//------------------------------------------------------------------------------ /* This file is part of Beast: https://github.com/vinniefalco/Beast Copyright 2013, Vinnie Falco Portions of this file are from JUCE. Copyright (c) 2013 - Raw Material Software Ltd. Please visit http://www.juce.com Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #ifndef BEAST_INPUTSOURCE_H_INCLUDED #define BEAST_INPUTSOURCE_H_INCLUDED //============================================================================== /** A lightweight object that can create a stream to read some kind of resource. This may be used to refer to a file, or some other kind of source, allowing a caller to create an input stream that can read from it when required. @see FileInputSource */ class BEAST_API InputSource : LeakChecked { public: //============================================================================== InputSource() noexcept {} /** Destructor. */ virtual ~InputSource() {} //============================================================================== /** Returns a new InputStream to read this item. @returns an inputstream that the caller will delete, or nullptr if the filename isn't found. */ virtual InputStream* createInputStream() = 0; /** Returns a new InputStream to read an item, relative. @param relatedItemPath the relative pathname of the resource that is required @returns an inputstream that the caller will delete, or nullptr if the item isn't found. */ virtual InputStream* createInputStreamFor (const String& relatedItemPath) = 0; /** Returns a hash code that uniquely represents this item. */ virtual int64 hashCode() const = 0; }; #endif // BEAST_INPUTSOURCE_H_INCLUDED