//------------------------------------------------------------------------------ /* This file is part of Beast: https://github.com/vinniefalco/Beast Copyright 2013, Vinnie Falco Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #include "ThreadWithServiceQueue.h" namespace beast { ThreadWithServiceQueue::ThreadWithServiceQueue (const String& name) : Thread (name) , m_entryPoints(nullptr) , m_calledStart(false) , m_calledStop(false) , m_interrupted(false) { } ThreadWithServiceQueue::~ThreadWithServiceQueue() { stop(true); } void ThreadWithServiceQueue::start (EntryPoints* const entryPoints) { { CriticalSection::ScopedLockType lock (m_mutex); // start() MUST be called. bassert (!m_calledStart); m_calledStart = true; } m_entryPoints = entryPoints; startThread(); } void ThreadWithServiceQueue::stop (bool const wait) { { CriticalSection::ScopedLockType lock (m_mutex); // start() MUST be called. bassert (m_calledStart); if (!m_calledStop) { m_calledStop = true; { CriticalSection::ScopedUnlockType unlock (m_mutex); call (&Thread::signalThreadShouldExit, this); // something could slip in here // m_queue.close(); } } } if (wait) waitForThreadToExit(); } void ThreadWithServiceQueue::interrupt () { call (&ThreadWithServiceQueue::doInterrupt, this); } bool ThreadWithServiceQueue::interruptionPoint () { return m_interrupted; } void ThreadWithServiceQueue::run () { m_entryPoints->threadInit(); while (! this->threadShouldExit()) { run_one(); bool isInterrupted = m_entryPoints->threadIdle(); isInterrupted |= interruptionPoint(); if(isInterrupted) { // We put this call into the service queue to make // sure we get through to threadIdle without // waiting call (&ThreadWithServiceQueue::doWakeUp, this); } } m_entryPoints->threadExit(); } void ThreadWithServiceQueue::doInterrupt () { m_interrupted = true; } void ThreadWithServiceQueue::doWakeUp () { m_interrupted = false; } //------------------------------------------------------------------------------ namespace detail { //------------------------------------------------------------------------------ class BindableServiceQueueTests : public UnitTest { public: struct BindableServiceQueueRunner : public ThreadWithServiceQueue::EntryPoints { ThreadWithServiceQueue m_worker; int cCallCount, c1CallCount, idleInterruptedCount; BindableServiceQueueRunner() : m_worker("BindableServiceQueueRunner") , cCallCount(0) , c1CallCount(0) , idleInterruptedCount(0) { } void start() { m_worker.start(this); } void stop() { m_worker.stop(true); } void interrupt() { m_worker.interrupt(); } void c() { m_worker.queue(&BindableServiceQueueRunner::cImpl, this); } void cImpl() { cCallCount++; } void c1(int p1) { m_worker.queue(&BindableServiceQueueRunner::c1Impl, this, p1); } void c1Impl(int p1) { c1CallCount++; } bool threadIdle () { bool interrupted = m_worker.interruptionPoint (); if(interrupted) idleInterruptedCount++; return interrupted; } }; static int const calls = 10000; void performCalls() { Random r; r.setSeedRandomly(); BindableServiceQueueRunner runner; beginTestCase("Calls and interruptions"); runner.start(); for(std::size_t i=0; i 0); } void runTest() { performCalls (); } BindableServiceQueueTests () : UnitTest ("BindableServiceQueue", "beast") { } }; static BindableServiceQueueTests bindableServiceQueueTests; } }