//------------------------------------------------------------------------------ /* This file is part of Beast: https://github.com/vinniefalco/Beast Copyright 2013, Vinnie Falco Portions of this file are from JUCE. Copyright (c) 2013 - Raw Material Software Ltd. Please visit http://www.juce.com Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #ifndef BEAST_MEMORYMAPPEDFILE_H_INCLUDED #define BEAST_MEMORYMAPPEDFILE_H_INCLUDED //============================================================================== /** Maps a file into virtual memory for easy reading and/or writing. */ class BEAST_API MemoryMappedFile : LeakChecked , public Uncopyable { public: /** The read/write flags used when opening a memory mapped file. */ enum AccessMode { readOnly, /**< Indicates that the memory can only be read. */ readWrite /**< Indicates that the memory can be read and written to - changes that are made will be flushed back to disk at the whim of the OS. */ }; /** Opens a file and maps it to an area of virtual memory. The file should already exist, and should already be the size that you want to work with when you call this. If the file is resized after being opened, the behaviour is undefined. If the file exists and the operation succeeds, the getData() and getSize() methods will return the location and size of the data that can be read or written. Note that the entire file is not read into memory immediately - the OS simply creates a virtual mapping, which will lazily pull the data into memory when blocks are accessed. If the file can't be opened for some reason, the getData() method will return a null pointer. */ MemoryMappedFile (const File& file, AccessMode mode); /** Opens a section of a file and maps it to an area of virtual memory. The file should already exist, and should already be the size that you want to work with when you call this. If the file is resized after being opened, the behaviour is undefined. If the file exists and the operation succeeds, the getData() and getSize() methods will return the location and size of the data that can be read or written. Note that the entire file is not read into memory immediately - the OS simply creates a virtual mapping, which will lazily pull the data into memory when blocks are accessed. If the file can't be opened for some reason, the getData() method will return a null pointer. NOTE: the start of the actual range used may be rounded-down to a multiple of the OS's page-size, so do not assume that the mapped memory will begin at exactly the position you requested - always use getRange() to check the actual range that is being used. */ MemoryMappedFile (const File& file, const Range& fileRange, AccessMode mode); /** Destructor. */ ~MemoryMappedFile(); /** Returns the address at which this file has been mapped, or a null pointer if the file couldn't be successfully mapped. */ void* getData() const noexcept { return address; } /** Returns the number of bytes of data that are available for reading or writing. This will normally be the size of the file. */ size_t getSize() const noexcept { return (size_t) range.getLength(); } /** Returns the section of the file at which the mapped memory represents. */ Range getRange() const noexcept { return range; } private: //============================================================================== void* address; Range range; #if BEAST_WINDOWS void* fileHandle; #else int fileHandle; #endif void openInternal (const File&, AccessMode); }; #endif // BEAST_MEMORYMAPPEDFILE_H_INCLUDED