//------------------------------------------------------------------------------ /* This file is part of Beast: https://github.com/vinniefalco/Beast Copyright 2013, Vinnie Falco Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #include "../PropertyStream.h" #include namespace beast { //------------------------------------------------------------------------------ // // Item // //------------------------------------------------------------------------------ PropertyStream::Item::Item (Source* source) : m_source (source) { } PropertyStream::Source& PropertyStream::Item::source() const { return *m_source; } PropertyStream::Source* PropertyStream::Item::operator-> () const { return &source(); } PropertyStream::Source& PropertyStream::Item::operator* () const { return source(); } //------------------------------------------------------------------------------ // // Proxy // //------------------------------------------------------------------------------ PropertyStream::Proxy::Proxy ( Map const& map, std::string const& key) : m_map (&map) , m_key (key) { } PropertyStream::Proxy::Proxy (Proxy const& other) : m_map (other.m_map) , m_key (other.m_key) { } PropertyStream::Proxy::~Proxy () { std::string const s (m_ostream.str()); if (! s.empty()) m_map->add (m_key, s); } std::ostream& PropertyStream::Proxy::operator<< ( std::ostream& manip (std::ostream&)) const { return m_ostream << manip; } //------------------------------------------------------------------------------ // // Map // //------------------------------------------------------------------------------ PropertyStream::Map::Map (PropertyStream& stream) : m_stream (stream) { } PropertyStream::Map::Map (Set& parent) : m_stream (parent.stream()) { m_stream.map_begin (); } PropertyStream::Map::Map (std::string const& key, Map& map) : m_stream (map.stream()) { m_stream.map_begin (key); } PropertyStream::Map::Map (std::string const& key, PropertyStream& stream) : m_stream (stream) { m_stream.map_begin (key); } PropertyStream::Map::~Map () { m_stream.map_end (); } PropertyStream& PropertyStream::Map::stream() { return m_stream; } PropertyStream const& PropertyStream::Map::stream() const { return m_stream; } PropertyStream::Proxy PropertyStream::Map::operator[] (std::string const& key) { return Proxy (*this, key); } //------------------------------------------------------------------------------ // // Set // //------------------------------------------------------------------------------ PropertyStream::Set::Set (Set& set) : m_stream (set.m_stream) { m_stream.array_begin (); } PropertyStream::Set::Set (std::string const& key, Map& map) : m_stream (map.stream()) { m_stream.array_begin (key); } PropertyStream::Set::Set (std::string const& key, PropertyStream& stream) : m_stream (stream) { m_stream.array_begin (key); } PropertyStream::Set::~Set () { m_stream.array_end (); } PropertyStream& PropertyStream::Set::stream() { return m_stream; } PropertyStream const& PropertyStream::Set::stream() const { return m_stream; } //------------------------------------------------------------------------------ // // Source // //------------------------------------------------------------------------------ PropertyStream::Source::Source (std::string const& name) : m_name (name) , m_state (this) { } PropertyStream::Source::~Source () { SharedState::Access state (m_state); if (state->parent != nullptr) state->parent->remove (*this); removeAll (state); } std::string const& PropertyStream::Source::name () const { return m_name; } void PropertyStream::Source::add (Source& source) { SharedState::Access state (m_state); SharedState::Access childState (source.m_state); bassert (childState->parent == nullptr); state->children.push_back (childState->item); childState->parent = this; } void PropertyStream::Source::remove (Source& child) { SharedState::Access state (m_state); SharedState::Access childState (child.m_state); remove (state, childState); } void PropertyStream::Source::removeAll () { SharedState::Access state (m_state); removeAll (state); } //------------------------------------------------------------------------------ void PropertyStream::Source::write ( SharedState::Access& state, PropertyStream &stream) { for (List ::iterator iter (state->children.begin()); iter != state->children.end(); ++iter) { Source& source (iter->source()); Map map (source.name(), stream); source.write (stream); } } //------------------------------------------------------------------------------ void PropertyStream::Source::write_one (PropertyStream& stream) { Map map (m_name, stream); //onWrite (map); } void PropertyStream::Source::write (PropertyStream& stream) { Map map (m_name, stream); onWrite (map); SharedState::Access state (m_state); for (List ::iterator iter (state->children.begin()); iter != state->children.end(); ++iter) { Source& source (iter->source()); source.write (stream); } } void PropertyStream::Source::write (PropertyStream& stream, std::string const& path) { std::pair result (find (path)); if (result.first == nullptr) return; if (result.second) result.first->write (stream); else result.first->write_one (stream); } std::pair PropertyStream::Source::find (std::string const& path) { struct Parser { Parser (std::string const& path) : m_first (path.begin()) , m_last (path.end()) { } std::string next () { std::string::const_iterator pos ( std::find (m_first, m_last, '.')); std::string const s (m_first, pos); if (pos != m_last) m_first = pos + 1; else m_first = pos; return s; } std::string::const_iterator m_first; std::string::const_iterator m_last; }; if (path.empty ()) return std::make_pair (this, false); Parser p (path); Source* source (this); if (p.next() != this->m_name) return std::make_pair (nullptr, false); for (;;) { std::string const s (p.next()); if (s.empty()) return std::make_pair (source, false); if (s == "*") return std::make_pair (source, true); SharedState::Access state (source->m_state); for (List ::iterator iter (state->children.begin());;) { if (iter == state->children.end()) return std::make_pair (nullptr, false); if (iter->source().m_name == s) { source = &iter->source(); break; } ++iter; } } } void PropertyStream::Source::onWrite (Map&) { } //------------------------------------------------------------------------------ void PropertyStream::Source::remove ( SharedState::Access& state, SharedState::Access& childState) { bassert (childState->parent == this); state->children.erase ( state->children.iterator_to ( childState->item)); childState->parent = nullptr; } void PropertyStream::Source::removeAll (SharedState::Access& state) { for (List ::iterator iter (state->children.begin()); iter != state->children.end();) { SharedState::Access childState ((*iter)->m_state); remove (state, childState); } } //------------------------------------------------------------------------------ // // PropertyStream // //------------------------------------------------------------------------------ PropertyStream::PropertyStream () { } PropertyStream::~PropertyStream () { } void PropertyStream::add (std::string const& key, int32 value) { lexical_add (key, value); } void PropertyStream::add (std::string const& key, uint32 value) { lexical_add (key, value); } void PropertyStream::add (std::string const& key, int64 value) { if (value <= std::numeric_limits ::max() && value >= std::numeric_limits ::min()) { add (key, int32(value)); } else { lexical_add(key, value); } } void PropertyStream::add (std::string const& key, uint64 value) { if (value <= std::numeric_limits ::max() && value >= std::numeric_limits ::min()) { add (key, uint32(value)); } else { lexical_add (key, value); } } void PropertyStream::add (int32 value) { lexical_add (value); } void PropertyStream::add (uint32 value) { lexical_add (value); } void PropertyStream::add (int64 value) { if (value <= std::numeric_limits ::max() && value >= std::numeric_limits ::min()) { add (int32(value)); } else { lexical_add (value); } } void PropertyStream::add (uint64 value) { if (value <= std::numeric_limits ::max() && value >= std::numeric_limits ::min()) { add (uint32(value)); } else { lexical_add (value); } } }