//------------------------------------------------------------------------------ /* This file is part of rippled: https://github.com/ripple/rippled Copyright (c) 2024 Ripple Labs Inc. Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #ifndef RIPPLE_BASICS_CANPROCESS_H_INCLUDED #define RIPPLE_BASICS_CANPROCESS_H_INCLUDED #include #include #include /** RAII class to check if an Item is already being processed on another thread, * as indicated by it's presence in a Collection. * * If the Item is not in the Collection, it will be added under lock in the * ctor, and removed under lock in the dtor. The object will be considered * "usable" and evaluate to `true`. * * If the Item is in the Collection, no changes will be made to the collection, * and the CanProcess object will be considered "unusable". * * It's up to the caller to decide what "usable" and "unusable" mean. (e.g. * Process or skip a block of code, or set a flag.) * * The current use is to avoid lock contention that would be involved in * processing something associated with the Item. * * Examples: * * void IncomingLedgers::acquireAsync(LedgerHash const& hash, ...) * { * if (CanProcess check{acquiresMutex_, pendingAcquires_, hash}) * { * acquire(hash, ...); * } * } * * bool * NetworkOPsImp::recvValidation( * std::shared_ptr const& val, * std::string const& source) * { * CanProcess check( * validationsMutex_, pendingValidations_, val->getLedgerHash()); * BypassAccept bypassAccept = * check ? BypassAccept::no : BypassAccept::yes; * handleNewValidation(app_, val, source, bypassAccept, m_journal); * } * */ class CanProcess { public: template CanProcess(Mutex& mtx, Collection& collection, Item const& item) : cleanup_(insert(mtx, collection, item)) { } ~CanProcess() { if (cleanup_) cleanup_(); } explicit operator bool() const { return static_cast(cleanup_); } private: template std::function doInsert(Mutex& mtx, Collection& collection, Item const& item) { std::unique_lock lock(mtx); // TODO: Use structured binding once LLVM 16 is the minimum supported // version. See also: https://github.com/llvm/llvm-project/issues/48582 // https://github.com/llvm/llvm-project/commit/127bf44385424891eb04cff8e52d3f157fc2cb7c auto const insertResult = collection.insert(item); auto const it = insertResult.first; if (!insertResult.second) return {}; if constexpr (useIterator) return [&, it]() { std::unique_lock lock(mtx); collection.erase(it); }; else return [&]() { std::unique_lock lock(mtx); collection.erase(item); }; } // Generic insert() function doesn't use iterators because they may get // invalidated template std::function insert(Mutex& mtx, Collection& collection, Item const& item) { return doInsert(mtx, collection, item); } // Specialize insert() for std::set, which does not invalidate iterators for // insert and erase template std::function insert(Mutex& mtx, std::set& collection, Item const& item) { return doInsert(mtx, collection, item); } // If set, then the item is "usable" std::function cleanup_; }; #endif