) { if (ec) { m_elog.write(log::elevel::rerror,"error in handle_read"+ec.message()); return; } // TODO: assert bytes_transferred < m_buf size. m_alog.write(log::alevel::devel,"connection handle_read"); std::string foo(m_buf,bytes_transferred); // process bytes if (foo == "close") { this->terminate(); return; } //m_handler->on_message(type::shared_from_this(),foo); this->read(); } template void connection::write(std::string msg) { m_alog.write(log::alevel::devel,"connection write"); transport_con_type::async_write( msg.c_str(), msg.size(), lib::bind( &type::handle_write, type::shared_from_this(), lib::placeholders::_1 ) ); } template void connection::handle_write(const lib::error_code& ec) { if (ec) { m_elog.write(log::elevel::rerror, "error in handle_write: "+ec.message()); return; } m_alog.write(log::alevel::devel,"connection handle_write"); } template void connection::send_http_response() { m_alog.write(log::alevel::devel,"connection send_http_response"); if (m_response.get_status_code() == http::status_code::UNINITIALIZED) { m_response.set_status(http::status_code::INTERNAL_SERVER_ERROR); } m_response.set_version("HTTP/1.1"); // Set some common headers m_response.replace_header("Server",m_user_agent); std::string raw; // have the processor generate the raw bytes for the wire (if it exists) if (m_processor) { raw = m_processor->get_raw(m_response); } else { // a processor wont exist for raw HTTP responses. raw = m_response.raw(); } if (m_alog.static_test(log::alevel::devel)) { m_alog.write(log::alevel::devel,"Raw Handshake response:\n"+raw); } // write raw bytes transport_con_type::async_write( raw.c_str(), raw.size(), lib::bind( &type::handle_send_http_response, type::shared_from_this(), lib::placeholders::_1 ) ); } template void connection::handle_send_http_response( const lib::error_code& ec) { m_alog.write(log::alevel::devel,"handle_send_http_response"); this->atomic_state_check( istate::PROCESS_HTTP_REQUEST, "handle_send_http_response must be called from PROCESS_HTTP_REQUEST state" ); if (ec) { m_elog.write(log::elevel::rerror, "error in handle_send_http_response: "+ec.message()); this->terminate(); return; } if (m_response.get_status_code() != http::status_code::SWITCHING_PROTOCOLS) { if (m_processor) { // if this was not a websocket connection, we have written // the expected response and the connection can be closed. } else { // this was a websocket connection that ended in an error std::stringstream s; s << "Handshake ended with HTTP error: " << m_response.get_status_code(); m_elog.write(log::elevel::rerror,s.str()); } this->terminate(); return; } // TODO: cancel handshake timer // TODO: log open result this->atomic_state_change( istate::PROCESS_HTTP_REQUEST, istate::PROCESS_CONNECTION, session::state::CONNECTING, session::state::OPEN, "handle_send_http_response must be called from PROCESS_HTTP_REQUEST state" ); if (m_open_handler) { m_open_handler(m_connection_hdl); } this->handle_read_frame(lib::error_code(), m_buf_cursor); } template void connection::terminate() { try { m_alog.write(log::alevel::devel,"connection terminate"); transport_con_type::shutdown(); if (m_state == session::state::CONNECTING) { m_state = session::state::CLOSED; if (m_fail_handler) { m_fail_handler(m_connection_hdl); } } else if (m_state != session::state::CLOSED) { m_state = session::state::CLOSED; if (m_close_handler) { m_close_handler(m_connection_hdl); } } else { m_alog.write(log::alevel::devel,"terminate called on connection that was already terminated"); } } catch (const std::exception& e) { m_elog.write(log::elevel::warn, std::string("terminate failed. Reason was: ") + e.what()); } // call the termination handler if it exists // if it exists it might (but shouldn't) refer to a bad memory location. // If it does, we don't care and should catch and ignore it. if (m_termination_handler) { try { m_termination_handler(type::shared_from_this()); } catch (const std::exception& e) { m_elog.write(log::elevel::warn, std::string("termination_handler call failed. Reason was: ") +e.what()); } } } template void connection::write_frame() { m_alog.write(log::alevel::devel,"connection write_frame"); message_ptr msg; { scoped_lock_type lock(m_write_lock); // Check the write flag. If true, there is an outstanding transport // write already. In this case we just return. The write handler will // start a new write if the write queue isn't empty. If false, we set // the write flag and proceed to initiate a transport write. if (m_write_flag) { return; } // Get the next message in the queue. This will return an empty // message if the queue was empty. msg = write_pop(); if (!msg) { return; } // At this point we own the next message to be sent and are // responsible for holding the write flag until it is successfully // sent or there is some error m_write_flag = true; } const std::string& header = msg->get_header(); const std::string& payload = msg->get_payload(); m_send_buffer.push_back(transport::buffer(header.c_str(),header.size())); m_send_buffer.push_back(transport::buffer(payload.c_str(),payload.size())); if (m_alog.static_test(log::alevel::frame_header)) { std::stringstream s; s << "Dispatching write with " << header.size() << " header bytes and " << payload.size() << " payload bytes" << std::endl; m_alog.write(log::alevel::frame_header,s.str()); m_alog.write(log::alevel::frame_header,"Header: "+utility::to_hex(header)); } if (m_alog.static_test(log::alevel::frame_payload)) { m_alog.write(log::alevel::frame_payload,"Payload: "+utility::to_hex(payload)); } transport_con_type::async_write( m_send_buffer, lib::bind( &type::handle_write_frame, type::shared_from_this(), msg->get_terminal(), lib::placeholders::_1 ) ); } template void connection::handle_write_frame(bool terminate, const lib::error_code& ec) { m_send_buffer.clear(); if (ec) { m_elog.write(log::elevel::fatal,"error in handle_write_frame: "+ec.message()); this->terminate(); return; } m_alog.write(log::alevel::devel,"connection handle_write_frame"); if (terminate) { this->terminate(); return; } bool needs_writing = false; { scoped_lock_type lock(m_write_lock); // release write flag m_write_flag = false; needs_writing = !m_send_queue.empty(); } if (needs_writing) { transport_con_type::dispatch(lib::bind( &type::write_frame, type::shared_from_this() )); } } template void connection::atomic_state_change(istate_type req, istate_type dest, std::string msg) { scoped_lock_type lock(m_connection_state_lock); if (m_internal_state != req) { throw error::make_error_code(error::invalid_state); //throw exception(msg,error::INVALID_STATE); } m_internal_state = dest; } template void connection::atomic_state_change( istate_type internal_req, istate_type internal_dest, session::state::value external_req, session::state::value external_dest, std::string msg) { scoped_lock_type lock(m_connection_state_lock); if (m_internal_state != internal_req || m_state != external_req) { throw error::make_error_code(error::invalid_state); //throw exception(msg,error::INVALID_STATE); } m_internal_state = internal_dest; m_state = external_dest; } template void connection::atomic_state_check(istate_type req, std::string msg) { scoped_lock_type lock(m_connection_state_lock); if (m_internal_state != req) { throw error::make_error_code(error::invalid_state); //throw exception(msg,error::INVALID_STATE); } } template const std::vector& connection::get_supported_versions() const { return VERSIONS_SUPPORTED; } template void connection::process_control_frame(typename config::message_type::ptr msg) { m_alog.write(log::alevel::devel,"process_control_frame"); frame::opcode::value op = msg->get_opcode(); lib::error_code ec; std::stringstream s; s << "Control frame received with opcode " << op; m_alog.write(log::alevel::control,s.str()); if (op == frame::opcode::PING) { bool pong = true; if (m_ping_handler) { pong = m_ping_handler(m_connection_hdl, msg->get_payload()); } if (pong) { this->pong(msg->get_payload(),ec); if (ec) { m_elog.write(log::elevel::devel, "Failed to send response pong: "+ec.message()); } } } else if (op == frame::opcode::PONG) { if (m_pong_handler) { m_pong_handler(m_connection_hdl, msg->get_payload()); } } else if (op == frame::opcode::CLOSE) { m_alog.write(log::alevel::devel,"got close frame"); // record close code and reason somewhere m_remote_close_code = close::extract_code(msg->get_payload(),ec); if (ec) { std::stringstream s; if (config::drop_on_protocol_error) { s << "Received invalid close code " << m_remote_close_code << " dropping connection per config."; m_elog.write(log::elevel::devel,s.str()); this->terminate(); } else { s << "Received invalid close code " << m_remote_close_code << " sending acknowledgement and closing"; m_elog.write(log::elevel::devel,s.str()); ec = send_close_ack(close::status::protocol_error, "Invalid close code"); if (ec) { m_elog.write(log::elevel::devel, "send_close_ack error: "+ec.message()); } } return; } m_remote_close_reason = close::extract_reason(msg->get_payload(),ec); if (ec) { if (config::drop_on_protocol_error) { m_elog.write(log::elevel::devel, "Received invalid close reason. Dropping connection per config"); this->terminate(); } else { m_elog.write(log::elevel::devel, "Received invalid close reason. Sending acknowledgement and closing"); ec = send_close_ack(close::status::protocol_error, "Invalid close reason"); if (ec) { m_elog.write(log::elevel::devel, "send_close_ack error: "+ec.message()); } } return; } if (m_state == session::state::OPEN) { std::stringstream s; s << "Received close frame with code " << m_remote_close_code << " and reason " << m_remote_close_reason; m_alog.write(log::alevel::devel,s.str()); ec = send_close_ack(); if (ec) { m_elog.write(log::elevel::devel, "send_close_ack error: "+ec.message()); } } else if (m_state == session::state::CLOSING) { // ack of our close m_alog.write(log::alevel::devel,"Got acknowledgement of close"); this->terminate(); } else { // spurious, ignore m_elog.write(log::elevel::devel,"Got close frame in wrong state"); } } else { // got an invalid control opcode m_elog.write(log::elevel::devel,"Got control frame with invalid opcode"); // initiate protocol error shutdown } } template lib::error_code connection::send_close_ack(close::status::value code, const std::string &reason) { return send_close_frame(code,reason,true,m_is_server); } template lib::error_code connection::send_close_frame(close::status::value code, const std::string &reason, bool ack, bool terminal) { m_alog.write(log::alevel::devel,"send_close_frame"); // If silent close is set, repsect it and blank out close information // Otherwise use whatever has been specified in the parameters. If // parameters specifies close::status::blank then determine what to do // based on whether or not this is an ack. If it is not an ack just // send blank info. If it is an ack then echo the close information from // the remote endpoint. if (config::silent_close) { m_alog.write(log::alevel::devel,"closing silently"); m_local_close_code = close::status::no_status; m_local_close_reason = ""; } else if (code != close::status::blank) { m_alog.write(log::alevel::devel,"closing with specified codes"); m_local_close_code = code; m_local_close_reason = reason; } else if (!ack) { m_alog.write(log::alevel::devel,"closing with no status code"); m_local_close_code = close::status::no_status; m_local_close_reason = ""; } else if (m_remote_close_code == close::status::no_status) { m_alog.write(log::alevel::devel, "acknowledging a no-status close with normal code"); m_local_close_code = close::status::normal; m_local_close_reason = ""; } else { m_alog.write(log::alevel::devel,"acknowledging with remote codes"); m_local_close_code = m_remote_close_code; m_local_close_reason = m_remote_close_reason; } std::stringstream s; s << "Closing with code: " << m_local_close_code << ", and reason: " << m_local_close_reason; m_alog.write(log::alevel::devel,s.str()); message_ptr msg = m_msg_manager->get_message(); if (!msg) { return error::make_error_code(error::no_outgoing_buffers); } lib::error_code ec = m_processor->prepare_close(m_local_close_code, m_local_close_reason,msg); if (ec) { return ec; } // Messages flagged terminal will result in the TCP connection being dropped // after the message has been written. This is typically used when clients // send an ack and when any endpoint encounters a protocol error if (terminal) { msg->set_terminal(true); } bool needs_writing = false; { scoped_lock_type lock(m_write_lock); write_push(msg); needs_writing = !m_write_flag && !m_send_queue.empty(); } if (needs_writing) { transport_con_type::dispatch(lib::bind( &type::write_frame, type::shared_from_this() )); } return lib::error_code(); } template typename connection::processor_ptr connection::get_processor(int version) const { // TODO: allow disabling certain versions switch (version) { case 0: return processor_ptr( new processor::hybi00( transport_con_type::is_secure(), m_is_server, m_msg_manager ) ); break; case 7: return processor_ptr( new processor::hybi07( transport_con_type::is_secure(), m_is_server, m_msg_manager ) ); break; case 8: return processor_ptr( new processor::hybi08( transport_con_type::is_secure(), m_is_server, m_msg_manager ) ); break; case 13: return processor_ptr( new processor::hybi13( transport_con_type::is_secure(), m_is_server, m_msg_manager ) ); break; default: return processor_ptr(); } } template void connection::write_push(typename config::message_type::ptr msg) { if (!msg) { return; } m_send_buffer_size += msg->get_payload().size(); m_send_queue.push(msg); std::stringstream s; s << "write_push: message count: " << m_send_queue.size() << " buffer size: " << m_send_buffer_size; m_alog.write(log::alevel::devel,s.str()); } template typename config::message_type::ptr connection::write_pop() { message_ptr msg; if (m_send_queue.empty()) { return msg; } msg = m_send_queue.front(); m_send_buffer_size -= msg->get_payload().size(); m_send_queue.pop(); std::stringstream s; s << "write_pop: message count: " << m_send_queue.size() << " buffer size: " << m_send_buffer_size; m_alog.write(log::alevel::devel,s.str()); return msg; } } // namespace websocketpp #endif // WEBSOCKETPP_CONNECTION_IMPL_HPP